Combination of maximumLineCount and TruncationMode.Elide (or Fade)
breaks Emoji image alignment, pushing the image down. Explicitly
truncating the text fixes the problem, at expense of certain runtime
overhead.
Also, toggle full and truncated Web page preview on tap.
there are still a few areas where there's no press effect (message items themselves: Text, profile thumbnail, sent icon,…)
but for now I've just aligned the components to the image changes
https://doc.qt.io/archives/qt-5.6/qtquick-performance.html
In general, "property var" should be considered to be superior to "property variant" for every use-case from QtQuick 2.0 and newer (note that "property variant" is marked as obsolete), as it allows a true JavaScript reference to be stored (which can reduce the number of conversions required in certain expressions).
Closes#102.
Doesn't use Shader/HighlightImage for background/placeholder, since that neither matched the previous look nor meet my visual expectations at all. I created both previously available color variations as svg accordingly.
Implementation of the background images has been outsourced to a dedicated qml file to reduce duplication and ensure the same layout. Padding is now "medium" everywhere (stickers had none, audio had "small").
For the Icons, some (Highlight-)Image+MouseArea combinations have been changed to IconButton.
Regarding videos, I'm not actually sure if the missing "highlight" on the fullscreen icon was intentional. An issue with videos possibly having the same color as the icon remains basically the same. Nonetheless, if this isn't desired, I'll revert to just using the white image.
The sticker icon actually does look a bit differently now – it's a bit smaller. I've redrawn it from scratch but mostly kept the dimensions of icon-m-other (which doesn't look good when zoomed in, btw). Perhaps I actually did made a mistake drawing the previous one. Either way, I think it fits well enough.
The notification icon remains png, but I managed to reduce its file size by ~60% without visibly impacting it much imho.
This may be the longest commit message I've ever written.