SailTuner/qml/ToiseFlickable.qml

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/* Copyright 2016 (C) Louis-Joseph Fournier
* louisjoseph.fournier@gmail.com
*
* This file is part of SailTuner.
*
* SailTuner is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* SailTuner is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
import QtQuick 2.0
/**
* ToiseFlickable
*
* A toise flickable with the mouse
*/
Toise {
id: toise_flickable
property bool flik_enable: true
property int multiple: index % nb_marks
property double p_min: index2pos(min)
property double p_max: index2pos(max)
property alias pressed: area.pressed
signal released()
//animation_enabled: false
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MouseArea {
id: area
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property int refX: 0
property double refPos: parent.position
enabled: flik_enable
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anchors.fill: parent
onPressed: {
animation_enabled = false
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refX = mouseX
refPos = position
}
onMouseXChanged: {
if (!pressed) return
var d = (refX - mouseX) / parent.cellWidth
var p = refPos + d
p = Math.max(Math.min(p, p_max), p_min)
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var i = Math.round(p + (nb_marks_displayed - 1) / 2)
index = i
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position = p
delta = position - Math.floor(position)
first_mark = Math.floor(position) % nb_marks
}
onReleased: {
updateFlickable()
animation_enabled = true
toise_flickable.released()
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}
}
function updateFlickable() {
var p = index2pos(index)
delta = Qt.binding(function() { return position - Math.floor(position) })
first_mark = Qt.binding(function() { return Math.floor(position) % nb_marks })
position = p
}
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}