[app] Explicitly set thread affinity for RenderTask

BooksPageWidget::paint() isn't necessarily called on the main GUI thread.
This commit is contained in:
Slava Monich 2020-09-28 05:17:58 +03:00
parent 2646d8ad4f
commit b31da67dd3

View file

@ -140,8 +140,8 @@ void BooksPageWidget::ResetTask::performTask()
class BooksPageWidget::RenderTask : public HarbourTask {
public:
RenderTask(QThreadPool* aPool, Data::Ptr aData,
int aWidth, int aHeight) : HarbourTask(aPool),
RenderTask(QThreadPool* aPool, QThread* aTargetThread, Data::Ptr aData,
int aWidth, int aHeight) : HarbourTask(aPool, aTargetThread),
iData(aData), iWidth(aWidth), iHeight(aHeight) {}
void performTask();
@ -754,8 +754,8 @@ void BooksPageWidget::scheduleRepaint()
if (w > 0 && h > 0 && !iData.isNull() && !iData->iView.isNull()) {
const shared_ptr<BooksTextView> view(iData->iView);
view->setInvertColors(iSettings->invertColors());
(iRenderTask = new RenderTask(iTaskQueue->pool(), iData, w, h))->
submit(this, SLOT(onRenderTaskDone()));
(iRenderTask = new RenderTask(iTaskQueue->pool(), thread(),
iData, w, h))->submit(this, SLOT(onRenderTaskDone()));
} else {
update();
}