16 lines
642 B
QML
16 lines
642 B
QML
import QtQuick 2.0
|
|
import Sailfish.Silica 1.0
|
|
|
|
ShaderEffect {
|
|
property variant source
|
|
property color color: Theme.rgba(Theme.highlightBackgroundColor, Theme.highlightBackgroundOpacity)
|
|
fragmentShader: "
|
|
uniform sampler2D source;
|
|
uniform highp vec4 color;
|
|
uniform lowp float qt_Opacity;
|
|
varying highp vec2 qt_TexCoord0;
|
|
void main(void) {
|
|
highp vec4 pixelColor = texture2D(source, qt_TexCoord0);
|
|
gl_FragColor = vec4(mix(pixelColor.rgb/max(pixelColor.a, 0.00390625), color.rgb/max(color.a, 0.00390625), color.a) * pixelColor.a, pixelColor.a) * qt_Opacity;
|
|
}"
|
|
}
|