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Example_Keyboards/GRiDCASE_3/Gridcase 3 Project.pdf
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Example_Keyboards/GRiDCASE_3/Gridcase 3 Project.pdf
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Example_Keyboards/GRiDCASE_3/Gridcase3_Rev5.ino
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Example_Keyboards/GRiDCASE_3/Gridcase3_Rev5.ino
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/* Copyright 2022 Frank Adams
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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// This software creates a USB keyboard from a Gridcase3 keyboard.
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//
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// Revision History
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// Initial Release Oct 31, 2022
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// Rev 1 November 1, 2022 Fixed bad control key location in matrix
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// Rev 2 November 2, 2022 Moved signal from I/O 15 to I/O 24
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// Rev 3 November 3, 2022 Added Shift and Fig Shift variables. Added Media audio keys
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// Rev 4 November 4, 2022 Changed to alt codes for ,=
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// Rev 5 November 4, 2022 Removed alt codes for ,= and instead removed shift before sending keypress, then put back shift. Added TAB
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//
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#define MODIFIERKEY_FN 0x8f // give Fn key a fake HID code
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#define MODIFIERKEY_FIGSHIFT KEY_F13 // give Fig Shift key an unused code
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//
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//
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const byte rows_max = 12; // sets the number of rows in the matrix
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const byte cols_max = 10; // sets the number of columns in the matrix
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//
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// Load the normal key matrix with the Teensyduino key names
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// described at www.pjrc.com/teensy/td_keyboard.html
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// A zero indicates no normal key at that location.
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int normal[rows_max][cols_max] = {
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{0,0,0,0,0,0,0,0,0,0},
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{0,0,0,KEY_DOWN,KEY_RIGHT,KEY_UP,KEY_END,KEY_F11,KEY_F10,KEY_F12},
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{KEY_ESC,0,KEY_1,KEY_Q,KEY_2,KEY_F1,KEY_3,KEY_F2,0,KEY_SPACE},
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{KEY_EQUAL,0,KEY_TILDE,KEY_ENTER,KEY_LEFT,KEY_BACKSPACE,KEY_PRINTSCREEN,KEY_PAGE_UP,KEY_9,KEY_F9},
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{KEY_MINUS,0,KEY_SLASH,KEY_PERIOD,KEY_PAGE_DOWN,KEY_L,KEY_P,KEY_0,KEY_8,KEY_F8},
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{0,0,KEY_A,KEY_Z,KEY_K,KEY_J,KEY_I,KEY_O,KEY_7,KEY_F7},
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{0,0,KEY_N,KEY_M,KEY_H,KEY_G,KEY_Y,KEY_U,KEY_6,KEY_F6},
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{0,0,KEY_V,KEY_B,KEY_F,KEY_D,KEY_R,KEY_T,KEY_5,KEY_F5},
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{0,0,KEY_X,KEY_C,KEY_S,KEY_W,KEY_E,KEY_4,KEY_F3,KEY_F4},
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{0,KEY_DELETE,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0,0}
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};
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// Load the modifier key matrix with key names at the correct row-column location.
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// A zero indicates no modifier key at that location.
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int modifier[rows_max][cols_max] = {
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{0,MODIFIERKEY_LEFT_ALT,0,0,0,0,0,0,0,0},
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{MODIFIERKEY_FN,0,MODIFIERKEY_LEFT_CTRL,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0,0},
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{0,MODIFIERKEY_LEFT_SHIFT,0,0,0,0,0,0,0,0},
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{0,MODIFIERKEY_FIGSHIFT,0,0,0,0,0,0,0,0}
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};
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// Load the media key matrix with Fn key names at the correct row-column location.
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// A zero indicates no media key at that location.
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int media[rows_max][cols_max] = {
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{0,0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,KEY_MEDIA_MUTE,0,KEY_MEDIA_VOLUME_DEC,0,0},
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{0,0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,KEY_MEDIA_VOLUME_INC,0},
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{0,0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0,0}
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};
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// Initialize the old_key matrix with one's.
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// 1 = key not pressed, 0 = key is pressed
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boolean old_key[rows_max][cols_max] = {
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{1,1,1,1,1,1,1,1,1,1},
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{1,1,1,1,1,1,1,1,1,1},
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{1,1,1,1,1,1,1,1,1,1},
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{1,1,1,1,1,1,1,1,1,1},
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{1,1,1,1,1,1,1,1,1,1},
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{1,1,1,1,1,1,1,1,1,1},
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{1,1,1,1,1,1,1,1,1,1},
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{1,1,1,1,1,1,1,1,1,1},
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{1,1,1,1,1,1,1,1,1,1},
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{1,1,1,1,1,1,1,1,1,1},
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{1,1,1,1,1,1,1,1,1,1},
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{1,1,1,1,1,1,1,1,1,1}
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};
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//
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// Assign the Teensy I/O row numbers
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int Row_IO[rows_max] = {10,11,12,14,24,16,17,18,19,20,21,22}; // swapped 15 for 24
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//
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// Assignb the column I/O numbers
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int Col_IO[cols_max] = {0,1,2,3,4,5,6,7,8,9};
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//
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// Declare variables that will be used by functions
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boolean slots_full = LOW; // Goes high when slots 1 thru 6 contain normal keys
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//
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// slot 1 thru slot 6 hold the normal key values to be sent over USB.
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int slot1 = 0; //value of 0 means the slot is empty and can be used.
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int slot2 = 0;
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int slot3 = 0;
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int slot4 = 0;
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int slot5 = 0;
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int slot6 = 0;
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//
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int mod_shift_l = 0; // These variables are sent over USB as modifier keys.
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int mod_shift_r = 0; // Each is either set to 0 or MODIFIER_ ...
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int mod_ctrl_l = 0;
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int mod_ctrl_r = 0;
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int mod_alt_l = 0;
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int mod_alt_r = 0;
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int mod_gui = 0;
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//
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// Function to load the key name into the first available slot
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void load_slot(int key) {
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if (!slot1) {
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slot1 = key;
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}
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else if (!slot2) {
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slot2 = key;
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}
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else if (!slot3) {
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slot3 = key;
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}
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else if (!slot4) {
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slot4 = key;
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}
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else if (!slot5) {
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slot5 = key;
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}
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else if (!slot6) {
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slot6 = key;
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}
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if (!slot1 || !slot2 || !slot3 || !slot4 || !slot5 || !slot6) {
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slots_full = LOW; // slots are not full
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}
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else {
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slots_full = HIGH; // slots are full
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}
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}
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//
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// Function to clear the slot that contains the key name
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void clear_slot(int key) {
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if (slot1 == key) {
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slot1 = 0;
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}
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else if (slot2 == key) {
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slot2 = 0;
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}
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else if (slot3 == key) {
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slot3 = 0;
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}
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else if (slot4 == key) {
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slot4 = 0;
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}
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else if (slot5 == key) {
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slot5 = 0;
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}
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else if (slot6 == key) {
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slot6 = 0;
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}
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if (!slot1 || !slot2 || !slot3 || !slot4 || !slot5 || !slot6) {
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slots_full = LOW; // slots are not full
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}
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else {
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slots_full = HIGH; // slots are full
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}
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}
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//
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// Function to load the modifier key name into the appropriate mod variable
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void load_mod(int m_key) {
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if (m_key == MODIFIERKEY_LEFT_SHIFT) {
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mod_shift_l = m_key;
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}
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else if (m_key == MODIFIERKEY_RIGHT_SHIFT) {
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mod_shift_r = m_key;
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}
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else if (m_key == MODIFIERKEY_LEFT_CTRL) {
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mod_ctrl_l = m_key;
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}
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else if (m_key == MODIFIERKEY_RIGHT_CTRL) {
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mod_ctrl_r = m_key;
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}
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else if (m_key == MODIFIERKEY_LEFT_ALT) {
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mod_alt_l = m_key;
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}
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else if (m_key == MODIFIERKEY_RIGHT_ALT) {
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mod_alt_r = m_key;
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}
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else if (m_key == MODIFIERKEY_GUI) {
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mod_gui = m_key;
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}
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}
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//
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// Function to load 0 into the appropriate mod variable
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void clear_mod(int m_key) {
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if (m_key == MODIFIERKEY_LEFT_SHIFT) {
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mod_shift_l = 0;
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}
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else if (m_key == MODIFIERKEY_RIGHT_SHIFT) {
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mod_shift_r = 0;
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}
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else if (m_key == MODIFIERKEY_LEFT_CTRL) {
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mod_ctrl_l = 0;
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}
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else if (m_key == MODIFIERKEY_RIGHT_CTRL) {
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mod_ctrl_r = 0;
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}
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else if (m_key == MODIFIERKEY_LEFT_ALT) {
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mod_alt_l = 0;
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}
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else if (m_key == MODIFIERKEY_RIGHT_ALT) {
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mod_alt_r = 0;
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}
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else if (m_key == MODIFIERKEY_GUI) {
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mod_gui = 0;
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}
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}
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//
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// Function to send the modifier keys over usb
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void send_mod() {
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Keyboard.set_modifier(mod_shift_l | mod_shift_r | mod_ctrl_l | mod_ctrl_r | mod_alt_l | mod_alt_r | mod_gui);
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Keyboard.send_now();
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}
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//
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// Function to send the normal keys in the 6 slots over usb
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void send_normals() {
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Keyboard.set_key1(slot1);
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Keyboard.set_key2(slot2);
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Keyboard.set_key3(slot3);
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Keyboard.set_key4(slot4);
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Keyboard.set_key5(slot5);
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Keyboard.set_key6(slot6);
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Keyboard.send_now();
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}
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//
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// Function to set a pin to high impedance (acts like open drain output)
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void go_z(int pin)
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{
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pinMode(pin, INPUT);
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digitalWrite(pin, HIGH);
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}
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//
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// Function to set a pin as an input with a pullup
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void go_pu(int pin)
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{
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pinMode(pin, INPUT_PULLUP);
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digitalWrite(pin, HIGH);
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}
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//
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// Function to send a pin to a logic low
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void go_0(int pin)
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{
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pinMode(pin, OUTPUT);
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digitalWrite(pin, LOW);
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}
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//
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// Function to send a pin to a logic high
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void go_1(int pin)
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{
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pinMode(pin, OUTPUT);
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digitalWrite(pin, HIGH);
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}
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//
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//----------------------------------Setup-------------------------------------------
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void setup() {
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for (int a = 0; a < cols_max; a++) { // loop thru all column pins
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go_pu(Col_IO[a]); // set each column pin as an input with a pullup
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}
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//
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for (int b = 0; b < rows_max; b++) { // loop thru all row pins
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go_z(Row_IO[b]); // set each row pin as a floating output
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}
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}
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//
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boolean Fn_pressed = HIGH; // Initialize Fn key to HIGH = "not pressed".
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boolean Figshift_pressed = HIGH; // Initialize Fig Shift key to HIGH = "not pressed".
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boolean Shift_pressed = HIGH; // Initialize Shift key to HIGH = "not pressed".
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//
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//---------------------------------Main Loop---------------------------------------------
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//
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void loop() {
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// Scan keyboard matrix with an outer loop that drives each row low and an inner loop that reads every column (with pull ups).
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// The routine looks at each key's present state (by reading the column input pin) and also the previous state from the last scan
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// that was 30msec ago. The status of a key that was just pressed or just released is sent over USB and the state is saved in the old_key matrix.
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// The keyboard keys will read as logic low if they are pressed (negative logic).
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// The old_key matrix also uses negative logic (low=pressed).
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//
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for (int x = 0; x < rows_max; x++) { // loop thru the rows
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go_0(Row_IO[x]); // Activate Row (send it low)
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delayMicroseconds(10); // give the row time to go low and settle out
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for (int y = 0; y < cols_max; y++) { // loop thru the columns
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// **********Modifier keys including the Fn special case
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if (modifier[x][y] != 0) { // check if modifier key exists at this location in the array (a non-zero value)
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if (!digitalRead(Col_IO[y]) && (old_key[x][y])) { // Read column to see if key is low (pressed) and was previously not pressed
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if ((modifier[x][y] != MODIFIERKEY_FN) && (modifier[x][y] != MODIFIERKEY_FIGSHIFT)) { // Exclude Fn and figshift modifier keys
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load_mod(modifier[x][y]); // function reads which modifier key is pressed and loads it into the appropriate mod_... variable
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send_mod(); // function sends the state of all modifier keys over usb including the one that just got pressed
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old_key[x][y] = LOW; // Save state of key as "pressed"
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if (modifier[x][y] == MODIFIERKEY_LEFT_SHIFT) {
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Shift_pressed = LOW; // shift status variable is active low
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}
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}
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else if (modifier[x][y] == MODIFIERKEY_FN) { // Fn is pressed
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Fn_pressed = LOW; // Fn status variable is active low
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old_key[x][y] = LOW; // old_key state is "pressed" (active low)
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}
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else { // Figshift is pressed
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Figshift_pressed = LOW; // FigShift status variable is active low
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old_key[x][y] = LOW; // old_key state is "pressed" (active low)
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}
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}
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else if (digitalRead(Col_IO[y]) && (!old_key[x][y])) { //check if key is not pressed and was previously pressed
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if ((modifier[x][y] != MODIFIERKEY_FN) && (modifier[x][y] != MODIFIERKEY_FIGSHIFT)) { // Exclude Fn and figshift modifier keys
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clear_mod(modifier[x][y]); // function reads which modifier key was released and loads 0 into the appropriate mod_... variable
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send_mod(); // function sends all mod's over usb including the one that just released
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old_key[x][y] = HIGH; // Save state of key as "not pressed"
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if (modifier[x][y] == MODIFIERKEY_LEFT_SHIFT) {
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Shift_pressed = HIGH; // shift no longer active
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}
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}
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else if (modifier[x][y] == MODIFIERKEY_FN) { // Fn is released
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Fn_pressed = HIGH; // Fn is no longer active
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old_key[x][y] = HIGH; // old_key state is "not pressed"
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}
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else { // Figshift is pressed
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Figshift_pressed = HIGH; // Figshift is no longer active
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old_key[x][y] = HIGH; // old_key state is "not pressed"
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}
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}
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}
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// ***********end of modifier section
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//
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// ***********Figure Shift in this section
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else if ((!Figshift_pressed) && (normal[x][y] != 0)) { // Figshift is active and normal array has character at this location
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if (!digitalRead(Col_IO[y]) && (old_key[x][y])) { // check if key pressed and not previously pressed
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old_key[x][y] = LOW; // Save state of key as "pressed"
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if (normal [x][y] == KEY_A) { // Figshift A
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Keyboard.press('('); // literal is sent with Keyboard.press function
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delay(5); // 5msec delay to make sure it's sent
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Keyboard.release('('); // send key release
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}
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else if (normal [x][y] == KEY_B) { // Figshift B
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// *******Windows PC Alt Code sequence to give a ¥ is Alt 157*******************************
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Keyboard.press(MODIFIERKEY_RIGHT_ALT); // Push and hold right Alt
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delay(5);
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Keyboard.press(KEYPAD_1); // Push 1
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delay(5);
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Keyboard.release(KEYPAD_1); // Release 1
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delay(5);
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Keyboard.press(KEYPAD_5); // Push 5
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delay(5);
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Keyboard.release(KEYPAD_5); // Release 5
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delay(5);
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Keyboard.press(KEYPAD_7); // Push 7
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delay(5);
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Keyboard.release(KEYPAD_7); // Release 7
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delay(5);
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Keyboard.release(MODIFIERKEY_RIGHT_ALT); // Release right Alt
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delay(5);
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}
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// No Figshift C
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else if (normal [x][y] == KEY_D) { // Figshift D
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Keyboard.press('!'); // literal is sent with Keyboard.press function
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delay(5); // 5msec delay to make sure it's sent
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Keyboard.release('!'); // send key release
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}
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else if (normal [x][y] == KEY_E) { // Figshift E
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Keyboard.press('}'); // literal is sent with Keyboard.press function
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delay(5); // 5msec delay to make sure it's sent
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Keyboard.release('}'); // send key release
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}
|
||||
else if (normal [x][y] == KEY_F) { // Figshift F
|
||||
Keyboard.press(':'); // literal is sent with Keyboard.press function
|
||||
delay(5); // 5msec delay to make sure it's sent
|
||||
Keyboard.release(':'); // send key release
|
||||
}
|
||||
else if (normal [x][y] == KEY_G) { // Figshift G
|
||||
Keyboard.press(';'); // literal is sent with Keyboard.press function
|
||||
delay(5); // 5msec delay to make sure it's sent
|
||||
Keyboard.release(';'); // send key release
|
||||
}
|
||||
else if (normal [x][y] == KEY_H) { // Figshift H
|
||||
// *******Windows PC Alt Code sequence to give a ' is Alt 39*******couldn't use literal (''')
|
||||
Keyboard.press(MODIFIERKEY_RIGHT_ALT); // Push and hold right Alt
|
||||
delay(5);
|
||||
Keyboard.press(KEYPAD_3); // Push 3
|
||||
delay(5);
|
||||
Keyboard.release(KEYPAD_3); // Release 3
|
||||
delay(5);
|
||||
Keyboard.press(KEYPAD_9); // Push 9
|
||||
delay(5);
|
||||
Keyboard.release(KEYPAD_9); // Release 9
|
||||
delay(5);
|
||||
Keyboard.release(MODIFIERKEY_RIGHT_ALT); // Release right Alt
|
||||
delay(5);
|
||||
}
|
||||
else if (normal [x][y] == KEY_I) { // Figshift I
|
||||
Keyboard.press('>'); // literal is sent with Keyboard.press function
|
||||
delay(5); // 5msec delay to make sure it's sent
|
||||
Keyboard.release('>'); // send key release
|
||||
}
|
||||
else if (normal [x][y] == KEY_J) { // Figshift J
|
||||
Keyboard.press('"'); // literal is sent with Keyboard.press function
|
||||
delay(5); // 5msec delay to make sure it's sent
|
||||
Keyboard.release('"'); // send key release
|
||||
}
|
||||
else if (normal [x][y] == KEY_K) { // Figshift K
|
||||
Keyboard.press('@'); // literal is sent with Keyboard.press function
|
||||
delay(5); // 5msec delay to make sure it's sent
|
||||
Keyboard.release('@'); // send key release
|
||||
}
|
||||
else if (normal [x][y] == KEY_L) { // Figshift L
|
||||
Keyboard.press('&'); // literal is sent with Keyboard.press function
|
||||
delay(5); // 5msec delay to make sure it's sent
|
||||
Keyboard.release('&'); // send key release
|
||||
}
|
||||
else if (normal [x][y] == KEY_M) { // Figshift M
|
||||
Keyboard.press('$'); // literal is sent with Keyboard.press function
|
||||
delay(5); // 5msec delay to make sure it's sent
|
||||
Keyboard.release('$'); // send key release
|
||||
}
|
||||
else if (normal [x][y] == KEY_N) { // Figshift N
|
||||
// *******Windows PC Alt Code sequence to give a £ is Alt 156*******************************
|
||||
Keyboard.press(MODIFIERKEY_RIGHT_ALT); // Push and hold right Alt
|
||||
delay(5);
|
||||
Keyboard.press(KEYPAD_1); // Push 1
|
||||
delay(5);
|
||||
Keyboard.release(KEYPAD_1); // Release 1
|
||||
delay(5);
|
||||
Keyboard.press(KEYPAD_5); // Push 5
|
||||
delay(5);
|
||||
Keyboard.release(KEYPAD_5); // Release 5
|
||||
delay(5);
|
||||
Keyboard.press(KEYPAD_6); // Push 6
|
||||
delay(5);
|
||||
Keyboard.release(KEYPAD_6); // Release 6
|
||||
delay(5);
|
||||
Keyboard.release(MODIFIERKEY_RIGHT_ALT); // Release right Alt
|
||||
delay(5);
|
||||
}
|
||||
else if (normal [x][y] == KEY_O) { // Figshift O
|
||||
Keyboard.press('x'); // literal is sent with Keyboard.press function
|
||||
delay(5); // 5msec delay to make sure it's sent
|
||||
Keyboard.release('x'); // send key release
|
||||
}
|
||||
else if (normal [x][y] == KEY_P) { // Figshift P
|
||||
// *******Windows PC Alt Code sequence to give a ÷ is Alt 246*******************************
|
||||
Keyboard.press(MODIFIERKEY_RIGHT_ALT); // Push and hold right Alt
|
||||
delay(5);
|
||||
Keyboard.press(KEYPAD_2); // Push 2
|
||||
delay(5);
|
||||
Keyboard.release(KEYPAD_2); // Release 2
|
||||
delay(5);
|
||||
Keyboard.press(KEYPAD_4); // Push 4
|
||||
delay(5);
|
||||
Keyboard.release(KEYPAD_4); // Release 4
|
||||
delay(5);
|
||||
Keyboard.press(KEYPAD_6); // Push 6
|
||||
delay(5);
|
||||
Keyboard.release(KEYPAD_6); // Release 6
|
||||
delay(5);
|
||||
Keyboard.release(MODIFIERKEY_RIGHT_ALT); // Release right Alt
|
||||
delay(5);
|
||||
}
|
||||
else if (normal [x][y] == KEY_Q) { // Figshift Q
|
||||
Keyboard.press('?'); // literal is sent with Keyboard.press function
|
||||
delay(5); // 5msec delay to make sure it's sent
|
||||
Keyboard.release('?'); // send key release
|
||||
}
|
||||
else if (normal [x][y] == KEY_R) { // Figshift R
|
||||
Keyboard.press('*'); // literal is sent with Keyboard.press function
|
||||
delay(5); // 5msec delay to make sure it's sent
|
||||
Keyboard.release('*'); // send key release
|
||||
}
|
||||
else if (normal [x][y] == KEY_S) { // Figshift S
|
||||
Keyboard.press(')'); // literal is sent with Keyboard.press function
|
||||
delay(5); // 5msec delay to make sure it's sent
|
||||
Keyboard.release(')'); // send key release
|
||||
}
|
||||
else if (normal [x][y] == KEY_T) { // Figshift T
|
||||
Keyboard.press('^'); // literal is sent with Keyboard.press function
|
||||
delay(5); // 5msec delay to make sure it's sent
|
||||
Keyboard.release('^'); // send key release
|
||||
}
|
||||
else if (normal [x][y] == KEY_U) { // Figshift U
|
||||
Keyboard.press('<'); // literal is sent with Keyboard.press function
|
||||
delay(5); // 5msec delay to make sure it's sent
|
||||
Keyboard.release('<'); // send key release
|
||||
}
|
||||
// No Figshift V
|
||||
else if (normal [x][y] == KEY_W) { // Figshift W
|
||||
Keyboard.press('{'); // literal is sent with Keyboard.press function
|
||||
delay(5); // 5msec delay to make sure it's sent
|
||||
Keyboard.release('{'); // send key release
|
||||
}
|
||||
else if (normal [x][y] == KEY_X) { // Figshift X
|
||||
Keyboard.press(']'); // literal is sent with Keyboard.press function
|
||||
delay(5); // 5msec delay to make sure it's sent
|
||||
Keyboard.release(']'); // send key release
|
||||
}
|
||||
else if (normal [x][y] == KEY_Y) { // Figshift Y
|
||||
Keyboard.press('#'); // literal is sent with Keyboard.press function
|
||||
delay(5); // 5msec delay to make sure it's sent
|
||||
Keyboard.release('#'); // send key release
|
||||
}
|
||||
else if (normal [x][y] == KEY_Z) { // Figshift Z
|
||||
Keyboard.press('['); // literal is sent with Keyboard.press function
|
||||
delay(5); // 5msec delay to make sure it's sent
|
||||
Keyboard.release('['); // send key release
|
||||
}
|
||||
}
|
||||
}
|
||||
// End of Figshift keys
|
||||
// ***********Normal keys and media keys in this section
|
||||
else if ((normal[x][y] != 0) || (media[x][y] != 0)) { // check if normal or media key exists at this location in the array
|
||||
if (!digitalRead(Col_IO[y]) && (old_key[x][y]) && (!slots_full)) { // check if key pressed and not previously pressed and slots not full
|
||||
old_key[x][y] = LOW; // Save state of key as "pressed"
|
||||
if (Fn_pressed) { // Fn is not pressed and normal key needs to be sent
|
||||
// Pick out the special cases first
|
||||
if ((normal [x][y] == KEY_EQUAL) && (Shift_pressed)) { // plus key without a shift (Send a shifted EQUAL)
|
||||
Keyboard.press(MODIFIERKEY_RIGHT_SHIFT); // send a shifted equal to make a plus
|
||||
Keyboard.press(KEY_EQUAL);
|
||||
delay(5); // 5msec delay to make sure it's sent
|
||||
Keyboard.release(KEY_EQUAL);
|
||||
Keyboard.release(MODIFIERKEY_RIGHT_SHIFT);
|
||||
}
|
||||
else if ((normal [x][y] == KEY_EQUAL) && (!Shift_pressed)) { // plus key with a shift = TAB
|
||||
// temporarily remove the shift
|
||||
clear_mod(MODIFIERKEY_LEFT_SHIFT); // function loads 0 into the mod_... variable
|
||||
send_mod(); // function sends all mod's over usb including the one that just released
|
||||
delay(5); // 5msec delay
|
||||
Keyboard.press(KEY_TAB); // send a tab
|
||||
delay(5); // 5msec delay to make sure it's sent
|
||||
Keyboard.release(KEY_TAB);
|
||||
delay(5); // 5msec delay
|
||||
// put back the shift
|
||||
load_mod(MODIFIERKEY_LEFT_SHIFT); // function loads shift into the mod_... variable
|
||||
send_mod(); // function sends the state of all modifier keys over usb including the shift
|
||||
}
|
||||
else if ((normal [x][y] == KEY_MINUS) && (!Shift_pressed)) { // MINUS key with a shift
|
||||
Keyboard.press(MODIFIERKEY_RIGHT_SHIFT); // send a shifted 5 to make a Percent
|
||||
Keyboard.press(KEY_5);
|
||||
delay(5); // 5msec delay to make sure it's sent
|
||||
Keyboard.release(KEY_5);
|
||||
Keyboard.release(MODIFIERKEY_RIGHT_SHIFT);
|
||||
}
|
||||
else if ((normal [x][y] == KEY_SLASH) && (!Shift_pressed)) { // Slash key with a shift to make an underscore
|
||||
Keyboard.press(MODIFIERKEY_RIGHT_SHIFT); // send a shifted MINUS to make a underscore
|
||||
Keyboard.press(KEY_MINUS);
|
||||
delay(5); // 5msec delay to make sure it's sent
|
||||
Keyboard.release(KEY_MINUS);
|
||||
Keyboard.release(MODIFIERKEY_RIGHT_SHIFT);
|
||||
}
|
||||
else if ((normal [x][y] == KEY_PERIOD) && (!Shift_pressed)) { // Period key with a shift to make a comma (but to send a comma, there can be no shift)
|
||||
// temporarily remove the shift
|
||||
clear_mod(MODIFIERKEY_LEFT_SHIFT); // function loads 0 into the mod_... variable
|
||||
send_mod(); // function sends all mod's over usb including the one that just released
|
||||
delay(5); // 5msec delay
|
||||
Keyboard.press(KEY_COMMA); // send a comma
|
||||
delay(5); // 5msec delay to make sure it's sent
|
||||
Keyboard.release(KEY_COMMA);
|
||||
delay(5); // 5msec delay
|
||||
// put back the shift
|
||||
load_mod(MODIFIERKEY_LEFT_SHIFT); // function loads shift into the mod_... variable
|
||||
send_mod(); // function sends the state of all modifier keys over usb including the shift
|
||||
}
|
||||
else if ((normal [x][y] == KEY_TILDE) && (Shift_pressed)) { // tilde is a place holder for VS. No shift = DO NOTHING
|
||||
delay(1);
|
||||
}
|
||||
else if ((normal [x][y] == KEY_TILDE) && (!Shift_pressed)) { // VS (tilde) with a shift to mame = (but to send a =, there can be no shift)
|
||||
// temporarily remove the shift
|
||||
clear_mod(MODIFIERKEY_LEFT_SHIFT); // function loads 0 into the mod_... variable
|
||||
send_mod(); // function sends all mod's over usb including the one that just released
|
||||
delay(5); // 5msec delay
|
||||
Keyboard.press(KEY_EQUAL); // send a equal
|
||||
delay(5); // 5msec delay to make sure it's sent
|
||||
Keyboard.release(KEY_EQUAL);
|
||||
// put back the shift
|
||||
load_mod(MODIFIERKEY_LEFT_SHIFT); // function loads shift into the mod_... variable
|
||||
send_mod(); // function sends the state of all modifier keys over usb including the shift
|
||||
}
|
||||
else if ((normal [x][y] == KEY_BACKSPACE) && (!Shift_pressed)) { // Backspace with a shift for home (but to send a home, there can be no shift)
|
||||
// temporarily remove the shift
|
||||
clear_mod(MODIFIERKEY_LEFT_SHIFT); // function loads 0 into the mod_... variable
|
||||
send_mod(); // function sends all mod's over usb including the one that just released
|
||||
delay(5); // 5msec delay
|
||||
Keyboard.press(KEY_HOME); // send a home
|
||||
delay(5); // 5msec delay to make sure it's sent
|
||||
Keyboard.release(KEY_HOME);
|
||||
// put back the shift
|
||||
load_mod(MODIFIERKEY_LEFT_SHIFT); // function loads shift into the mod_... variable
|
||||
send_mod(); // function sends the state of all modifier keys over usb including the shift
|
||||
}
|
||||
else if ((normal [x][y] == KEY_1) && (!Shift_pressed)) { // shifted numbers = DO NOTHING
|
||||
delay(1);
|
||||
}
|
||||
else if ((normal [x][y] == KEY_2) && (!Shift_pressed)) { // shifted numbers = DO NOTHING
|
||||
delay(1);
|
||||
}
|
||||
else if ((normal [x][y] == KEY_3) && (!Shift_pressed)) { // shifted numbers = DO NOTHING
|
||||
delay(1);
|
||||
}
|
||||
else if ((normal [x][y] == KEY_4) && (!Shift_pressed)) { // shifted numbers = DO NOTHING
|
||||
delay(1);
|
||||
}
|
||||
else if ((normal [x][y] == KEY_5) && (!Shift_pressed)) { // shifted numbers = DO NOTHING
|
||||
delay(1);
|
||||
}
|
||||
else if ((normal [x][y] == KEY_6) && (!Shift_pressed)) { // shifted numbers = DO NOTHING
|
||||
delay(1);
|
||||
}
|
||||
else if ((normal [x][y] == KEY_7) && (!Shift_pressed)) { // shifted numbers = DO NOTHING
|
||||
delay(1);
|
||||
}
|
||||
else if ((normal [x][y] == KEY_8) && (!Shift_pressed)) { // shifted numbers = DO NOTHING
|
||||
delay(1);
|
||||
}
|
||||
else if ((normal [x][y] == KEY_9) && (!Shift_pressed)) { // shifted numbers = DO NOTHING
|
||||
delay(1);
|
||||
}
|
||||
else if ((normal [x][y] == KEY_0) && (!Shift_pressed)) { // shifted numbers = DO NOTHING
|
||||
delay(1);
|
||||
}
|
||||
// special cases are done
|
||||
else { // send all the others normally
|
||||
load_slot(normal[x][y]); //update first available slot with key name from normal matrix
|
||||
send_normals(); // send all slots over USB including the key that just got pressed
|
||||
}
|
||||
}
|
||||
else if (media[x][y] != 0) { // Fn is pressed so send media if a key exists in the matrix
|
||||
Keyboard.press(media[x][y]); // media key is sent using keyboard press function per PJRC
|
||||
delay(5); // delay 5 milliseconds before releasing to make sure it gets sent over USB
|
||||
Keyboard.release(media[x][y]); // send media key release
|
||||
}
|
||||
}
|
||||
else if (digitalRead(Col_IO[y]) && (!old_key[x][y])) { //check if key is not pressed, but was previously pressed
|
||||
old_key[x][y] = HIGH; // Save state of key as "not pressed"
|
||||
if (Fn_pressed) { // Fn is not pressed
|
||||
// special cases don't need to send a clear slot
|
||||
if (normal [x][y] == KEY_EQUAL) { // plus key with or without a shift = DO NOTHING
|
||||
delay(1);
|
||||
}
|
||||
else if ((normal [x][y] == KEY_MINUS) && (!Shift_pressed)) { // MINUS key with a shift
|
||||
delay(1);
|
||||
}
|
||||
else if ((normal [x][y] == KEY_SLASH) && (!Shift_pressed)) { // Slash key with a shift to make an underscore
|
||||
delay(1);
|
||||
}
|
||||
else if ((normal [x][y] == KEY_PERIOD) && (!Shift_pressed)) { // Period key with a shift
|
||||
delay(1);
|
||||
}
|
||||
else if (normal [x][y] == KEY_TILDE) { // VS (tilde)
|
||||
delay(1);
|
||||
}
|
||||
else if ((normal [x][y] == KEY_BACKSPACE) && (!Shift_pressed)) { // Backspace with a shift
|
||||
delay(1);
|
||||
}
|
||||
else if ((normal [x][y] == KEY_1) && (!Shift_pressed)) { // shifted numbers = DO NOTHING
|
||||
delay(1);
|
||||
}
|
||||
else if ((normal [x][y] == KEY_2) && (!Shift_pressed)) { // shifted numbers = DO NOTHING
|
||||
delay(1);
|
||||
}
|
||||
else if ((normal [x][y] == KEY_3) && (!Shift_pressed)) { // shifted numbers = DO NOTHING
|
||||
delay(1);
|
||||
}
|
||||
else if ((normal [x][y] == KEY_4) && (!Shift_pressed)) { // shifted numbers = DO NOTHING
|
||||
delay(1);
|
||||
}
|
||||
else if ((normal [x][y] == KEY_5) && (!Shift_pressed)) { // shifted numbers = DO NOTHING
|
||||
delay(1);
|
||||
}
|
||||
else if ((normal [x][y] == KEY_6) && (!Shift_pressed)) { // shifted numbers = DO NOTHING
|
||||
delay(1);
|
||||
}
|
||||
else if ((normal [x][y] == KEY_7) && (!Shift_pressed)) { // shifted numbers = DO NOTHING
|
||||
delay(1);
|
||||
}
|
||||
else if ((normal [x][y] == KEY_8) && (!Shift_pressed)) { // shifted numbers = DO NOTHING
|
||||
delay(1);
|
||||
}
|
||||
else if ((normal [x][y] == KEY_9) && (!Shift_pressed)) { // shifted numbers = DO NOTHING
|
||||
delay(1);
|
||||
}
|
||||
else if ((normal [x][y] == KEY_0) && (!Shift_pressed)) { // shifted numbers = DO NOTHING
|
||||
delay(1);
|
||||
}
|
||||
else {
|
||||
clear_slot(normal[x][y]); //clear slot with key name from normal matrix
|
||||
send_normals(); // send all slots over USB including the key that just got released
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// **************end of normal and media key section
|
||||
//
|
||||
}
|
||||
go_z(Row_IO[x]); // De-activate Row (send it to hi-z)
|
||||
}
|
||||
//
|
||||
// **********keyboard scan complete
|
||||
//
|
||||
//******************Delay before the next scan
|
||||
delay(25); // The overall keyboard scanning rate is about 30ms
|
||||
}
|
363
Example_Keyboards/GRiDCASE_3/Matrix_Decoder_Lucas.ino
Normal file
363
Example_Keyboards/GRiDCASE_3/Matrix_Decoder_Lucas.ino
Normal file
|
@ -0,0 +1,363 @@
|
|||
// This decoder software is for a Gridcase 3 computer keyboard with a 10 pin and a 12 pin connector. There may be diodes in series
|
||||
// with the switches in this keyboard so the keys are scanned in both directions.
|
||||
// Before trying to download this code into the Teensy 4.1, select Tools, Board, Teensyduino, Teensy 4.1
|
||||
// Next select Tools, USB Type, Keyboard
|
||||
// Load this software with File, Open and select the filename.
|
||||
// Connect the Teensy 4.1 to the PC with a USB cable. Your PC will load the necessary drivers.
|
||||
// Compile and burn the code into the Teensy by selecting the right arrow (below edit)
|
||||
// It will take several seconds the first time to compile and you will have to push the button on the Teensy
|
||||
// but eventually it will report no errors and show it finished programming the Teensy. Unplug the USB Cable temporarily.
|
||||
// Open a text editor like Wordpad with a list of all the keys and place the cursor to the right of the first key in the list.
|
||||
// Power up the Teensy (by attaching the USB cable), the code will delay 20 seconds before it scans for any key presses.
|
||||
// If it then reports two numbers, those pins are always shorted together and must be excluded.
|
||||
// Press each key as listed on the text editor and 2 pin numbers should be listed, then a down arrow to get ready for the next key.
|
||||
// Save the finished key list text file for transfer into a matrix.
|
||||
//
|
||||
// Load an array with the Teensy I/O numbers that correspond to keyboard pins 1 thru 10 from connector 1 and 1 thru 12 from connector 2.
|
||||
int con_pin[] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 14, 15, 16, 17, 18, 19, 20, 21, 22}; // I/O 13 is skipped because it's for the LED
|
||||
//
|
||||
// Define maximum and minimum pin numbers that will be tested.
|
||||
//
|
||||
int max_pin = 22; // the total pins to can on the keyboard
|
||||
int min_pin = 1; // the first pin to be tested (a value of 1 is the first in the list from above which is I/O 0)
|
||||
//
|
||||
// load the key codes used in sending usb numbers, tab, and down arrow
|
||||
int key_1 = KEY_1;
|
||||
int key_2 = KEY_2;
|
||||
int key_3 = KEY_3;
|
||||
int key_4 = KEY_4;
|
||||
int key_5 = KEY_5;
|
||||
int key_6 = KEY_6;
|
||||
int key_7 = KEY_7;
|
||||
int key_8 = KEY_8;
|
||||
int key_9 = KEY_9;
|
||||
int key_0 = KEY_0;
|
||||
int key_tab = KEY_TAB;
|
||||
int key_down = KEY_DOWN;
|
||||
//
|
||||
// Function to set a pin as an input with a pullup so it's high unless grounded by a key press
|
||||
void go_z(int pin)
|
||||
{
|
||||
pinMode(pin, INPUT_PULLUP);
|
||||
digitalWrite(pin, HIGH);
|
||||
}
|
||||
|
||||
// Function to set a pin as an output and drive it to a logic low (0 volts)
|
||||
void go_0(int pin)
|
||||
{
|
||||
pinMode(pin, OUTPUT);
|
||||
digitalWrite(pin, LOW);
|
||||
}
|
||||
|
||||
// Function to send numbers over USB for display on an editor
|
||||
void usb_num(int num) // the numbers 0 thru 33 are sent over usb as 1 thru 34
|
||||
{
|
||||
switch (num) {
|
||||
case 0:
|
||||
Keyboard.set_key1(key_1);
|
||||
Keyboard.send_now();
|
||||
break;
|
||||
case 1:
|
||||
Keyboard.set_key1(key_2);
|
||||
Keyboard.send_now();
|
||||
break;
|
||||
case 2:
|
||||
Keyboard.set_key1(key_3);
|
||||
Keyboard.send_now();
|
||||
break;
|
||||
case 3:
|
||||
Keyboard.set_key1(key_4);
|
||||
Keyboard.send_now();
|
||||
break;
|
||||
case 4:
|
||||
Keyboard.set_key1(key_5);
|
||||
Keyboard.send_now();
|
||||
break;
|
||||
case 5:
|
||||
Keyboard.set_key1(key_6);
|
||||
Keyboard.send_now();
|
||||
break;
|
||||
case 6:
|
||||
Keyboard.set_key1(key_7);
|
||||
Keyboard.send_now();
|
||||
break;
|
||||
case 7:
|
||||
Keyboard.set_key1(key_8);
|
||||
Keyboard.send_now();
|
||||
break;
|
||||
case 8:
|
||||
Keyboard.set_key1(key_9);
|
||||
Keyboard.send_now();
|
||||
break;
|
||||
case 9:
|
||||
Keyboard.set_key1(key_1);
|
||||
Keyboard.send_now();
|
||||
delay(20);
|
||||
Keyboard.set_key2(key_0);
|
||||
Keyboard.send_now();
|
||||
break;
|
||||
case 10:
|
||||
Keyboard.set_key1(key_1);
|
||||
Keyboard.send_now();
|
||||
delay(50);
|
||||
Keyboard.set_key1(0);
|
||||
Keyboard.send_now();
|
||||
delay(50);
|
||||
Keyboard.set_key2(key_1);
|
||||
Keyboard.send_now();
|
||||
break;
|
||||
case 11:
|
||||
Keyboard.set_key1(key_1);
|
||||
Keyboard.send_now();
|
||||
delay(20);
|
||||
Keyboard.set_key2(key_2);
|
||||
Keyboard.send_now();
|
||||
break;
|
||||
case 12:
|
||||
Keyboard.set_key1(key_1);
|
||||
Keyboard.send_now();
|
||||
delay(20);
|
||||
Keyboard.set_key2(key_3);
|
||||
Keyboard.send_now();
|
||||
break;
|
||||
case 13:
|
||||
Keyboard.set_key1(key_1);
|
||||
Keyboard.send_now();
|
||||
delay(20);
|
||||
Keyboard.set_key2(key_4);
|
||||
Keyboard.send_now();
|
||||
break;
|
||||
case 14:
|
||||
Keyboard.set_key1(key_1);
|
||||
Keyboard.send_now();
|
||||
delay(20);
|
||||
Keyboard.set_key2(key_5);
|
||||
Keyboard.send_now();
|
||||
break;
|
||||
case 15:
|
||||
Keyboard.set_key1(key_1);
|
||||
Keyboard.send_now();
|
||||
delay(20);
|
||||
Keyboard.set_key2(key_6);
|
||||
Keyboard.send_now();
|
||||
break;
|
||||
case 16:
|
||||
Keyboard.set_key1(key_1);
|
||||
Keyboard.send_now();
|
||||
delay(20);
|
||||
Keyboard.set_key2(key_7);
|
||||
Keyboard.send_now();
|
||||
break;
|
||||
case 17:
|
||||
Keyboard.set_key1(key_1);
|
||||
Keyboard.send_now();
|
||||
delay(20);
|
||||
Keyboard.set_key2(key_8);
|
||||
Keyboard.send_now();
|
||||
break;
|
||||
case 18:
|
||||
Keyboard.set_key1(key_1);
|
||||
Keyboard.send_now();
|
||||
delay(20);
|
||||
Keyboard.set_key2(key_9);
|
||||
Keyboard.send_now();
|
||||
break;
|
||||
case 19:
|
||||
Keyboard.set_key1(key_2);
|
||||
Keyboard.send_now();
|
||||
delay(20);
|
||||
Keyboard.set_key2(key_0);
|
||||
Keyboard.send_now();
|
||||
break;
|
||||
case 20:
|
||||
Keyboard.set_key1(key_2);
|
||||
Keyboard.send_now();
|
||||
delay(20);
|
||||
Keyboard.set_key2(key_1);
|
||||
Keyboard.send_now();
|
||||
break;
|
||||
case 21:
|
||||
Keyboard.set_key1(key_2);
|
||||
Keyboard.send_now();
|
||||
delay(50);
|
||||
Keyboard.set_key1(0);
|
||||
Keyboard.send_now();
|
||||
delay(50);
|
||||
Keyboard.set_key2(key_2);
|
||||
Keyboard.send_now();
|
||||
break;
|
||||
case 22:
|
||||
Keyboard.set_key1(key_2);
|
||||
Keyboard.send_now();
|
||||
delay(20);
|
||||
Keyboard.set_key2(key_3);
|
||||
Keyboard.send_now();
|
||||
break;
|
||||
case 23:
|
||||
Keyboard.set_key1(key_2);
|
||||
Keyboard.send_now();
|
||||
delay(20);
|
||||
Keyboard.set_key2(key_4);
|
||||
Keyboard.send_now();
|
||||
break;
|
||||
case 24:
|
||||
Keyboard.set_key1(key_2);
|
||||
Keyboard.send_now();
|
||||
delay(20);
|
||||
Keyboard.set_key2(key_5);
|
||||
Keyboard.send_now();
|
||||
break;
|
||||
case 25:
|
||||
Keyboard.set_key1(key_2);
|
||||
Keyboard.send_now();
|
||||
delay(20);
|
||||
Keyboard.set_key2(key_6);
|
||||
Keyboard.send_now();
|
||||
break;
|
||||
case 26:
|
||||
Keyboard.set_key1(key_2);
|
||||
Keyboard.send_now();
|
||||
delay(20);
|
||||
Keyboard.set_key2(key_7);
|
||||
Keyboard.send_now();
|
||||
break;
|
||||
case 27:
|
||||
Keyboard.set_key1(key_2);
|
||||
Keyboard.send_now();
|
||||
delay(20);
|
||||
Keyboard.set_key2(key_8);
|
||||
Keyboard.send_now();
|
||||
break;
|
||||
case 28:
|
||||
Keyboard.set_key1(key_2);
|
||||
Keyboard.send_now();
|
||||
delay(20);
|
||||
Keyboard.set_key2(key_9);
|
||||
Keyboard.send_now();
|
||||
break;
|
||||
case 29:
|
||||
Keyboard.set_key1(key_3);
|
||||
Keyboard.send_now();
|
||||
delay(20);
|
||||
Keyboard.set_key2(key_0);
|
||||
Keyboard.send_now();
|
||||
break;
|
||||
case 30:
|
||||
Keyboard.set_key1(key_3);
|
||||
Keyboard.send_now();
|
||||
delay(20);
|
||||
Keyboard.set_key2(key_1);
|
||||
Keyboard.send_now();
|
||||
break;
|
||||
case 31:
|
||||
Keyboard.set_key1(key_3);
|
||||
Keyboard.send_now();
|
||||
delay(20);
|
||||
Keyboard.set_key2(key_2);
|
||||
Keyboard.send_now();
|
||||
break;
|
||||
case 32:
|
||||
Keyboard.set_key1(key_3);
|
||||
Keyboard.send_now();
|
||||
delay(50);
|
||||
Keyboard.set_key1(0);
|
||||
Keyboard.send_now();
|
||||
delay(50);
|
||||
Keyboard.set_key2(key_3);
|
||||
Keyboard.send_now();
|
||||
break;
|
||||
case 33:
|
||||
Keyboard.set_key1(key_3);
|
||||
Keyboard.send_now();
|
||||
delay(20);
|
||||
Keyboard.set_key2(key_4);
|
||||
Keyboard.send_now();
|
||||
break;
|
||||
}
|
||||
delay(20);
|
||||
Keyboard.set_key1(0); // clear out the key slots
|
||||
Keyboard.set_key2(0);
|
||||
Keyboard.send_now();
|
||||
delay(20);
|
||||
Keyboard.set_key1(key_tab); // Tab over to position for next number
|
||||
Keyboard.send_now();
|
||||
delay(20);
|
||||
Keyboard.set_key1(0); // clear out the tab from the slot
|
||||
Keyboard.send_now();
|
||||
delay(20);
|
||||
}
|
||||
|
||||
// Function to send a down arrow over usb to position for the next key
|
||||
void down_arrow(void) {
|
||||
Keyboard.set_key1(key_down); // send a down arrow
|
||||
Keyboard.send_now();
|
||||
delay(20);
|
||||
Keyboard.set_key1(0); // clear the down arrow
|
||||
Keyboard.send_now();
|
||||
}
|
||||
|
||||
// --------------------------------------------------Setup-----------------------------------
|
||||
void setup() {
|
||||
for (int k = 0; k < max_pin; k++) { // loop thru all connector pins
|
||||
go_z(con_pin[k]); // set each pin as an input with a pullup
|
||||
}
|
||||
delay(15000); // Wait for the host to connect to the Teensy as a keyboard. If 2 pins are shorted
|
||||
// you want the host to be ready to receive the pin numbers.
|
||||
}
|
||||
//
|
||||
int blink_count = 0; // loop counter
|
||||
boolean blinky = LOW; // Blink LED state
|
||||
// -------------------------------------------Main Loop--------------------------------------
|
||||
//
|
||||
void loop() {
|
||||
//
|
||||
// ***********Bottom up Test************
|
||||
//
|
||||
for (int i=min_pin-1; i<max_pin-1; i++) { // outer loop pin (min_pin-1 is typically = 0)
|
||||
go_0(con_pin[i]); // make the outer loop pin an output and send this pin low
|
||||
for (int j=i+1; j<max_pin; j++) { // inner loop pin
|
||||
delayMicroseconds(10); // give time to let the signals settle out
|
||||
if (!digitalRead(con_pin[j])) { // check for connection between inner and outer pins
|
||||
usb_num(i); // send outer loop pin number over usb
|
||||
usb_num(j); // send inner loop pin number over usb
|
||||
down_arrow(); // send a down arrow over usb
|
||||
while(!digitalRead(con_pin[j])) { // wait until key is released
|
||||
; // if 2 pins are shorted, the code will hang here waiting for their release
|
||||
}
|
||||
}
|
||||
}
|
||||
go_z(con_pin[i]); // return the outer loop pin to float with pullup
|
||||
}
|
||||
//
|
||||
// *********Top down Test***********
|
||||
//
|
||||
for (int p=max_pin-1; p>min_pin-1; p--) { // outer loop pin
|
||||
go_0(con_pin[p]); // make the outer loop pin an output and send this pin low
|
||||
for (int r=p-1; r>=min_pin-1; r--) { // inner loop pin
|
||||
delayMicroseconds(10); // give time to let the signals settle out
|
||||
if (!digitalRead(con_pin[r])) { // check for connection between inner and outer pins
|
||||
usb_num(p); // send outer loop pin number over usb
|
||||
usb_num(r); // send inner loop pin number over usb
|
||||
down_arrow(); // send a down arrow over usb
|
||||
while(!digitalRead(con_pin[r])) { // wait until key is released
|
||||
;
|
||||
}
|
||||
}
|
||||
}
|
||||
go_z(con_pin[p]); // return the outer loop pin to float with pullup
|
||||
}
|
||||
//
|
||||
// Blink the LED to show the Teensy is alive
|
||||
//
|
||||
if (blink_count == 0x0a) {
|
||||
pinMode(13, OUTPUT);
|
||||
digitalWrite(13, blinky);
|
||||
blinky = !blinky;
|
||||
blink_count = 0;
|
||||
}
|
||||
else {
|
||||
blink_count++;
|
||||
}
|
||||
delay(25); // overall keyboard scan rate is about 30 milliseconds
|
||||
//
|
||||
}
|
Loading…
Reference in a new issue