SailTuner/qml/CircleMeter.qml
2015-12-27 12:22:24 +01:00

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import QtQuick 2.0
/**
* Meter in half circle
*/
Item {
/// current level
property double level: 0.5 
/// minimum level
property double min: -1
/// maximum level
property double max: 1
/// theme object
property QtObject theme
/// Ellipse
Canvas {
id: ellipse
anchors.fill: parent
onPaint: {
var ctx = getContext('2d');
ctx.strokeStyle = theme.primaryColor
ctx.lineWidth = 1
ctx.beginPath()
ctx.moveTo(0,height - 1)
ctx.bezierCurveTo(0, -height * 0.33, width - 1, -height * 0.33, width - 1, height - 1)
//ctx.closePath()
ctx.stroke()
console.log("ellipse done")
}
}
Canvas {
/// level arrow
id: arrow
anchors.fill: parent
property double k: 0.99
property double offset_base: 0.95
property double angle: (level - min) / (max - min) * Math.PI - Math.PI / 2
onPaint: {
var ctx = getContext('2d');
ctx.strokeStyle = theme.primaryColor
ctx.lineWidth = 1
ctx.beginPath()
ctx.moveTo(width / 2, (height - 1) * offset_base)
ctx.lineTo(width * 0.5 + width * 0.5 * k * Math.sin(angle), height * k * (1 - Math.cos(angle) + 1 - k))
ctx.stroke()
console.log("angle: " + angle)
}
}
}