/* * Copyright (C) 2015 Jolla Ltd. * Contact: Slava Monich * * You may use this file under the terms of the BSD license as follows: * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * Neither the name of Nemo Mobile nor the names of its contributors * may be used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef BOOKS_ITEM_H #define BOOKS_ITEM_H #include "BooksTypes.h" #include "BooksStorage.h" #include class BooksItem { public: enum { PROGRESS_PRECISION = 1000, MIN_PROGRESS_DELAY = 100 /* ms */ }; class CopyOperation { public: virtual bool isCanceled() const = 0; virtual void copyProgressChanged(int aProgress) = 0; }; virtual ~BooksItem() {} virtual BooksItem* retain() = 0; virtual void release() = 0; virtual QObject* object() = 0; virtual BooksShelf* shelf() = 0; virtual BooksBook* book() = 0; virtual QString name() const = 0; virtual QString fileName() const = 0; virtual QString path() const = 0; virtual bool accessible() const = 0; virtual void deleteFiles() = 0; virtual BooksItem* copyTo(const BooksStorage& aStorage, QString aRelPath, CopyOperation* aOperation = NULL) = 0; }; #endif // BOOKS_ITEM_H