harbour-fernschreiber/qml/components/LocationPreview.qml

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/*
Copyright (C) 2020 Sebastian J. Wolf and other contributors
This file is part of Fernschreiber.
Fernschreiber is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Fernschreiber is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Fernschreiber. If not, see <http://www.gnu.org/licenses/>.
*/
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import QtQuick 2.6
import QtGraphicalEffects 1.0
import Sailfish.Silica 1.0
Item {
id: imagePreviewItem
Reduce ChatPage.qml jit compile time First of all: Take all measurements I mention with a grain of salt – all of them are rough and not necessarily measured more than a few times. All times were measured on an Xperia X run via SDK. Visiting a chat page can take a long time, especially before the qml is cached by the engine. When opening it for the first time after application launch, it sometimes takes >1000ms from onClicked (OverviewPage) to Component.OnCompleted (Chatpage). Subsequent activations take roughly 470-480ms. With these changes, I was able to reduce these times to ~450ms for the first, ~100ms for subsequent activations of the ChatPage on my test device. Things changed: - The components for displaying extra content to a message are (mostly) gone and replaced by a single Loader. This Loader does not use sourceComponent to trade the initial compilation boost for a neglegible bit of runtime penalty. - Connections were consolidated - I was surprised how costly the inclusion of the RemorseItem was (compiling ~75ms, initializing up to ~20ms for every delegate). So I traded a bit for a compromise. deleteMessageRemorseItem is now defined on the appWindow level, where it gets a bit mitigated by the animations at application start. Also, only one deletion at a time is now possible. We can easily revert this change, but I thought it worthwhile despite its drawbacks. - profileThumbnailComponent is now defined directly as sourceComponent, removing the need for its id. Probably didn't do anything. - InReplyToRow had width: parent.width, so I removed horizontalCenter. Also probably didn't change compilation time at all. - Another compromise I was willing to take – your opinion may differ: The PickerPages took ages (~200ms) to just parse/compile inside those Components, so I replaced them with the "string notation" of pageStack.push. Drawback: The first time a picker gets activated, you'll see how slow it is. Subsequent activations aren't that bad – also for the other pickers.
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property ListItem messageListItem
property var rawMessage: messageListItem.myMessage
Reduce ChatPage.qml jit compile time First of all: Take all measurements I mention with a grain of salt – all of them are rough and not necessarily measured more than a few times. All times were measured on an Xperia X run via SDK. Visiting a chat page can take a long time, especially before the qml is cached by the engine. When opening it for the first time after application launch, it sometimes takes >1000ms from onClicked (OverviewPage) to Component.OnCompleted (Chatpage). Subsequent activations take roughly 470-480ms. With these changes, I was able to reduce these times to ~450ms for the first, ~100ms for subsequent activations of the ChatPage on my test device. Things changed: - The components for displaying extra content to a message are (mostly) gone and replaced by a single Loader. This Loader does not use sourceComponent to trade the initial compilation boost for a neglegible bit of runtime penalty. - Connections were consolidated - I was surprised how costly the inclusion of the RemorseItem was (compiling ~75ms, initializing up to ~20ms for every delegate). So I traded a bit for a compromise. deleteMessageRemorseItem is now defined on the appWindow level, where it gets a bit mitigated by the animations at application start. Also, only one deletion at a time is now possible. We can easily revert this change, but I thought it worthwhile despite its drawbacks. - profileThumbnailComponent is now defined directly as sourceComponent, removing the need for its id. Probably didn't do anything. - InReplyToRow had width: parent.width, so I removed horizontalCenter. Also probably didn't change compilation time at all. - Another compromise I was willing to take – your opinion may differ: The PickerPages took ages (~200ms) to just parse/compile inside those Components, so I replaced them with the "string notation" of pageStack.push. Drawback: The first time a picker gets activated, you'll see how slow it is. Subsequent activations aren't that bad – also for the other pickers.
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property var locationData : ( rawMessage.content['@type'] === "messageLocation" ) ? rawMessage.content.location : ( ( rawMessage.content['@type'] === "messageVenue" ) ? rawMessage.content.venue.location : "" )
Reduce ChatPage.qml jit compile time First of all: Take all measurements I mention with a grain of salt – all of them are rough and not necessarily measured more than a few times. All times were measured on an Xperia X run via SDK. Visiting a chat page can take a long time, especially before the qml is cached by the engine. When opening it for the first time after application launch, it sometimes takes >1000ms from onClicked (OverviewPage) to Component.OnCompleted (Chatpage). Subsequent activations take roughly 470-480ms. With these changes, I was able to reduce these times to ~450ms for the first, ~100ms for subsequent activations of the ChatPage on my test device. Things changed: - The components for displaying extra content to a message are (mostly) gone and replaced by a single Loader. This Loader does not use sourceComponent to trade the initial compilation boost for a neglegible bit of runtime penalty. - Connections were consolidated - I was surprised how costly the inclusion of the RemorseItem was (compiling ~75ms, initializing up to ~20ms for every delegate). So I traded a bit for a compromise. deleteMessageRemorseItem is now defined on the appWindow level, where it gets a bit mitigated by the animations at application start. Also, only one deletion at a time is now possible. We can easily revert this change, but I thought it worthwhile despite its drawbacks. - profileThumbnailComponent is now defined directly as sourceComponent, removing the need for its id. Probably didn't do anything. - InReplyToRow had width: parent.width, so I removed horizontalCenter. Also probably didn't change compilation time at all. - Another compromise I was willing to take – your opinion may differ: The PickerPages took ages (~200ms) to just parse/compile inside those Components, so I replaced them with the "string notation" of pageStack.push. Drawback: The first time a picker gets activated, you'll see how slow it is. Subsequent activations aren't that bad – also for the other pickers.
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property string chatId: messageListItem.page.chatInformation.id
property var pictureFileInformation;
Reduce ChatPage.qml jit compile time First of all: Take all measurements I mention with a grain of salt – all of them are rough and not necessarily measured more than a few times. All times were measured on an Xperia X run via SDK. Visiting a chat page can take a long time, especially before the qml is cached by the engine. When opening it for the first time after application launch, it sometimes takes >1000ms from onClicked (OverviewPage) to Component.OnCompleted (Chatpage). Subsequent activations take roughly 470-480ms. With these changes, I was able to reduce these times to ~450ms for the first, ~100ms for subsequent activations of the ChatPage on my test device. Things changed: - The components for displaying extra content to a message are (mostly) gone and replaced by a single Loader. This Loader does not use sourceComponent to trade the initial compilation boost for a neglegible bit of runtime penalty. - Connections were consolidated - I was surprised how costly the inclusion of the RemorseItem was (compiling ~75ms, initializing up to ~20ms for every delegate). So I traded a bit for a compromise. deleteMessageRemorseItem is now defined on the appWindow level, where it gets a bit mitigated by the animations at application start. Also, only one deletion at a time is now possible. We can easily revert this change, but I thought it worthwhile despite its drawbacks. - profileThumbnailComponent is now defined directly as sourceComponent, removing the need for its id. Probably didn't do anything. - InReplyToRow had width: parent.width, so I removed horizontalCenter. Also probably didn't change compilation time at all. - Another compromise I was willing to take – your opinion may differ: The PickerPages took ages (~200ms) to just parse/compile inside those Components, so I replaced them with the "string notation" of pageStack.push. Drawback: The first time a picker gets activated, you'll see how slow it is. Subsequent activations aren't that bad – also for the other pickers.
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width: parent.width
height: width / 2
Component.onCompleted: {
updatePicture();
}
function updatePicture() {
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imagePreviewItem.pictureFileInformation = null;
if (locationData) {
tdLibWrapper.getMapThumbnailFile(chatId, locationData.latitude, locationData.longitude, Math.round(imagePreviewItem.width), Math.round(imagePreviewItem.height));
}
}
Connections {
target: tdLibWrapper
onFileUpdated: {
// we do not have a way of knowing if this is the correct file, so we have to guess the first new one should be right.
if(!imagePreviewItem.pictureFileInformation) {
imagePreviewItem.pictureFileInformation = fileInformation;
tdLibWrapper.downloadFile(imagePreviewItem.pictureFileInformation.id);
} else if(imagePreviewItem.pictureFileInformation && fileInformation.id === imagePreviewItem.pictureFileInformation.id) {
imagePreviewItem.pictureFileInformation = fileInformation;
singleImage.source = fileInformation.local.path;
}
}
}
AppNotification {
id: imageNotification
}
Image {
id: singleImage
width: parent.width - Theme.paddingSmall
height: parent.height - Theme.paddingSmall
anchors.centerIn: parent
fillMode: Image.PreserveAspectCrop
autoTransform: true
asynchronous: true
visible: status === Image.Ready
opacity: status === Image.Ready ? 1 : 0
Behavior on opacity { NumberAnimation {} }
Item {
anchors.centerIn: parent
width: markerImage.width
height: markerImage.height * 1.75 // 0.875 (vertical pin point) * 2
Image {
id: markerImage
source: 'image://theme/icon-m-location'
}
DropShadow {
anchors.fill: markerImage
horizontalOffset: 3
verticalOffset: 3
radius: 8.0
samples: 17
color: Theme.colorScheme ? Theme.lightPrimaryColor : Theme.darkPrimaryColor
source: markerImage
}
}
MouseArea {
anchors.fill: parent
onClicked: {
if(!processLauncher.launchProgram('harbour-pure-maps', ["geo:"+locationData.latitude+","+locationData.longitude])) {
imageNotification.show(qsTr("Install Pure Maps to inspect this location."));
}
}
Rectangle {
anchors.fill: parent
color: Theme.rgba(Theme.highlightBackgroundColor, Theme.highlightBackgroundOpacity)
opacity: parent.pressed ? 1.0 : 0.0
}
}
}
BackgroundImage {
visible: singleImage.status !== Image.Ready
}
}