/* Copyright (C) 2020 Sebastian J. Wolf and other contributors This file is part of Fernschreiber. Fernschreiber is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Fernschreiber is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Fernschreiber. If not, see . */ import QtQuick 2.6 import Sailfish.Silica 1.0 import WerkWolf.Fernschreiber 1.0 import "../" import "../../js/functions.js" as Functions import "../../js/twemoji.js" as Emoji MessageContentBase { id: messageContent height: gamePreviewItem.height Column { id: gamePreviewItem width: parent.width height: childrenRect.height Label { width: parent.width font.bold: true font.pixelSize: Theme.fontSizeSmall text: Emoji.emojify(rawMessage.content.game.title || "", font.pixelSize) truncationMode: TruncationMode.Fade textFormat: Text.StyledText wrapMode: Text.Wrap } Label { width: parent.width font.pixelSize: Theme.fontSizeExtraSmall text: Emoji.emojify(rawMessage.content.game.description || "", font.pixelSize) truncationMode: TruncationMode.Fade textFormat: Text.StyledText wrapMode: Text.Wrap } Label { width: parent.width font.pixelSize: Theme.fontSizeExtraSmall text: Emoji.emojify(Functions.enhanceMessageText(rawMessage.content.game.text) || "", font.pixelSize) truncationMode: TruncationMode.Fade wrapMode: Text.Wrap textFormat: Text.StyledText onLinkActivated: { var chatCommand = Functions.handleLink(link); if(chatCommand) { tdLibWrapper.sendTextMessage(chatInformation.id, chatCommand); } } } Item { width: parent.width height: Theme.paddingLarge } Image { id: thumbnail source: thumbnailFile.isDownloadingCompleted ? thumbnailFile.path : "" fillMode: Image.PreserveAspectCrop asynchronous: true visible: opacity > 0 opacity: status === Image.Ready ? 1.0 : 0.0 Behavior on opacity { FadeAnimation {} } layer.enabled: messageContent.highlighted layer.effect: PressEffect { source: thumbnail } TDLibFile { id: thumbnailFile tdlib: tdLibWrapper autoLoad: true } Rectangle { width: Theme.iconSizeMedium height: width anchors { top: parent.top topMargin: Theme.paddingSmall left: parent.left leftMargin: Theme.paddingSmall } color: Theme.rgba(Theme.overlayBackgroundColor, 0.2) radius: Theme.paddingSmall Icon { id: icon source: "image://theme/icon-m-game-controller" asynchronous: true } } } Component.onCompleted: { if (rawMessage.content.game.photo) { // Check first which size fits best... var photo for (var i = 0; i < rawMessage.content.game.photo.sizes.length; i++) { photo = rawMessage.content.game.photo.sizes[i].photo if (rawMessage.content.game.photo.sizes[i].width >= gamePreviewItem.width) { break } } if (photo) { thumbnailFile.fileInformation = photo } } } } }