[app] Use HarbourPressEffect
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2 changed files with 8 additions and 15 deletions
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@ -203,7 +203,8 @@ SOURCES += \
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HARBOUR_QML_COMPONENTS = \
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$$HARBOUR_LIB_QML/HarbourFitLabel.qml \
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$$HARBOUR_LIB_QML/HarbourHighlightIcon.qml \
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$$HARBOUR_LIB_QML/HarbourHorizontalSwipeHint.qml
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$$HARBOUR_LIB_QML/HarbourHorizontalSwipeHint.qml \
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$$HARBOUR_LIB_QML/HarbourPressEffect.qml
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OTHER_FILES += $${HARBOUR_QML_COMPONENTS}
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@ -1,6 +1,6 @@
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/*
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Copyright (C) 2015-2019 Jolla Ltd.
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Copyright (C) 2015-2019 Slava Monich <slava.monich@jolla.com>
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Copyright (C) 2015-2021 Jolla Ltd.
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Copyright (C) 2015-2021 Slava Monich <slava.monich@jolla.com>
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You may use this file under the terms of the BSD license as follows:
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@ -34,6 +34,8 @@ import QtQuick 2.0
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import Sailfish.Silica 1.0
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import harbour.books 1.0
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import "harbour"
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Item {
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id: root
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@ -115,18 +117,8 @@ Item {
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}
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layer.enabled: root.pressed
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layer.effect: ShaderEffect { // i.e. PressEffect from Lipstick
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property variant source
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property color color: Theme.rgba(Theme.highlightBackgroundColor, 0.4)
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fragmentShader: "
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uniform sampler2D source;
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uniform highp vec4 color;
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uniform lowp float qt_Opacity;
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varying highp vec2 qt_TexCoord0;
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void main(void) {
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highp vec4 pixelColor = texture2D(source, qt_TexCoord0);
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gl_FragColor = vec4(mix(pixelColor.rgb/max(pixelColor.a, 0.00390625), color.rgb/max(color.a, 0.00390625), color.a) * pixelColor.a, pixelColor.a) * qt_Opacity;
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}"
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layer.effect: HarbourPressEffect {
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source: cover
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}
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}
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