cameracv/libs/opencv/apps/annotation/opencv_annotation.cpp

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////////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Copyright (C) 2013, OpenCV Foundation, all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
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// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
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// * The name of the copyright holders may not be used to endorse or promote products
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// or tort (including negligence or otherwise) arising in any way out of
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////////////////////////////////////////////////////////////////////////////////////////
/*****************************************************************************************************
USAGE:
./opencv_annotation -images <folder location> -annotations <output file>
Created by: Puttemans Steven - February 2015
Adapted by: Puttemans Steven - April 2016 - Vectorize the process to enable better processing
+ early leave and store by pressing an ESC key
+ enable delete `d` button, to remove last annotation
*****************************************************************************************************/
#include <opencv2/core.hpp>
#include <opencv2/highgui.hpp>
#include <opencv2/imgcodecs.hpp>
#include <opencv2/videoio.hpp>
#include <opencv2/imgproc.hpp>
#include <fstream>
#include <iostream>
#include <map>
using namespace std;
using namespace cv;
// Function prototypes
void on_mouse(int, int, int, int, void*);
vector<Rect> get_annotations(Mat);
// Public parameters
Mat image;
int roi_x0 = 0, roi_y0 = 0, roi_x1 = 0, roi_y1 = 0, num_of_rec = 0;
bool start_draw = false, stop = false;
// Window name for visualisation purposes
const string window_name = "OpenCV Based Annotation Tool";
// FUNCTION : Mouse response for selecting objects in images
// If left button is clicked, start drawing a rectangle as long as mouse moves
// Stop drawing once a new left click is detected by the on_mouse function
void on_mouse(int event, int x, int y, int , void * )
{
// Action when left button is clicked
if(event == EVENT_LBUTTONDOWN)
{
if(!start_draw)
{
roi_x0 = x;
roi_y0 = y;
start_draw = true;
} else {
roi_x1 = x;
roi_y1 = y;
start_draw = false;
}
}
// Action when mouse is moving and drawing is enabled
if((event == EVENT_MOUSEMOVE) && start_draw)
{
// Redraw bounding box for annotation
Mat current_view;
image.copyTo(current_view);
rectangle(current_view, Point(roi_x0,roi_y0), Point(x,y), Scalar(0,0,255));
imshow(window_name, current_view);
}
}
// FUNCTION : returns a vector of Rect objects given an image containing positive object instances
vector<Rect> get_annotations(Mat input_image)
{
vector<Rect> current_annotations;
// Make it possible to exit the annotation process
stop = false;
// Init window interface and couple mouse actions
namedWindow(window_name, WINDOW_AUTOSIZE);
setMouseCallback(window_name, on_mouse);
image = input_image;
imshow(window_name, image);
int key_pressed = 0;
do
{
// Get a temporary image clone
Mat temp_image = input_image.clone();
Rect currentRect(0, 0, 0, 0);
// Keys for processing
// You need to select one for confirming a selection and one to continue to the next image
// Based on the universal ASCII code of the keystroke: http://www.asciitable.com/
// c = 99 add rectangle to current image
// n = 110 save added rectangles and show next image
// d = 100 delete the last annotation made
// <ESC> = 27 exit program
key_pressed = 0xFF & waitKey(0);
switch( key_pressed )
{
case 27:
stop = true;
break;
case 99:
// Draw initiated from top left corner
if(roi_x0<roi_x1 && roi_y0<roi_y1)
{
currentRect.x = roi_x0;
currentRect.y = roi_y0;
currentRect.width = roi_x1-roi_x0;
currentRect.height = roi_y1-roi_y0;
}
// Draw initiated from bottom right corner
if(roi_x0>roi_x1 && roi_y0>roi_y1)
{
currentRect.x = roi_x1;
currentRect.y = roi_y1;
currentRect.width = roi_x0-roi_x1;
currentRect.height = roi_y0-roi_y1;
}
// Draw initiated from top right corner
if(roi_x0>roi_x1 && roi_y0<roi_y1)
{
currentRect.x = roi_x1;
currentRect.y = roi_y0;
currentRect.width = roi_x0-roi_x1;
currentRect.height = roi_y1-roi_y0;
}
// Draw initiated from bottom left corner
if(roi_x0<roi_x1 && roi_y0>roi_y1)
{
currentRect.x = roi_x0;
currentRect.y = roi_y1;
currentRect.width = roi_x1-roi_x0;
currentRect.height = roi_y0-roi_y1;
}
// Draw the rectangle on the canvas
// Add the rectangle to the vector of annotations
current_annotations.push_back(currentRect);
break;
case 100:
// Remove the last annotation
if(current_annotations.size() > 0){
current_annotations.pop_back();
}
break;
default:
// Default case --> do nothing at all
// Other keystrokes can simply be ignored
break;
}
// Check if escape has been pressed
if(stop)
{
break;
}
// Draw all the current rectangles onto the top image and make sure that the global image is linked
for(int i=0; i < (int)current_annotations.size(); i++){
rectangle(temp_image, current_annotations[i], Scalar(0,255,0), 1);
}
image = temp_image;
// Force an explicit redraw of the canvas --> necessary to visualize delete correctly
imshow(window_name, image);
}
// Continue as long as the next image key has not been pressed
while(key_pressed != 110);
// Close down the window
destroyWindow(window_name);
// Return the data
return current_annotations;
}
int main( int argc, const char** argv )
{
// Use the cmdlineparser to process input arguments
CommandLineParser parser(argc, argv,
"{ help h usage ? | | show this message }"
"{ images i | | (required) path to image folder [example - /data/testimages/] }"
"{ annotations a | | (required) path to annotations txt file [example - /data/annotations.txt] }"
"{ maxWindowHeight m | -1 | (optional) images larger in height than this value will be scaled down }"
"{ resizeFactor r | 2 | (optional) factor for scaling down [default = half the size] }"
);
// Read in the input arguments
if (parser.has("help")){
parser.printMessage();
cerr << "TIP: Use absolute paths to avoid any problems with the software!" << endl;
return 0;
}
string image_folder(parser.get<string>("images"));
string annotations_file(parser.get<string>("annotations"));
if (image_folder.empty() || annotations_file.empty()){
parser.printMessage();
cerr << "TIP: Use absolute paths to avoid any problems with the software!" << endl;
return -1;
}
int resizeFactor = parser.get<int>("resizeFactor");
int const maxWindowHeight = parser.get<int>("maxWindowHeight") > 0 ? parser.get<int>("maxWindowHeight") : -1;
// Start by processing the data
// Return the image filenames inside the image folder
map< String, vector<Rect> > annotations;
vector<String> filenames;
String folder(image_folder);
glob(folder, filenames);
// Add key tips on how to use the software when running it
cout << "* mark rectangles with the left mouse button," << endl;
cout << "* press 'c' to accept a selection," << endl;
cout << "* press 'd' to delete the latest selection," << endl;
cout << "* press 'n' to proceed with next image," << endl;
cout << "* press 'esc' to stop." << endl;
// Loop through each image stored in the images folder
// Create and temporarily store the annotations
// At the end write everything to the annotations file
for (size_t i = 0; i < filenames.size(); i++){
// Read in an image
Mat current_image = imread(filenames[i]);
bool const resize_bool = (maxWindowHeight > 0) && (current_image.rows > maxWindowHeight);
// Check if the image is actually read - avoid other files in the folder, because glob() takes them all
// If not then simply skip this iteration
if(current_image.empty()){
continue;
}
if(resize_bool){
resize(current_image, current_image, Size(current_image.cols/resizeFactor, current_image.rows/resizeFactor), 0, 0, INTER_LINEAR_EXACT);
}
// Perform annotations & store the result inside the vectorized structure
// If the image was resized before, then resize the found annotations back to original dimensions
vector<Rect> current_annotations = get_annotations(current_image);
if(resize_bool){
for(int j =0; j < (int)current_annotations.size(); j++){
current_annotations[j].x = current_annotations[j].x * resizeFactor;
current_annotations[j].y = current_annotations[j].y * resizeFactor;
current_annotations[j].width = current_annotations[j].width * resizeFactor;
current_annotations[j].height = current_annotations[j].height * resizeFactor;
}
}
annotations[filenames[i]] = current_annotations;
// Check if the ESC key was hit, then exit earlier then expected
if(stop){
break;
}
}
// When all data is processed, store the data gathered inside the proper file
// This now even gets called when the ESC button was hit to store preliminary results
ofstream output(annotations_file.c_str());
if ( !output.is_open() ){
cerr << "The path for the output file contains an error and could not be opened. Please check again!" << endl;
return 0;
}
// Store the annotations, write to the output file
for(map<String, vector<Rect> >::iterator it = annotations.begin(); it != annotations.end(); it++){
vector<Rect> &anno = it->second;
output << it->first << " " << anno.size();
for(size_t j=0; j < anno.size(); j++){
Rect temp = anno[j];
output << " " << temp.x << " " << temp.y << " " << temp.width << " " << temp.height;
}
output << endl;
}
return 0;
}