2020-08-26 11:46:43 +03:00
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/*
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2020-10-19 20:34:47 +03:00
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Copyright (C) 2020 Sebastian J. Wolf and other contributors
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2020-08-26 11:46:43 +03:00
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This file is part of Fernschreiber.
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Fernschreiber is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Fernschreiber is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Fernschreiber. If not, see <http://www.gnu.org/licenses/>.
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*/
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2020-10-31 22:49:03 +03:00
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import QtQuick 2.6
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2020-08-26 11:46:43 +03:00
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import Sailfish.Silica 1.0
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2020-11-09 04:32:26 +03:00
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import WerkWolf.Fernschreiber 1.0
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2020-08-26 11:46:43 +03:00
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Item {
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Reduce ChatPage.qml jit compile time
First of all: Take all measurements I mention with a grain of salt – all of them are rough and not necessarily measured more than a few times. All times were measured on an Xperia X run via SDK.
Visiting a chat page can take a long time, especially before the qml is cached by the engine.
When opening it for the first time after application launch, it sometimes takes >1000ms from onClicked (OverviewPage) to Component.OnCompleted (Chatpage).
Subsequent activations take roughly 470-480ms.
With these changes, I was able to reduce these times to ~450ms for the first, ~100ms for subsequent activations of the ChatPage on my test device.
Things changed:
- The components for displaying extra content to a message are (mostly) gone and replaced by a single Loader. This Loader does not use sourceComponent to trade the initial compilation boost for a neglegible bit of runtime penalty.
- Connections were consolidated
- I was surprised how costly the inclusion of the RemorseItem was (compiling ~75ms, initializing up to ~20ms for every delegate). So I traded a bit for a compromise. deleteMessageRemorseItem is now defined on the appWindow level, where it gets a bit mitigated by the animations at application start. Also, only one deletion at a time is now possible. We can easily revert this change, but I thought it worthwhile despite its drawbacks.
- profileThumbnailComponent is now defined directly as sourceComponent, removing the need for its id. Probably didn't do anything.
- InReplyToRow had width: parent.width, so I removed horizontalCenter. Also probably didn't change compilation time at all.
- Another compromise I was willing to take – your opinion may differ: The PickerPages took ages (~200ms) to just parse/compile inside those Components, so I replaced them with the "string notation" of pageStack.push. Drawback: The first time a picker gets activated, you'll see how slow it is. Subsequent activations aren't that bad – also for the other pickers.
2020-10-30 22:36:32 +03:00
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property ListItem messageListItem
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2020-11-17 20:18:22 +03:00
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property MessageOverlayFlickable overlayFlickable
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Reduce ChatPage.qml jit compile time
First of all: Take all measurements I mention with a grain of salt – all of them are rough and not necessarily measured more than a few times. All times were measured on an Xperia X run via SDK.
Visiting a chat page can take a long time, especially before the qml is cached by the engine.
When opening it for the first time after application launch, it sometimes takes >1000ms from onClicked (OverviewPage) to Component.OnCompleted (Chatpage).
Subsequent activations take roughly 470-480ms.
With these changes, I was able to reduce these times to ~450ms for the first, ~100ms for subsequent activations of the ChatPage on my test device.
Things changed:
- The components for displaying extra content to a message are (mostly) gone and replaced by a single Loader. This Loader does not use sourceComponent to trade the initial compilation boost for a neglegible bit of runtime penalty.
- Connections were consolidated
- I was surprised how costly the inclusion of the RemorseItem was (compiling ~75ms, initializing up to ~20ms for every delegate). So I traded a bit for a compromise. deleteMessageRemorseItem is now defined on the appWindow level, where it gets a bit mitigated by the animations at application start. Also, only one deletion at a time is now possible. We can easily revert this change, but I thought it worthwhile despite its drawbacks.
- profileThumbnailComponent is now defined directly as sourceComponent, removing the need for its id. Probably didn't do anything.
- InReplyToRow had width: parent.width, so I removed horizontalCenter. Also probably didn't change compilation time at all.
- Another compromise I was willing to take – your opinion may differ: The PickerPages took ages (~200ms) to just parse/compile inside those Components, so I replaced them with the "string notation" of pageStack.push. Drawback: The first time a picker gets activated, you'll see how slow it is. Subsequent activations aren't that bad – also for the other pickers.
2020-10-30 22:36:32 +03:00
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2020-11-17 20:18:22 +03:00
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readonly property var stickerData: messageListItem ? messageListItem.myMessage.content.sticker : overlayFlickable.overlayMessage.content.sticker;
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2020-11-11 04:10:34 +03:00
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readonly property bool animated: stickerData.is_animated && appSettings.animateStickers
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2020-11-09 04:32:26 +03:00
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readonly property bool stickerVisible: staticStickerLoader.item ? staticStickerLoader.item.visible :
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animatedStickerLoader.item ? animatedStickerLoader.item.visible : false
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2020-11-17 20:18:22 +03:00
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readonly property bool isOwnSticker : messageListItem ? messageListItem.isOwnMessage : overlayFlickable.isOwnMessage
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2020-11-11 15:33:20 +03:00
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property real aspectRatio: stickerData.width / stickerData.height
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2020-12-05 00:47:03 +03:00
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property bool highlighted
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2020-08-26 11:46:43 +03:00
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2020-11-09 04:32:26 +03:00
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implicitWidth: stickerData.width
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implicitHeight: stickerData.height
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2020-08-26 11:46:43 +03:00
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2020-12-05 00:47:03 +03:00
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layer.enabled: highlighted
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layer.effect: PressEffect { source: singleImage }
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2020-11-09 04:32:26 +03:00
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TDLibFile {
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id: file
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tdlib: tdLibWrapper
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fileInformation: stickerData.sticker
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autoLoad: true
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}
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Item {
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2020-11-11 15:33:20 +03:00
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width: Math.min( stickerData.width, parent.width )
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height: width * aspectRatio
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2020-11-09 04:32:26 +03:00
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// (centered in image mode, text-like in sticker mode)
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2020-11-17 20:18:22 +03:00
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x: appSettings.showStickersAsImages ? (parent.width - width) / 2 :
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isOwnSticker ? (parent.width - width) : 0
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2020-11-09 04:32:26 +03:00
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anchors.verticalCenter: parent.verticalCenter
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Loader {
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id: animatedStickerLoader
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anchors.fill: parent
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active: animated
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sourceComponent: Component {
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AnimatedImage {
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anchors.fill: parent
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source: file.path
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asynchronous: true
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paused: !Qt.application.active
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cache: false
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2020-08-26 11:46:43 +03:00
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}
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}
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}
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2020-11-09 04:32:26 +03:00
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Loader {
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id: staticStickerLoader
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anchors.fill: parent
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active: !animated
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sourceComponent: Component {
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Image {
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anchors.fill: parent
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source: file.path
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fillMode: Image.PreserveAspectFit
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autoTransform: true
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asynchronous: true
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visible: opacity > 0
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opacity: status === Image.Ready ? 1 : 0
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Behavior on opacity { FadeAnimation {} }
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2020-08-26 11:46:43 +03:00
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}
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}
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}
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2020-11-09 04:32:26 +03:00
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Loader {
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anchors.fill: parent
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sourceComponent: Component {
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BackgroundImage {}
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}
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2020-08-26 11:46:43 +03:00
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2020-11-09 04:32:26 +03:00
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active: opacity > 0
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opacity: !stickerVisible && !placeHolderDelayTimer.running ? 0.15 : 0
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Behavior on opacity { FadeAnimation {} }
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2020-08-26 11:46:43 +03:00
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}
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}
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2020-10-18 19:10:26 +03:00
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Timer {
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id: placeHolderDelayTimer
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interval: 1000
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running: true
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}
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2020-08-26 11:46:43 +03:00
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}
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