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Cntrl-L 10 15
Shift-L 10 16
Shift-R 10 25
Alt-L 10 18
Alt-R
GUI 10 19
Fn
A 2 24
B 24 11
C 4 22
D 4 23
E 21 4
F 5 24
G 6 20
H 9 24
I 9 21
J 6 24
K 6 21
L 6 23
M 7 22
N 6 22
O 5 13
P 7 21
Q 3 21
R 5 21
S 3 24
T 14 7
U 11 23
V 22 5
W 21 1
X 1 22
Y 7 20
Z 3 22
` 6 14
1 9 14
2 9 20
3 9 13
4 6 12
5 7 12
6 8 12
7 8 14
8 8 20
9 8 13
0 4 20
- 5 20
= 20 11
Back Space 9 23
Esc 12 9
F1 2 12
F2 3 12
F3 1 12
F4 4 12
F5 12 5
F6 11 12
F7 2 14
F8 3 14
F9 14 1
F10 14 4
F11 5 14
F12 11 14
Insert
Delete 10 26
Arrow-Right 5 23
Arrow-Left 2 23
Arrow-Up 1 23
Arrow-Down 1 24
Menu
/ 8 24
. 3 23
, 7 24
; 23 7
' 8 23
Enter 11 13
[ 7 13
] 8 21
\ 6 13
Caps-Lock 10 17
Tab 21 2
Space 11 22

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/* Copyright 2020 Frank Adams
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
// It will determine how a laptop keyboard matrix is wired using a Teensy 3.2 on an FPC daughterboard.
// Open an editor on a computer and load or create a file that lists every key
// on the laptop keyboard that will be tested. Connect the FPC cable of the test keyboard
// to the Teensy/FPC board. Connect a USB cable from the Teensy to the computer.
// Wait a few seconds for the computer to see the Teensy as a keyboard. If numbers are reported on the screen
// before any keys are pressed, these pin numbers are shorted together and must be fixed.
// Press each key one by one on the test keyboard as listed on the editor screen. When a key
// is pressed on the test keyboard, the program detects which two pins on the FPC connector
// were connected. Those two pin numbers are sent over USB (separated by a TAB) and displayed
// on the editor. After sending the numbers, a DOWN ARROW is sent over USB to prepare for
// the next key. Once all keys on the test keyboard have been pressed, the file in
// the editor can be saved to create a row-column matrix.
//
// If your keyboard has diodes, you must pay attention to the order of the two pins that are reported by the Teensy. The code performs
// a bottom up test first, followed by a top down test so that one of the two tests will forward bias the diode.
// The first pin reported over USB is the cathode side and the second pin is the anode side. The diode direction must be taken into
// account when programming the TMK or Teensyduino keyboard routine.
//
// Revision History
// Rev 1.00 - Nov 18, 2018 - Original Release
// Rev 1.1 - April 19, 2020 - Use min_pin in bottom up loop
//
// Load an array with the Teensy 3.2 I/O numbers that correspond to FPC pins 1 thru 34.
int con_pin[] = {1, 2, 4, 3, 7, 6, 9, 8, 11, 10, 12, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 28, 29, 30, 31, 32};
//
// Define maximum and minimum pin numbers that will be tested.
// max_pin is usually set to the FPC connector size. min_pin is usually set to 1. The routine will start testing at pin 1 and go up to the max pin size.
// The max and min pin values can be adjusted to exclude testing the FPC traces at the edges if they are reported as shorted. An example would be if pin 1
// and pin 34 are both grounds. They will be reported as tied together but they are not needed by the key matrix. In this case, set the
// min_pin to 2 and the max_pin to 33.
//
int max_pin = 26; // the keyboard FPC connector pin count. If set to 34, unsolder the LED or the code won't work
int min_pin = 1; // the first pin to be tested on the FPC connector (usually pin 1)
//
// load the key codes used in sending usb numbers, tab, and down arrow
int key_1 = KEY_1;
int key_2 = KEY_2;
int key_3 = KEY_3;
int key_4 = KEY_4;
int key_5 = KEY_5;
int key_6 = KEY_6;
int key_7 = KEY_7;
int key_8 = KEY_8;
int key_9 = KEY_9;
int key_0 = KEY_0;
int key_tab = KEY_TAB;
int key_down = KEY_DOWN;
//
// Function to set a pin as an input with a pullup so it's high unless grounded by a key press
void go_z(int pin)
{
pinMode(pin, INPUT_PULLUP);
digitalWrite(pin, HIGH);
}
// Function to set a pin as an output and drive it to a logic low (0 volts)
void go_0(int pin)
{
pinMode(pin, OUTPUT);
digitalWrite(pin, LOW);
}
// Function to send numbers over USB for display on an editor
void usb_num(int num) // the numbers 0 thru 33 are sent over usb as 1 thru 34
{
switch (num) {
case 0:
Keyboard.set_key1(key_1);
Keyboard.send_now();
break;
case 1:
Keyboard.set_key1(key_2);
Keyboard.send_now();
break;
case 2:
Keyboard.set_key1(key_3);
Keyboard.send_now();
break;
case 3:
Keyboard.set_key1(key_4);
Keyboard.send_now();
break;
case 4:
Keyboard.set_key1(key_5);
Keyboard.send_now();
break;
case 5:
Keyboard.set_key1(key_6);
Keyboard.send_now();
break;
case 6:
Keyboard.set_key1(key_7);
Keyboard.send_now();
break;
case 7:
Keyboard.set_key1(key_8);
Keyboard.send_now();
break;
case 8:
Keyboard.set_key1(key_9);
Keyboard.send_now();
break;
case 9:
Keyboard.set_key1(key_1);
Keyboard.send_now();
delay(20);
Keyboard.set_key2(key_0);
Keyboard.send_now();
break;
case 10:
Keyboard.set_key1(key_1);
Keyboard.send_now();
delay(50);
Keyboard.set_key1(0);
Keyboard.send_now();
delay(50);
Keyboard.set_key2(key_1);
Keyboard.send_now();
break;
case 11:
Keyboard.set_key1(key_1);
Keyboard.send_now();
delay(20);
Keyboard.set_key2(key_2);
Keyboard.send_now();
break;
case 12:
Keyboard.set_key1(key_1);
Keyboard.send_now();
delay(20);
Keyboard.set_key2(key_3);
Keyboard.send_now();
break;
case 13:
Keyboard.set_key1(key_1);
Keyboard.send_now();
delay(20);
Keyboard.set_key2(key_4);
Keyboard.send_now();
break;
case 14:
Keyboard.set_key1(key_1);
Keyboard.send_now();
delay(20);
Keyboard.set_key2(key_5);
Keyboard.send_now();
break;
case 15:
Keyboard.set_key1(key_1);
Keyboard.send_now();
delay(20);
Keyboard.set_key2(key_6);
Keyboard.send_now();
break;
case 16:
Keyboard.set_key1(key_1);
Keyboard.send_now();
delay(20);
Keyboard.set_key2(key_7);
Keyboard.send_now();
break;
case 17:
Keyboard.set_key1(key_1);
Keyboard.send_now();
delay(20);
Keyboard.set_key2(key_8);
Keyboard.send_now();
break;
case 18:
Keyboard.set_key1(key_1);
Keyboard.send_now();
delay(20);
Keyboard.set_key2(key_9);
Keyboard.send_now();
break;
case 19:
Keyboard.set_key1(key_2);
Keyboard.send_now();
delay(20);
Keyboard.set_key2(key_0);
Keyboard.send_now();
break;
case 20:
Keyboard.set_key1(key_2);
Keyboard.send_now();
delay(20);
Keyboard.set_key2(key_1);
Keyboard.send_now();
break;
case 21:
Keyboard.set_key1(key_2);
Keyboard.send_now();
delay(50);
Keyboard.set_key1(0);
Keyboard.send_now();
delay(50);
Keyboard.set_key2(key_2);
Keyboard.send_now();
break;
case 22:
Keyboard.set_key1(key_2);
Keyboard.send_now();
delay(20);
Keyboard.set_key2(key_3);
Keyboard.send_now();
break;
case 23:
Keyboard.set_key1(key_2);
Keyboard.send_now();
delay(20);
Keyboard.set_key2(key_4);
Keyboard.send_now();
break;
case 24:
Keyboard.set_key1(key_2);
Keyboard.send_now();
delay(20);
Keyboard.set_key2(key_5);
Keyboard.send_now();
break;
case 25:
Keyboard.set_key1(key_2);
Keyboard.send_now();
delay(20);
Keyboard.set_key2(key_6);
Keyboard.send_now();
break;
case 26:
Keyboard.set_key1(key_2);
Keyboard.send_now();
delay(20);
Keyboard.set_key2(key_7);
Keyboard.send_now();
break;
case 27:
Keyboard.set_key1(key_2);
Keyboard.send_now();
delay(20);
Keyboard.set_key2(key_8);
Keyboard.send_now();
break;
case 28:
Keyboard.set_key1(key_2);
Keyboard.send_now();
delay(20);
Keyboard.set_key2(key_9);
Keyboard.send_now();
break;
case 29:
Keyboard.set_key1(key_3);
Keyboard.send_now();
delay(20);
Keyboard.set_key2(key_0);
Keyboard.send_now();
break;
case 30:
Keyboard.set_key1(key_3);
Keyboard.send_now();
delay(20);
Keyboard.set_key2(key_1);
Keyboard.send_now();
break;
case 31:
Keyboard.set_key1(key_3);
Keyboard.send_now();
delay(20);
Keyboard.set_key2(key_2);
Keyboard.send_now();
break;
case 32:
Keyboard.set_key1(key_3);
Keyboard.send_now();
delay(50);
Keyboard.set_key1(0);
Keyboard.send_now();
delay(50);
Keyboard.set_key2(key_3);
Keyboard.send_now();
break;
case 33:
Keyboard.set_key1(key_3);
Keyboard.send_now();
delay(20);
Keyboard.set_key2(key_4);
Keyboard.send_now();
break;
}
delay(20);
Keyboard.set_key1(0); // clear out the key slots
Keyboard.set_key2(0);
Keyboard.send_now();
delay(20);
Keyboard.set_key1(key_tab); // Tab over to position for next number
Keyboard.send_now();
delay(20);
Keyboard.set_key1(0); // clear out the tab from the slot
Keyboard.send_now();
delay(20);
}
// Function to send a down arrow over usb to position for the next key
void down_arrow(void) {
Keyboard.set_key1(key_down); // send a down arrow
Keyboard.send_now();
delay(20);
Keyboard.set_key1(0); // release the down arrow
Keyboard.send_now();
}
// --------------------------------------------------Setup-----------------------------------
void setup() {
for (int k = 0; k < max_pin; k++) { // loop thru all connector pins
go_z(con_pin[k]); // set each pin as an input with a pullup
}
delay(15000); // Wait for the host to connect to the Teensy as a keyboard. If 2 pins are shorted,
// you want the host to be ready to receive the pin numbers.
}
//
// -------------------------------------------Main Loop--------------------------------------
//
void loop() {
//
// ***********Bottom up Test************
//
for (int i=min_pin-1; i<max_pin-1; i++) { // outer loop pin (min_pin-1 is typically = 0)
go_0(con_pin[i]); // make the outer loop pin an output and send this pin low
for (int j=i+1; j<max_pin; j++) { // inner loop pin
delayMicroseconds(10); // give time to let the signals settle out
if (!digitalRead(con_pin[j])) { // check for connection between inner and outer pins
usb_num(i); // send outer loop pin number over usb
usb_num(j); // send inner loop pin number over usb
down_arrow(); // send a down arrow over usb
while(!digitalRead(con_pin[j])) { // wait until key is released
; // if 2 pins are shorted, the code will hang here
}
}
}
go_z(con_pin[i]); // return the outer loop pin to float with pullup
}
//
// *********Top down Test***********
//
for (int p=max_pin-1; p>min_pin-1; p--) { // outer loop pin
go_0(con_pin[p]); // make the outer loop pin an output and send this pin low
for (int r=p-1; r>=min_pin-1; r--) { // inner loop pin
delayMicroseconds(10); // give time to let the signals settle out
if (!digitalRead(con_pin[r])) { // check for connection between inner and outer pins
usb_num(p); // send outer loop pin number over usb
usb_num(r); // send inner loop pin number over usb
down_arrow(); // send a down arrow over usb
while(!digitalRead(con_pin[r])) { // wait until key is released
;
}
}
}
go_z(con_pin[p]); // return the outer loop pin to float with pullup
}
//
delay(25); // overall keyboard scan rate is about 30 milliseconds
//
}

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/* Copyright 2018 Frank Adams
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
// This software implements an Apple PowerBook 100 Laptop Keyboard Controller using a Teensy 3.2 on
// two 14 pin FPC connector breakout boards with bottom contacts.
// This routine uses the Teensyduino "Micro-Manager Method" to send Normal and Modifier
// keys over USB. Multi-media keys are sent with keyboard press and release functions.
// Description of Teensyduino keyboard functions is at www.pjrc.com/teensy/td_keyboard.html
//
// Revision History
// Initial Release August 31, 2021
//
#define MODIFIERKEY_FN 0x8f // give Fn key a HID code
#define CAPS_LED 13 // Teensy LED shows Caps-Lock
#define ADB_DATA_PIN 5 // TB bidirectional data pin
//
const byte rows_max = 15; // sets the number of rows in the matrix
const byte cols_max = 11; // sets the number of columns in the matrix
//
// Load the normal key matrix with the Teensyduino key names described at www.pjrc.com/teensy/td_keyboard.html
// A zero indicates no normal key at that location.
//
int normal[rows_max][cols_max] = {
{KEY_F3,KEY_F1,KEY_F2,KEY_F4,KEY_F5,KEY_4,KEY_5,KEY_6,KEY_ESC,0,KEY_F6},
{0,0,0,0,KEY_O,KEY_BACKSLASH,KEY_LEFT_BRACE,KEY_9,KEY_3,0,KEY_ENTER},
{KEY_F9,KEY_F7,KEY_F8,KEY_F10,KEY_F11,KEY_TILDE,KEY_T,KEY_7,KEY_1,0,KEY_F12},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,KEY_CAPS_LOCK,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,KEY_0,KEY_MINUS,KEY_G,KEY_Y,KEY_8,KEY_2,0,KEY_EQUAL},
{KEY_W,KEY_TAB,KEY_Q,KEY_E,KEY_R,KEY_K,KEY_P,KEY_RIGHT_BRACE,KEY_I,0,0},
{KEY_X,0,KEY_Z,KEY_C,KEY_V,KEY_N,KEY_M,0,0,0,KEY_SPACE},
{KEY_UP,KEY_LEFT,KEY_PERIOD,KEY_D,KEY_RIGHT,KEY_L,KEY_SEMICOLON,KEY_QUOTE,KEY_BACKSPACE,0,KEY_U},
{KEY_DOWN,KEY_A,KEY_S,0,KEY_F,KEY_J,KEY_COMMA,KEY_SLASH,KEY_H,0,KEY_B},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,KEY_DELETE,0}
};
// Load the modifier key matrix with key names at the correct row-column location.
// A zero indicates no modifier key at that location.
int modifier[rows_max][cols_max] = {
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,MODIFIERKEY_CTRL,0},
{0,0,0,0,0,0,0,0,0,MODIFIERKEY_SHIFT,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,MODIFIERKEY_ALT,0},
{0,0,0,0,0,0,0,0,0,MODIFIERKEY_GUI,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,MODIFIERKEY_RIGHT_SHIFT,0},
{0,0,0,0,0,0,0,0,0,0,0}
};
// Load the media key matrix with Fn key names at the correct row-column location.
// A zero indicates no media key at that location.
int media[rows_max][cols_max] = {
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0}
};
// Initialize the old_key matrix with one's.
// 1 = key not pressed, 0 = key is pressed
boolean old_key[rows_max][cols_max] = {
{1,1,1,1,1,1,1,1,1,1,1},
{1,1,1,1,1,1,1,1,1,1,1},
{1,1,1,1,1,1,1,1,1,1,1},
{1,1,1,1,1,1,1,1,1,1,1},
{1,1,1,1,1,1,1,1,1,1,1},
{1,1,1,1,1,1,1,1,1,1,1},
{1,1,1,1,1,1,1,1,1,1,1},
{1,1,1,1,1,1,1,1,1,1,1},
{1,1,1,1,1,1,1,1,1,1,1},
{1,1,1,1,1,1,1,1,1,1,1},
{1,1,1,1,1,1,1,1,1,1,1},
{1,1,1,1,1,1,1,1,1,1,1},
{1,1,1,1,1,1,1,1,1,1,1},
{1,1,1,1,1,1,1,1,1,1,1},
{1,1,1,1,1,1,1,1,1,1,1}
};
//
// Define the Teensy 3.2 I/O numbers (translated from the FPC pin #)
// Row FPC pin # 12,13,14,15,16,17,18,19,20,21,22,23,24,25,26
// Teensy I/O # 16,17,18,19,20,21,22,23,29,30,31,32,15
int Row_IO[rows_max] = {14,15,16,17,18,19,20,21,22,23,28,29,30,31,32}; // Teensy LC I/O numbers for rows
//
// Column FPC pin # 01,02,03,04,05,06,07,08,09,10,11
// Teensy I/O # 1,2,3,4,6,7,8,9,10,11,12,14
int Col_IO[cols_max] = {1,2,4,3,7,6,9,8,11,10,12}; // Teensy 3.2 I/O numbers for columns
// Declare variables that will be used by functions
boolean slots_full = LOW; // Goes high when slots 1 thru 6 contain normal keys
// slot 1 thru slot 6 hold the normal key values to be sent over USB.
int slot1 = 0; //value of 0 means the slot is empty and can be used.
int slot2 = 0;
int slot3 = 0;
int slot4 = 0;
int slot5 = 0;
int slot6 = 0;
//
int mod_shift = 0; // These variables are sent over USB as modifier keys.
int mod_shift_r = 0; // Each is either set to 0 or MODIFIER_ ...
int mod_ctrl = 0;
int mod_ctrl_r = 0;
int mod_alt = 0;
int mod_alt_r = 0;
int mod_gui = 0;
//
// TB Constants
int ADB_TIMEOUT = 10000;
// TB Functions
static void send_0bit() {
digitalWrite(ADB_DATA_PIN, LOW);
delayMicroseconds(65);
digitalWrite(ADB_DATA_PIN, HIGH);
delayMicroseconds(35);
}
static void send_1bit() {
digitalWrite(ADB_DATA_PIN, LOW);
delayMicroseconds(35);
digitalWrite(ADB_DATA_PIN, HIGH);
delayMicroseconds(65);
}
static void attn() {
//delay(1);
digitalWrite(ADB_DATA_PIN, LOW);
delayMicroseconds(800-35);
send_0bit();
}
void send_talk_command() {
//attn
pinMode(ADB_DATA_PIN, OUTPUT);
attn();
//address (3) 0011
//0
send_0bit();
send_0bit();
send_1bit();
send_1bit();
//talk 11
send_1bit();
send_1bit();
//register 00
send_0bit();
send_0bit();
//stop bit
send_0bit();
//start to stop time
delayMicroseconds(140);
}
int receive_data_packet() {
pinMode(ADB_DATA_PIN, INPUT);
int data_time = 0;
bool command_stop = false;
int adb_data = 0;
//begin reading ADB datapin
while(digitalRead(ADB_DATA_PIN)!=LOW && data_time < ADB_TIMEOUT){
//wait for beginning of start bit
data_time+=1;
delayMicroseconds(1);
}
while(digitalRead(ADB_DATA_PIN)!=HIGH && data_time < ADB_TIMEOUT){
//wait for end of start bit
data_time+=1;
delayMicroseconds(1);
}
while(digitalRead(ADB_DATA_PIN)!=LOW && data_time < ADB_TIMEOUT){
//wait for beginning of first data bit
data_time+=1;
delayMicroseconds(1);
}
//data packet
data_time = 0;
while(!command_stop && data_time < ADB_TIMEOUT) {
int low = 0;
int high = 0;
bool bit_stop = false;
while(!bit_stop && data_time < ADB_TIMEOUT) {
int adb_stream = digitalRead(ADB_DATA_PIN);
if(adb_stream == LOW) low+=1;
if(adb_stream == HIGH) high+=1;
if(adb_stream == LOW && high > 0) bit_stop = true;
if(high > 240){
bit_stop = true;
break;
}
data_time+=1;
delayMicroseconds(1);
}
if(high > 240){
command_stop = true;
}
//append the new data bit to adb_data
if(high > low && !command_stop) adb_data = (adb_data << 1) + 1;
if(low > high && !command_stop) adb_data = adb_data << 1;
}
//stop bit
return adb_data;
}
/*data bits:
* [c][x][x][x][x][x][x][x][c2][y][y][y][y][y][y][y]
*/
void parse_data(int data) {
if(data !=0) {
int mousex = data & 0b0000000001111111;
int mousey = (data >> 8) & 0b01111111;
//the mouse value is
//7 bit two's complement
if((mousey & 0b1000000) != 0) {
mousey = ((~mousey + 1) & 0b01111111) * -1;
}
if((mousex & 0b1000000) != 0) {
mousex = ((~mousex + 1) & 0b01111111) * -1;
}
Mouse.move(mousex, mousey);
Mouse.move(mousex, mousey);
int mouseClick = data & 0b1000000000000000;
if(mouseClick == 0) {
Mouse.set_buttons(1,0,0);
}
else if(mouseClick != 0) {
Mouse.set_buttons(0,0,0);
}
}
}
// Function to load the key name into the first available slot
void load_slot(int key) {
if (!slot1) {
slot1 = key;
}
else if (!slot2) {
slot2 = key;
}
else if (!slot3) {
slot3 = key;
}
else if (!slot4) {
slot4 = key;
}
else if (!slot5) {
slot5 = key;
}
else if (!slot6) {
slot6 = key;
}
if (!slot1 || !slot2 || !slot3 || !slot4 || !slot5 || !slot6) {
slots_full = LOW; // slots are not full
}
else {
slots_full = HIGH; // slots are full
}
}
//
// Function to clear the slot that contains the key name
void clear_slot(int key) {
if (slot1 == key) {
slot1 = 0;
}
else if (slot2 == key) {
slot2 = 0;
}
else if (slot3 == key) {
slot3 = 0;
}
else if (slot4 == key) {
slot4 = 0;
}
else if (slot5 == key) {
slot5 = 0;
}
else if (slot6 == key) {
slot6 = 0;
}
if (!slot1 || !slot2 || !slot3 || !slot4 || !slot5 || !slot6) {
slots_full = LOW; // slots are not full
}
else {
slots_full = HIGH; // slots are full
}
}
//
// Function to load the modifier key name into the appropriate mod variable
void load_mod(int m_key) {
if (m_key == MODIFIERKEY_SHIFT) {
mod_shift = m_key;
}
else if (m_key == MODIFIERKEY_RIGHT_SHIFT) {
mod_shift_r = m_key;
}
else if (m_key == MODIFIERKEY_CTRL) {
mod_ctrl = m_key;
}
else if (m_key == MODIFIERKEY_RIGHT_CTRL) {
mod_ctrl_r = m_key;
}
else if (m_key == MODIFIERKEY_ALT) {
mod_alt = m_key;
}
else if (m_key == MODIFIERKEY_RIGHT_ALT) {
mod_alt_r = m_key;
}
else if (m_key == MODIFIERKEY_GUI) {
mod_gui = m_key;
}
}
//
// Function to load 0 into the appropriate mod variable
void clear_mod(int m_key) {
if (m_key == MODIFIERKEY_SHIFT) {
mod_shift = 0;
}
else if (m_key == MODIFIERKEY_RIGHT_SHIFT) {
mod_shift_r = 0;
}
else if (m_key == MODIFIERKEY_CTRL) {
mod_ctrl = 0;
}
else if (m_key == MODIFIERKEY_RIGHT_CTRL) {
mod_ctrl_r = 0;
}
else if (m_key == MODIFIERKEY_ALT) {
mod_alt = 0;
}
else if (m_key == MODIFIERKEY_RIGHT_ALT) {
mod_alt_r = 0;
}
else if (m_key == MODIFIERKEY_GUI) {
mod_gui = 0;
}
}
//
// Function to send the modifier keys over usb
void send_mod() {
Keyboard.set_modifier(mod_shift | mod_shift_r | mod_ctrl | mod_ctrl_r | mod_alt | mod_alt_r | mod_gui);
Keyboard.send_now();
}
//
// Function to send the normal keys in the 6 slots over usb
void send_normals() {
Keyboard.set_key1(slot1);
Keyboard.set_key2(slot2);
Keyboard.set_key3(slot3);
Keyboard.set_key4(slot4);
Keyboard.set_key5(slot5);
Keyboard.set_key6(slot6);
Keyboard.send_now();
}
//
// Function to set a pin to high impedance (acts like open drain output)
void go_z(int pin)
{
pinMode(pin, INPUT);
digitalWrite(pin, HIGH);
}
//
// Function to set a pin as an input with a pullup
void go_pu(int pin)
{
pinMode(pin, INPUT_PULLUP);
digitalWrite(pin, HIGH);
}
//
// Function to send a pin to a logic low
void go_0(int pin)
{
pinMode(pin, OUTPUT);
digitalWrite(pin, LOW);
}
//
// Function to send a pin to a logic high
void go_1(int pin)
{
pinMode(pin, OUTPUT);
digitalWrite(pin, HIGH);
}
//
//----------------------------------Setup-------------------------------------------
void setup() {
for (int a = 0; a < cols_max; a++) { // loop thru all column pins
go_pu(Col_IO[a]); // set each column pin as an input with a pullup
}
//
for (int b = 0; b < rows_max; b++) { // loop thru all row pins
go_z(Row_IO[b]); // set each row pin as a floating output
}
}
//
boolean Fn_pressed = HIGH; // Initialize Fn key to HIGH = "not pressed"
extern volatile uint8_t keyboard_leds; // 8 bits sent from Pi to Teensy that give keyboard LED status. Caps lock is bit D1.
//
//---------------------------------Main Loop---------------------------------------------
//
void loop() {
// Scan keyboard matrix with an outer loop that drives each row low and an inner loop that reads every column (with pull ups).
// The routine looks at each key's present state (by reading the column input pin) and also the previous state from the last scan
// that was 30msec ago. The status of a key that was just pressed or just released is sent over USB and the state is saved in the old_key matrix.
// The keyboard keys will read as logic low if they are pressed (negative logic).
// The old_key matrix also uses negative logic (low=pressed).
//
for (int x = 0; x < rows_max; x++) { // loop thru the rows
go_0(Row_IO[x]); // Activate Row (send it low)
delayMicroseconds(10); // give the row time to go low and settle out
for (int y = 0; y < cols_max; y++) { // loop thru the columns
// **********Modifier keys including the Fn special case
if (modifier[x][y] != 0) { // check if modifier key exists at this location in the array (a non-zero value)
if (!digitalRead(Col_IO[y]) && (old_key[x][y])) { // Read column to see if key is low (pressed) and was previously not pressed
if (modifier[x][y] != MODIFIERKEY_FN) { // Exclude Fn modifier key
load_mod(modifier[x][y]); // function reads which modifier key is pressed and loads it into the appropriate mod_... variable
send_mod(); // function sends the state of all modifier keys over usb including the one that just got pressed
old_key[x][y] = LOW; // Save state of key as "pressed"
}
else {
Fn_pressed = LOW; // Fn status variable is active low
old_key[x][y] = LOW; // old_key state is "pressed" (active low)
}
}
else if (digitalRead(Col_IO[y]) && (!old_key[x][y])) { //check if key is not pressed and was previously pressed
if (modifier[x][y] != MODIFIERKEY_FN) { // Exclude Fn modifier key
clear_mod(modifier[x][y]); // function reads which modifier key was released and loads 0 into the appropriate mod_... variable
send_mod(); // function sends all mod's over usb including the one that just released
old_key[x][y] = HIGH; // Save state of key as "not pressed"
}
else {
Fn_pressed = HIGH; // Fn is no longer active
old_key[x][y] = HIGH; // old_key state is "not pressed"
}
}
}
// ***********end of modifier section
//
// ***********Normal keys and media keys in this section
else if ((normal[x][y] != 0) || (media[x][y] != 0)) { // check if normal or media key exists at this location in the array
if (!digitalRead(Col_IO[y]) && (old_key[x][y]) && (!slots_full)) { // check if key pressed and not previously pressed and slots not full
old_key[x][y] = LOW; // Save state of key as "pressed"
if (Fn_pressed) { // Fn_pressed is active low so it is not pressed and normal key needs to be sent
load_slot(normal[x][y]); //update first available slot with normal key name
send_normals(); // send all slots over USB including the key that just got pressed
}
else if (media[x][y] != 0) { // Fn is pressed so send media if a key exists in the matrix
Keyboard.press(media[x][y]); // media key is sent using keyboard press function per PJRC
delay(5); // delay 5 milliseconds before releasing to make sure it gets sent over USB
Keyboard.release(media[x][y]); // send media key release
}
}
else if (digitalRead(Col_IO[y]) && (!old_key[x][y])) { //check if key is not pressed, but was previously pressed
old_key[x][y] = HIGH; // Save state of key as "not pressed"
if (Fn_pressed) { // Fn is not pressed
clear_slot(normal[x][y]); //clear the slot that contains the normal key name
send_normals(); // send all slots over USB including the key that was just released
}
}
}
// **************end of normal and media key section
//
}
go_z(Row_IO[x]); // De-activate Row (send it to hi-z)
}
//
// **********keyboard scan complete
//
// ************TB***********************************
send_talk_command();
parse_data(receive_data_packet());
// ***********end of TB******************************
//
// Turn on the LED on the Teensy for Caps Lock based on bit 1 in the keyboard_leds variable controlled by the USB host computer
//
if (keyboard_leds & 1<<1) { // mask off all bits but D1 and test if set
go_1(CAPS_LED); // turn on the LED
}
else {
go_0(CAPS_LED); // turn off the LED
}
//
delay(25); // The overall keyboard scanning rate is about 30ms
}