From e8a6bb54250b51cfb59f8d40ec049b729e0d21df Mon Sep 17 00:00:00 2001 From: NitemareReal Date: Wed, 3 Aug 2022 17:51:04 +0200 Subject: [PATCH] Update Lenovo_G550_Keyboard_Teensy_4p0.ino "normal" matrix configured for spanish layout --- .../Lenovo_G550_Keyboard_Teensy_4p0.ino | 92 ++++++++++--------- 1 file changed, 47 insertions(+), 45 deletions(-) diff --git a/Example_Keyboards/Lenovo_G550/Lenovo_G550_Keyboard_Teensy_4p0.ino b/Example_Keyboards/Lenovo_G550/Lenovo_G550_Keyboard_Teensy_4p0.ino index da11dd8..309aedc 100644 --- a/Example_Keyboards/Lenovo_G550/Lenovo_G550_Keyboard_Teensy_4p0.ino +++ b/Example_Keyboards/Lenovo_G550/Lenovo_G550_Keyboard_Teensy_4p0.ino @@ -15,6 +15,8 @@ // keys over USB. Multi-media keys are sent with keyboard press and release functions. // Description of Teensyduino keyboard functions is at www.pjrc.com/teensy/td_keyboard.html // +// "normal" matrix is configured FOR SPANISH LAYOUT, use Marcel's Python matrix generator program to generate matrix for your layout (language) +// // Revision History // Initial Release Aug 2, 2022 // @@ -29,61 +31,61 @@ const byte cols_max = 8; // sets the number of columns in the matrix // int normal[rows_max][cols_max] = { {0,0,0,KEY_NUM_LOCK,0,0,0,0}, -{KEY_TAB,0,KEY_Z,KEY_A,KEY_1,KEY_Q,KEY_TILDE,KEY_ESC}, -{KEY_Y,KEY_N,KEY_M,KEY_J,KEY_7,KEY_U,KEY_6,KEY_H}, -{KEY_F3,KEYPAD_PERIOD,KEY_C,KEY_D,KEY_3,KEY_E,KEY_F2,KEY_F4}, -{KEY_CAPS_LOCK,KEYPAD_MINUS,KEY_X,KEY_S,KEY_2,KEY_W,KEY_F1,KEY_BACKSLASH}, -{KEY_T,KEY_B,KEY_V,KEY_F,KEY_4,KEY_R,KEY_5,KEY_G}, -{KEY_LEFT_BRACE,KEY_SLASH,0,KEY_SEMICOLON,KEY_0,KEY_P,KEY_MINUS,KEY_QUOTE}, -{0,0,0,0,0,0,0,0}, -{KEYPAD_5,0,KEYPAD_9,KEYPAD_7,0,0,KEYPAD_4,0}, -{KEYPAD_2,KEY_RIGHT,KEYPAD_6,KEYPAD_1,KEY_F12,KEYPAD_3,KEY_INSERT,KEYPAD_PLUS}, -{0,KEY_DOWN,KEYPAD_ASTERIX,0,KEY_F11,0,KEY_DELETE,0}, -{KEYPAD_8,0,0,KEY_MENU,KEY_PAGE_DOWN,0,KEY_PAGE_UP,KEYPAD_SLASH}, -{KEY_BACKSPACE,KEY_SPACE,KEY_ENTER,0,KEY_F10,0,KEY_F9,KEY_F5}, -{KEYPAD_0,KEY_LEFT,0,0,0,KEYPAD_ENTER,0,KEY_UP}, -{KEY_RIGHT_BRACE,0,KEY_COMMA,KEY_K,KEY_8,KEY_I,KEY_EQUAL,KEY_F6}, -{KEY_F7,0,KEY_PERIOD,KEY_L,KEY_9,KEY_O,KEY_F8,0} + {KEY_TAB,0,KEY_Z,KEY_A,KEY_1,KEY_Q,KEY_TILDE,KEY_ESC}, + {KEY_Y,KEY_N,KEY_M,KEY_J,KEY_7,KEY_U,KEY_6,KEY_H}, + {KEY_F3,KEYPAD_PERIOD,KEY_C,KEY_D,KEY_3,KEY_E,KEY_F2,KEY_F4}, + {KEY_CAPS_LOCK,KEYPAD_MINUS,KEY_X,KEY_S,KEY_2,KEY_W,KEY_F1,0}, + {KEY_T,KEY_B,KEY_V,KEY_F,KEY_4,KEY_R,KEY_5,KEY_G}, + {KEY_LEFT_BRACE,KEY_SLASH,KEY_BACKSLASH,KEY_SEMICOLON,KEY_0,KEY_P,KEY_MINUS,KEY_QUOTE}, + {0,0,0,0,0,0,0,0}, + {KEYPAD_5,0,KEYPAD_9,KEYPAD_7,0,0,KEYPAD_4,0}, + {KEYPAD_2,KEY_RIGHT,KEYPAD_6,KEYPAD_1,KEY_F12,KEYPAD_3,KEY_INSERT,KEYPAD_PLUS}, + {0,KEY_DOWN,KEYPAD_ASTERIX,0,KEY_F11,0,KEY_DELETE,0}, + {KEYPAD_8,0,0,KEY_MENU,KEY_PAGE_DOWN,0,KEY_PAGE_UP,KEYPAD_SLASH}, + {KEY_BACKSPACE,KEY_SPACE,KEY_ENTER,0,KEY_F10,0,KEY_F9,KEY_F5}, + {KEYPAD_0,KEY_LEFT,0,0,0,KEYPAD_ENTER,0,KEY_UP}, + {KEY_RIGHT_BRACE,0,KEY_COMMA,KEY_K,KEY_8,KEY_I,KEY_EQUAL,KEY_F6}, + {KEY_F7,0,KEY_PERIOD,KEY_L,KEY_9,KEY_O,KEY_F8,0} }; // Load the modifier key matrix with key names at the correct row-column location. // A zero indicates no modifier key at that location. int modifier[rows_max][cols_max] = { {MODIFIERKEY_LEFT_SHIFT,0,MODIFIERKEY_RIGHT_SHIFT,0,0,0,0,0}, -{0,0,0,0,0,0,0,0}, -{0,0,0,0,0,0,0,0}, -{0,0,0,0,0,0,0,0}, -{0,0,0,0,0,0,0,0}, -{0,0,0,0,0,0,0,0}, -{0,0,0,0,0,0,0,0}, -{0,0,MODIFIERKEY_RIGHT_CTRL,0,0,0,MODIFIERKEY_LEFT_CTRL,0}, -{0,MODIFIERKEY_RIGHT_ALT,0,0,0,0,0,MODIFIERKEY_LEFT_ALT}, -{0,0,0,0,0,0,0,0}, -{0,0,0,0,0,0,0,0}, -{0,0,0,0,0,MODIFIERKEY_GUI,0,0}, -{0,0,0,0,0,0,0,0}, -{0,0,0,MODIFIERKEY_FN,0,0,0,0}, -{0,0,0,0,0,0,0,0}, -{0,0,0,0,0,0,0,0} + {0,0,0,0,0,0,0,0}, + {0,0,0,0,0,0,0,0}, + {0,0,0,0,0,0,0,0}, + {0,0,0,0,0,0,0,0}, + {0,0,0,0,0,0,0,0}, + {0,0,0,0,0,0,0,0}, + {0,0,MODIFIERKEY_RIGHT_CTRL,0,0,0,MODIFIERKEY_LEFT_CTRL,0}, + {0,MODIFIERKEY_RIGHT_ALT,0,0,0,0,0,MODIFIERKEY_LEFT_ALT}, + {0,0,0,0,0,0,0,0}, + {0,0,0,0,0,0,0,0}, + {0,0,0,0,0,MODIFIERKEY_GUI,0,0}, + {0,0,0,0,0,0,0,0}, + {0,0,0,MODIFIERKEY_FN,0,0,0,0}, + {0,0,0,0,0,0,0,0}, + {0,0,0,0,0,0,0,0} }; // Load the media key matrix with Fn key names at the correct row-column location. // A zero indicates no media key at that location. int media[rows_max][cols_max] = { {0,0,0,0,0,0,0,0}, -{0,0,0,0,0,0,0,0}, -{0,0,0,0,0,0,0,0}, -{0,0,0,0,0,0,0,0}, -{0,0,0,0,0,0,0,0}, -{0,0,0,0,0,0,0,0}, -{0,0,0,0,0,0,0,0}, -{0,0,0,0,0,0,0,0}, -{0,0,0,0,0,0,0,0}, -{0,KEY_MEDIA_VOLUME_INC,0,0,KEY_MEDIA_FAST_FORWARD,0,0,0}, -{0,0,0,0,KEY_MEDIA_REWIND,0,0,0}, -{0,0,0,0,KEY_END,0,KEY_HOME,0}, -{0,0,0,0,KEY_MEDIA_STOP,0,KEY_MEDIA_PLAY_PAUSE,0}, -{0,KEY_MEDIA_VOLUME_DEC,0,0,0,0,0,0}, -{0,0,0,0,0,0,0,0}, -{0,0,0,0,0,0,0,0} + {0,0,0,0,0,0,0,0}, + {0,0,0,0,0,0,0,0}, + {0,0,0,0,0,0,0,0}, + {0,0,0,0,0,0,0,0}, + {0,0,0,0,0,0,0,0}, + {0,0,0,0,0,0,0,0}, + {0,0,0,0,0,0,0,0}, + {0,0,0,0,0,0,0,0}, + {0,KEY_MEDIA_VOLUME_INC,0,0,KEY_MEDIA_FAST_FORWARD,0,0,0}, + {0,0,0,0,KEY_MEDIA_REWIND,0,0,0}, + {0,0,0,0,KEY_END,0,KEY_HOME,0}, + {0,0,0,0,KEY_MEDIA_STOP,0,KEY_MEDIA_PLAY_PAUSE,0}, + {0,KEY_MEDIA_VOLUME_DEC,0,0,0,0,0,0}, + {0,0,0,0,0,0,0,0}, + {0,0,0,0,0,0,0,0} }; // Initialize the old_key matrix with one's. // 1 = key not pressed, 0 = key is pressed