Added check for full slots

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Frank Adams 2019-07-16 22:38:02 -07:00 committed by GitHub
parent f77fae0c42
commit c4e1228e17
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@ -17,7 +17,7 @@
//
// Revision History
// Initial Release Nov 15, 2018
//
// Rev 1 July 16, 2019 - check if slots are full when detecting a key press
//
#define MODIFIERKEY_FN 0x8f // give Fn key a HID code
#define CAPS_LED 13 // Teensy LED shows Caps-Lock
@ -182,7 +182,12 @@ void clear_slot(int key) {
else if (slot6 == key) {
slot6 = 0;
}
slots_full = LOW;
if (!slot1 || !slot2 || !slot3 || !slot4 || !slot5 || !slot6) {
slots_full = LOW; // slots are not full
}
else {
slots_full = HIGH; // slots are full
}
}
//
// Function to load the modifier key name into the appropriate mod variable
@ -336,7 +341,7 @@ void loop() {
//
// ***********Normal keys and media keys in this section
else if ((normal[x][y] != 0) || (media[x][y] != 0)) { // check if normal or media key exists at this location in the array
if (!digitalRead(Col_IO[y]) && (old_key[x][y])) { // check if key is pressed and was not previously pressed
if (!digitalRead(Col_IO[y]) && (old_key[x][y]) && (!slots_full)) { // check if key pressed and not previously pressed and slots not full
old_key[x][y] = LOW; // Save state of key as "pressed"
if (Fn_pressed) { // Fn_pressed is active low so it is not pressed and normal key needs to be sent
load_slot(normal[x][y]); //update first available slot with normal key name