Fix chat ordering and optimize chat data storage
This commit is contained in:
parent
3c0d046b3f
commit
f10d8a4045
3 changed files with 183 additions and 162 deletions
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@ -63,7 +63,6 @@ Page {
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repeat: false
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repeat: false
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onTriggered: {
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onTriggered: {
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overviewPage.chatListCreated = true;
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overviewPage.chatListCreated = true;
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chatListModel.enableDeltaUpdates();
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}
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}
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}
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}
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@ -21,22 +21,76 @@
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#include <QListIterator>
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#include <QListIterator>
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#include <QDebug>
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#include <QDebug>
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#define LOG(x) qDebug() << "[ChatListModel]" << x
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namespace {
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const QString ID("id");
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const QString ORDER("order");
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const QString CHAT_ID("chat_id");
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const QString LAST_MESSAGE("last_message");
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const QString UNREAD_COUNT("unread_count");
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const QString NOTIFICATION_SETTINGS("notification_settings");
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const QString LAST_READ_INBOX_MESSAGE_ID("last_read_inbox_message_id");
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const QString LAST_READ_OUTBOX_MESSAGE_ID("last_read_outbox_message_id");
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}
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class ChatListModel::ChatData
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{
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public:
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ChatData(const QVariantMap &data);
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int compareTo(const ChatData *chat) const;
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bool setOrder(const QString &order);
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public:
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QVariantMap chatData;
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QString chatId;
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qlonglong order;
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};
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ChatListModel::ChatData::ChatData(const QVariantMap &data) :
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chatData(data),
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chatId(data.value(ID).toString()),
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order(data.value(ORDER).toLongLong())
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{
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}
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int ChatListModel::ChatData::compareTo(const ChatData *other) const
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{
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if (order == other->order) {
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return chatId.compare(other->chatId);
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} else {
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// This puts most recent ones to the top of the list
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return (order < other->order) ? 1 : -1;
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}
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}
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bool ChatListModel::ChatData::setOrder(const QString &newOrder)
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{
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if (!newOrder.isEmpty()) {
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chatData.insert(ORDER, newOrder);
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order = newOrder.toLongLong();
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return true;
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}
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return false;
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}
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ChatListModel::ChatListModel(TDLibWrapper *tdLibWrapper)
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ChatListModel::ChatListModel(TDLibWrapper *tdLibWrapper)
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{
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{
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this->tdLibWrapper = tdLibWrapper;
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tdLibWrapper = tdLibWrapper;
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this->deltaUpdates = false;
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connect(tdLibWrapper, SIGNAL(newChatDiscovered(QString,QVariantMap)), this, SLOT(handleChatDiscovered(QString,QVariantMap)));
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connect(this->tdLibWrapper, SIGNAL(newChatDiscovered(QString, QVariantMap)), this, SLOT(handleChatDiscovered(QString, QVariantMap)));
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connect(tdLibWrapper, SIGNAL(chatLastMessageUpdated(QString,QString,QVariantMap)), this, SLOT(handleChatLastMessageUpdated(QString,QString,QVariantMap)));
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connect(this->tdLibWrapper, SIGNAL(chatLastMessageUpdated(QString, QString, QVariantMap)), this, SLOT(handleChatLastMessageUpdated(QString, QString, QVariantMap)));
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connect(tdLibWrapper, SIGNAL(chatOrderUpdated(QString,QString)), this, SLOT(handleChatOrderUpdated(QString,QString)));
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connect(this->tdLibWrapper, SIGNAL(chatOrderUpdated(QString, QString)), this, SLOT(handleChatOrderUpdated(QString, QString)));
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connect(tdLibWrapper, SIGNAL(chatReadInboxUpdated(QString,QString,int)), this, SLOT(handleChatReadInboxUpdated(QString,QString,int)));
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connect(this->tdLibWrapper, SIGNAL(chatReadInboxUpdated(QString, QString, int)), this, SLOT(handleChatReadInboxUpdated(QString, QString, int)));
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connect(tdLibWrapper, SIGNAL(chatReadOutboxUpdated(QString,QString)), this, SLOT(handleChatReadOutboxUpdated(QString,QString)));
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connect(this->tdLibWrapper, SIGNAL(chatReadOutboxUpdated(QString, QString)), this, SLOT(handleChatReadOutboxUpdated(QString, QString)));
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connect(tdLibWrapper, SIGNAL(messageSendSucceeded(QString,QString,QVariantMap)), this, SLOT(handleMessageSendSucceeded(QString,QString,QVariantMap)));
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connect(this->tdLibWrapper, SIGNAL(messageSendSucceeded(QString, QString, QVariantMap)), this, SLOT(handleMessageSendSucceeded(QString, QString, QVariantMap)));
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connect(tdLibWrapper, SIGNAL(chatNotificationSettingsUpdated(QString,QVariantMap)), this, SLOT(handleChatNotificationSettingsUpdated(QString,QVariantMap)));
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connect(this->tdLibWrapper, SIGNAL(chatNotificationSettingsUpdated(QString, QVariantMap)), this, SLOT(handleChatNotificationSettingsUpdated(QString, QVariantMap)));
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}
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}
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ChatListModel::~ChatListModel()
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ChatListModel::~ChatListModel()
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{
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{
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qDebug() << "[ChatListModel] Destroying myself...";
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LOG("Destroying myself...");
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qDeleteAll(chatList);
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}
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}
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int ChatListModel::rowCount(const QModelIndex &) const
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int ChatListModel::rowCount(const QModelIndex &) const
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@ -46,185 +100,156 @@ int ChatListModel::rowCount(const QModelIndex &) const
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QVariant ChatListModel::data(const QModelIndex &index, int role) const
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QVariant ChatListModel::data(const QModelIndex &index, int role) const
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{
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{
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if(index.isValid() && role == Qt::DisplayRole) {
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const int row = index.row();
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return QVariant(chatList.value(index.row()));
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if (row >= 0 && row < chatList.size() && role == Qt::DisplayRole) {
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return chatList.at(row)->chatData;
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}
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}
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return QVariant();
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return QVariant();
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}
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}
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bool ChatListModel::insertRows(int row, int count, const QModelIndex &parent)
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{
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qDebug() << "[ChatListModel] Inserting at " << row << ", row count: " << count;
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beginInsertRows(parent, rowCount(QModelIndex()), rowCount(QModelIndex()) + count - 1);
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this->chatList.append(this->chatToBeAdded);
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this->chatIndexMap.insert(this->chatToBeAdded.value("id").toString(), row);
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endInsertRows();
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return true;
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}
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void ChatListModel::enableDeltaUpdates()
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{
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qDebug() << "[ChatListModel] Enabling delta updates and enforcing UI redraw...";
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layoutChanged();
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this->deltaUpdates = true;
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}
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void ChatListModel::redrawModel()
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void ChatListModel::redrawModel()
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{
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{
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qDebug() << "[ChatListModel] Enforcing UI redraw...";
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LOG("Enforcing UI redraw...");
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layoutChanged();
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layoutChanged();
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}
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}
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bool compareChats(const QVariant &chat1, const QVariant &chat2)
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int ChatListModel::updateChatOrder(int chatIndex)
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{
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{
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QVariantMap chatMap1 = chat1.toMap();
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ChatData* chat = chatList.at(chatIndex);
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QVariantMap chatMap2 = chat2.toMap();
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// Order comes first...
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const int n = chatList.size();
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if (chatMap1.value("order").toLongLong() > chatMap2.value("order").toLongLong()) {
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int newIndex = chatIndex;
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return true;
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while (newIndex > 0 && chat->compareTo(chatList.at(newIndex-1)) < 0) {
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newIndex--;
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}
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}
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// ID comes next...
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if (newIndex == chatIndex) {
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if (chatMap1.value("order").toLongLong() == chatMap2.value("order").toLongLong() && chatMap1.value("id").toLongLong() > chatMap2.value("id").toLongLong()) {
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while (newIndex < n-1 && chat->compareTo(chatList.at(newIndex+1)) > 0) {
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return true;
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newIndex++;
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}
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}
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if (newIndex != chatIndex) {
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LOG("Moving chat" << chat->chatId << "from position" << chatIndex << "to" << newIndex);
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beginMoveRows(QModelIndex(), chatIndex, chatIndex, QModelIndex(), (newIndex < chatIndex) ? newIndex : (newIndex+1));
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chatList.move(chatIndex, newIndex);
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chatIndexMap.insert(chat->chatId, newIndex);
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// Update damaged part of the map
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const int last = qMax(chatIndex, newIndex);
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if (newIndex < chatIndex) {
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// First index is already correct
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for (int i = newIndex + 1; i <= last; i++) {
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chatIndexMap.insert(chatList.at(i)->chatId, i);
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}
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} else {
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// Last index is already correct
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for (int i = chatIndex; i < last; i++) {
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chatIndexMap.insert(chatList.at(i)->chatId, i);
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}
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}
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endMoveRows();
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} else {
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} else {
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return false;
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LOG("Chat" << chat->chatId << "stays at position" << chatIndex);
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}
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}
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return newIndex;
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}
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}
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void ChatListModel::handleChatDiscovered(const QString &chatId, const QVariantMap &chatInformation)
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void ChatListModel::handleChatDiscovered(const QString &chatId, const QVariantMap &chatToBeAdded)
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{
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{
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this->chatListMutex.lock();
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ChatData* chat = new ChatData(chatToBeAdded);
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qDebug() << "[ChatListModel] Adding new chat " << chatId;
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const int n = chatList.size();
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this->chatToBeAdded = chatInformation;
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int chatIndex;
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insertRows(rowCount(QModelIndex()), 1);
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for (chatIndex = 0; chatIndex < n && chat->compareTo(chatList.at(chatIndex)) >= 0; chatIndex++);
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this->chatListMutex.unlock();
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LOG("Adding new chat" << chatId << "at" << chatIndex);
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beginInsertRows(QModelIndex(), chatIndex, chatIndex);
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chatList.insert(chatIndex, chat);
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chatIndexMap.insert(chat->chatId, chatIndex);
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// Update damaged part of the map
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for (int i = chatIndex + 1; i <= n; i++) {
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chatIndexMap.insert(chatList.at(i)->chatId, i);
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}
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endInsertRows();
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}
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}
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void ChatListModel::handleChatLastMessageUpdated(const QString &chatId, const QString &order, const QVariantMap &lastMessage)
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void ChatListModel::handleChatLastMessageUpdated(const QString &chatId, const QString &order, const QVariantMap &lastMessage)
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{
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{
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this->chatListMutex.lock();
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if (chatIndexMap.contains(chatId)) {
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int chatIndex = this->chatIndexMap.value(chatId).toInt();
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int chatIndex = chatIndexMap.value(chatId);
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qDebug() << "[ChatListModel] Updating last message for chat " << chatId << " at index " << chatIndex;
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LOG("Updating last message for chat" << chatId <<" at index" << chatIndex << "new order" << order);
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QVariantMap currentChat = this->chatList.value(chatIndex).toMap();
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ChatData* chat = chatList.at(chatIndex);
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currentChat.insert("last_message", lastMessage);
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chat->chatData.insert(LAST_MESSAGE, lastMessage);
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currentChat.insert("order", order);
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if (chat->setOrder(order)) {
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this->chatList.replace(chatIndex, currentChat);
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chatIndex = updateChatOrder(chatIndex);
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emit dataChanged(this->index(chatIndex), this->index(chatIndex));
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}
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const QModelIndex modelIndex(index(chatIndex));
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this->updateChatOrder(chatIndex, currentChat);
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emit dataChanged(modelIndex, modelIndex);
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emit chatChanged(chatId);
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emit chatChanged(chatId);
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}
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this->chatListMutex.unlock();
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}
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}
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void ChatListModel::handleChatOrderUpdated(const QString &chatId, const QString &order)
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void ChatListModel::handleChatOrderUpdated(const QString &chatId, const QString &order)
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{
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{
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this->chatListMutex.lock();
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if (chatIndexMap.contains(chatId)) {
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qDebug() << "[ChatListModel] Updating chat order because of " << chatId << " new order " << order;
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LOG("Updating chat order of" << chatId << "to" << order);
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int chatIndex = this->chatIndexMap.value(chatId).toInt();
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int chatIndex = chatIndexMap.value(chatId);
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QVariantMap currentChat = this->chatList.at(chatIndex).toMap();
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if (chatList.at(chatIndex)->setOrder(order)) {
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currentChat.insert("order", order);
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chatIndex = updateChatOrder(chatIndex);
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this->chatList.replace(chatIndex, currentChat);
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}
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emit dataChanged(this->index(chatIndex), this->index(chatIndex));
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const QModelIndex modelIndex(index(chatIndex));
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emit dataChanged(modelIndex, modelIndex);
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this->updateChatOrder(chatIndex, currentChat);
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emit chatChanged(chatId);
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emit chatChanged(chatId);
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}
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this->chatListMutex.unlock();
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}
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}
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void ChatListModel::handleChatReadInboxUpdated(const QString &chatId, const QString &lastReadInboxMessageId, const int &unreadCount)
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void ChatListModel::handleChatReadInboxUpdated(const QString &chatId, const QString &lastReadInboxMessageId, const int &unreadCount)
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{
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{
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this->chatListMutex.lock();
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if (chatIndexMap.contains(chatId)) {
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qDebug() << "[ChatListModel] Updating chat unread count for " << chatId << " unread messages " << unreadCount << ", last read message ID: " << lastReadInboxMessageId;
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LOG("Updating chat unread count for" << chatId << "unread messages" << unreadCount << ", last read message ID: " << lastReadInboxMessageId);
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int chatIndex = this->chatIndexMap.value(chatId).toInt();
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const int chatIndex = chatIndexMap.value(chatId);
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QVariantMap currentChat = this->chatList.at(chatIndex).toMap();
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ChatData* chat = chatList.at(chatIndex);
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currentChat.insert("unread_count", unreadCount);
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chat->chatData.insert(UNREAD_COUNT, unreadCount);
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currentChat.insert("last_read_inbox_message_id", lastReadInboxMessageId);
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chat->chatData.insert(LAST_READ_INBOX_MESSAGE_ID, lastReadInboxMessageId);
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this->chatList.replace(chatIndex, currentChat);
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const QModelIndex modelIndex(index(chatIndex));
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emit dataChanged(this->index(chatIndex), this->index(chatIndex));
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emit dataChanged(modelIndex, modelIndex);
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emit chatChanged(chatId);
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emit chatChanged(chatId);
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this->chatListMutex.unlock();
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}
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}
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}
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void ChatListModel::handleChatReadOutboxUpdated(const QString &chatId, const QString &lastReadOutboxMessageId)
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void ChatListModel::handleChatReadOutboxUpdated(const QString &chatId, const QString &lastReadOutboxMessageId)
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{
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{
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this->chatListMutex.lock();
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if (chatIndexMap.contains(chatId)) {
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qDebug() << "[ChatListModel] Updating last read message for " << chatId << " last ID " << lastReadOutboxMessageId;
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LOG("Updating last read message for" << chatId << "last ID" << lastReadOutboxMessageId);
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int chatIndex = this->chatIndexMap.value(chatId).toInt();
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const int chatIndex = chatIndexMap.value(chatId);
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QVariantMap currentChat = this->chatList.at(chatIndex).toMap();
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ChatData* chat = chatList.at(chatIndex);
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currentChat.insert("last_read_outbox_message_id", lastReadOutboxMessageId);
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chat->chatData.insert(LAST_READ_OUTBOX_MESSAGE_ID, lastReadOutboxMessageId);
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this->chatList.replace(chatIndex, currentChat);
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const QModelIndex modelIndex(index(chatIndex));
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emit dataChanged(this->index(chatIndex), this->index(chatIndex));
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emit dataChanged(modelIndex, modelIndex);
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emit chatChanged(chatId);
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emit chatChanged(chatId);
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this->chatListMutex.unlock();
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}
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}
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}
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void ChatListModel::handleMessageSendSucceeded(const QString &messageId, const QString &oldMessageId, const QVariantMap &message)
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void ChatListModel::handleMessageSendSucceeded(const QString &messageId, const QString &oldMessageId, const QVariantMap &message)
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{
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{
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this->chatListMutex.lock();
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const QString chatId(message.value(CHAT_ID).toString());
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QString chatId = message.value("chat_id").toString();
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if (chatIndexMap.contains(chatId)) {
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int chatIndex = this->chatIndexMap.value(chatId).toInt();
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const int chatIndex = chatIndexMap.value(chatId);
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qDebug() << "[ChatListModel] Updating last message for chat " << chatId << " at index " << chatIndex << ", as message was sent, old ID: " << oldMessageId << ", new ID: " << messageId;
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LOG("Updating last message for chat" << chatId << "at index" << chatIndex << ", as message was sent, old ID:" << oldMessageId << ", new ID:" << messageId);
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QVariantMap currentChat = this->chatList.value(chatIndex).toMap();
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ChatData* chat = chatList.at(chatIndex);
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currentChat.insert("last_message", message);
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chat->chatData.insert(LAST_MESSAGE, message);
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this->chatList.replace(chatIndex, currentChat);
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const QModelIndex modelIndex(index(chatIndex));
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emit dataChanged(this->index(chatIndex), this->index(chatIndex));
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emit dataChanged(modelIndex, modelIndex);
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emit chatChanged(chatId);
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emit chatChanged(chatId);
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}
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this->chatListMutex.unlock();
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}
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}
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void ChatListModel::handleChatNotificationSettingsUpdated(const QString &chatId, const QVariantMap &chatNotificationSettings)
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void ChatListModel::handleChatNotificationSettingsUpdated(const QString &chatId, const QVariantMap &chatNotificationSettings)
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{
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{
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this->chatListMutex.lock();
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if (chatIndexMap.contains(chatId)) {
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int chatIndex = this->chatIndexMap.value(chatId).toInt();
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const int chatIndex = chatIndexMap.value(chatId);
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qDebug() << "[ChatListModel] Updating notification settings for chat " << chatId << " at index " << chatIndex;
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LOG("Updating notification settings for chat" << chatId << "at index" << chatIndex);
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QVariantMap currentChat = this->chatList.value(chatIndex).toMap();
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ChatData* chat = chatList.at(chatIndex);
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currentChat.insert("notification_settings", chatNotificationSettings);
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chat->chatData.insert(NOTIFICATION_SETTINGS, chatNotificationSettings);
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this->chatList.replace(chatIndex, currentChat);
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const QModelIndex modelIndex(index(chatIndex));
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emit dataChanged(this->index(chatIndex), this->index(chatIndex));
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emit dataChanged(modelIndex, modelIndex);
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emit chatChanged(chatId);
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emit chatChanged(chatId);
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this->chatListMutex.unlock();
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}
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void ChatListModel::updateChatOrder(const int ¤tChatIndex, const QVariantMap &updatedChat)
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{
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// Finding the new position manually as information is needed by beginMoveRows()
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// This seems to be the most convenient way of persisting the list position while changing the items
|
|
||||||
// Other alternative layoutChanged() after sorting resets the index position - there we would need to calculate the new position as well
|
|
||||||
// If somebody has a better solution - go for it ;)
|
|
||||||
int newChatIndex = 0;
|
|
||||||
QVariantMap previousChat;
|
|
||||||
for (int i = 0; i < this->chatList.length(); i++) {
|
|
||||||
QVariantMap otherChat = this->chatList.at(i).toMap();
|
|
||||||
if (compareChats(updatedChat, otherChat)) {
|
|
||||||
if (previousChat.value("id") == updatedChat.value("id")) {
|
|
||||||
newChatIndex = currentChatIndex;
|
|
||||||
} else {
|
|
||||||
newChatIndex = i;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
previousChat = otherChat;
|
|
||||||
}
|
|
||||||
if (newChatIndex != currentChatIndex) {
|
|
||||||
// The updated chat now needs to go to the position of the other chat
|
|
||||||
qDebug() << "[ChatListModel] Chat " << updatedChat.value("id").toString() << " will be moved from position " << currentChatIndex << " to " << newChatIndex;
|
|
||||||
if (deltaUpdates) {
|
|
||||||
beginMoveRows(QModelIndex(), currentChatIndex, currentChatIndex, QModelIndex(), (( newChatIndex < currentChatIndex ) ? newChatIndex : ( newChatIndex + 1 )));
|
|
||||||
}
|
|
||||||
std::sort(this->chatList.begin(), this->chatList.end(), compareChats);
|
|
||||||
this->chatIndexMap.clear();
|
|
||||||
for (int i = 0; i < this->chatList.length(); i++) {
|
|
||||||
this->chatIndexMap.insert(this->chatList.at(i).toMap().value("id").toString(), i);
|
|
||||||
}
|
|
||||||
if (deltaUpdates) {
|
|
||||||
endMoveRows();
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -34,15 +34,13 @@ public:
|
||||||
|
|
||||||
virtual int rowCount(const QModelIndex&) const override;
|
virtual int rowCount(const QModelIndex&) const override;
|
||||||
virtual QVariant data(const QModelIndex &index, int role) const override;
|
virtual QVariant data(const QModelIndex &index, int role) const override;
|
||||||
virtual bool insertRows(int row, int count, const QModelIndex &parent = QModelIndex()) override;
|
|
||||||
|
|
||||||
Q_INVOKABLE void enableDeltaUpdates();
|
|
||||||
Q_INVOKABLE void redrawModel();
|
Q_INVOKABLE void redrawModel();
|
||||||
|
|
||||||
signals:
|
signals:
|
||||||
void chatChanged(const QString &chatId);
|
void chatChanged(const QString &chatId);
|
||||||
|
|
||||||
public slots:
|
private slots:
|
||||||
void handleChatDiscovered(const QString &chatId, const QVariantMap &chatInformation);
|
void handleChatDiscovered(const QString &chatId, const QVariantMap &chatInformation);
|
||||||
void handleChatLastMessageUpdated(const QString &chatId, const QString &order, const QVariantMap &lastMessage);
|
void handleChatLastMessageUpdated(const QString &chatId, const QString &order, const QVariantMap &lastMessage);
|
||||||
void handleChatOrderUpdated(const QString &chatId, const QString &order);
|
void handleChatOrderUpdated(const QString &chatId, const QString &order);
|
||||||
|
@ -52,15 +50,14 @@ public slots:
|
||||||
void handleChatNotificationSettingsUpdated(const QString &chatId, const QVariantMap &chatNotificationSettings);
|
void handleChatNotificationSettingsUpdated(const QString &chatId, const QVariantMap &chatNotificationSettings);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
int updateChatOrder(int chatIndex);
|
||||||
|
|
||||||
|
private:
|
||||||
|
class ChatData;
|
||||||
|
|
||||||
TDLibWrapper *tdLibWrapper;
|
TDLibWrapper *tdLibWrapper;
|
||||||
QVariantList chatList;
|
QList<ChatData*> chatList;
|
||||||
QVariantMap chatToBeAdded;
|
QHash<QString,int> chatIndexMap;
|
||||||
QVariantMap chatIndexMap;
|
|
||||||
QMutex chatListMutex;
|
|
||||||
bool deltaUpdates;
|
|
||||||
|
|
||||||
void updateChatOrder(const int ¤tChatIndex, const QVariantMap &updatedChat);
|
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif // CHATLISTMODEL_H
|
#endif // CHATLISTMODEL_H
|
||||||
|
|
Loading…
Reference in a new issue