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/* Copyright 2019 Frank Adams
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
// This software implements an Apple iBook clamshell Keyboard Controller and PS/2 Touchpad Controller
// using a Teensy 3.2 on a daughterboard with a two row forty pin female vertical socket with a 1.27mm pitch.
// The touchpad replaces the original serial touchpad of the iBook with one from a Dell Inspiron 2500 PP02L Laptop.
// The touchpad part number is TM41PDD233. This routine uses the Teensyduino "Micro-Manager Method" to send Normal and Modifier
// keys over USB. Multi-media keys are sent with keyboard press and release functions.
// Description of Teensyduino keyboard functions is at www.pjrc.com/teensy/td_keyboard.html
// The PS/2 code has a watchdog timer so the code doesn't hang if the Teensy is interrupted by USB traffic.
//
// In the Arduino IDE, select Tools, Teensy 3.2. Also under Tools, select Keyboard+Mouse+Joystick
//
// Revision History
// Rev 1.0 - Sept 21, 2021 - Original Release
//
//
#define MODIFIERKEY_FN 0x8f // give Fn key a HID code
#define CAPS_LED 21 // Caps lock LED on keyboard shows bit 1 in keyboard_led variable
#define SCRL_LED 20 // Scroll lock LED on keyboard shows bit 2 in keyboard_leds variable
#define NUM_LED 19 // Num lock LED on keyboard shows bit 0 in keyboard_leds variable
#define HEARTBEAT_LED 13 // LED on Teensy blinks to show its alive
//
#define TP_DATA 17 // Touchpad ps/2 data connected to Teensy I/O pin 14
#define TP_CLK 18 // Touchpad ps/2 clock connected to Teensy I/O pin 23
//
//
const byte rows_max = 15; // sets the number of rows in the matrix
const byte cols_max = 11; // sets the number of columns in the matrix
//
// Load the normal key matrix with the Teensyduino key names described at www.pjrc.com/teensy/td_keyboard.html
// A zero indicates no normal key at that location.
//
int normal[rows_max][cols_max] = {
{0,0,0,0,0,0,0,0,0,0,0},
{KEY_9,KEY_8,KEY_1,KEY_0,KEY_7,KEY_6,KEY_5,0,KEY_4,KEY_3,KEY_2},
{KEY_O,KEY_I,KEY_Q,KEY_P,KEY_U,KEY_Y,KEY_T,0,KEY_R,KEY_E,KEY_W},
{KEY_L,KEY_K,KEY_A,KEY_SEMICOLON,KEY_J,KEY_H,KEY_G,0,KEY_F,KEY_D,KEY_S},
{KEY_PERIOD,KEY_COMMA,KEY_Z,KEY_SLASH,KEY_M,KEY_N,KEY_B,0,KEY_V,KEY_C,KEY_X},
{0,0,0,0,0,0,0,0,0,0,0},
{KEY_DOWN,KEY_LEFT,KEY_BACKSPACE,KEY_RIGHT_BRACE,0,KEY_SPACE,KEY_QUOTE,0,0,0,KEY_TAB},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{KEY_UP,KEY_RIGHT,KEY_F12,KEY_EQUAL,0,0,KEY_LEFT_BRACE,0,KEY_CAPS_LOCK,0,KEY_TILDE},
{KEY_F9,KEY_F8,KEY_F1,KEY_F10,KEY_F7,KEY_F6,KEY_F5,0,KEY_F4,KEY_F3,KEY_F2},
{KEY_BACKSLASH,0,KEY_F11,KEY_ENTER,0,0,KEY_MINUS,0,0,0,KEY_ESC},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0}
};
// Load the modifier key matrix with key names at the correct row-column location.
// A zero indicates no modifier key at that location.
int modifier[rows_max][cols_max] = {
{0,0,0,0,0,0,0,MODIFIERKEY_RIGHT_SHIFT,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,MODIFIERKEY_RIGHT_ALT,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,MODIFIERKEY_LEFT_SHIFT,0,0,0},
{0,0,0,0,0,0,0,MODIFIERKEY_LEFT_CTRL,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,MODIFIERKEY_GUI,0,0,0},
{0,0,0,0,0,0,0,MODIFIERKEY_LEFT_ALT,0,0,0},
{0,0,0,0,0,0,0,MODIFIERKEY_FN,0,0,0}
};
// Load the media key matrix with Fn key names at the correct row-column location.
// Notice the volume controls need the Fn key pressed.
// A zero indicates no media key at that location.
int media[rows_max][cols_max] = {
{0,0,0,0,0,0,0,0,0,0,0},
{KEYPAD_9,KEYPAD_8,0,KEYPAD_SLASH,KEYPAD_7,0,0,0,0,0,0},
{KEYPAD_6,KEYPAD_5,0,KEYPAD_ASTERIX,KEYPAD_4,0,0,0,0,0,0},
{KEYPAD_3,KEYPAD_2,0,KEYPAD_MINUS,KEYPAD_1,0,0,0,0,0,0},
{KEYPAD_PERIOD,0,0,KEYPAD_PLUS,KEYPAD_0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{KEY_PAGE_DOWN,KEY_HOME,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{KEY_PAGE_UP,KEY_END,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,KEY_NUM_LOCK,0,0,0,0},
{0,0,0,KEYPAD_ENTER,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0}
};
// Initialize the old_key matrix with one's.
// 1 = key not pressed, 0 = key is pressed
boolean old_key[rows_max][cols_max] = {
{1,1,1,1,1,1,1,1,1,1,1},
{1,1,1,1,1,1,1,1,1,1,1},
{1,1,1,1,1,1,1,1,1,1,1},
{1,1,1,1,1,1,1,1,1,1,1},
{1,1,1,1,1,1,1,1,1,1,1},
{1,1,1,1,1,1,1,1,1,1,1},
{1,1,1,1,1,1,1,1,1,1,1},
{1,1,1,1,1,1,1,1,1,1,1},
{1,1,1,1,1,1,1,1,1,1,1},
{1,1,1,1,1,1,1,1,1,1,1},
{1,1,1,1,1,1,1,1,1,1,1},
{1,1,1,1,1,1,1,1,1,1,1},
{1,1,1,1,1,1,1,1,1,1,1},
{1,1,1,1,1,1,1,1,1,1,1},
{1,1,1,1,1,1,1,1,1,1,1}
};
//
// Define the Teensy 3.2 I/O numbers (translated from the FPC pin #)
// Row FPC pin # 06,07,08,09,10,11,12,13,14,15,16,17,18,19,20
// Teensy I/O # 01,02,03,04,05,06,07,08,09,10,11,12,14,15,16
int Row_IO[rows_max] = {1,2,3,4,5,6,7,8,9,10,11,12,14,15,16}; // Teensy 3.2 I/O numbers for rows
//
// Column FPC pin # 21,01,24,25,26,27,28,29,32,33,34
// Teensy I/O # 24,00,25,26,27,28,29,30,31,32,33
int Col_IO[cols_max] = {24,0,33,32,26,31,29,28,30,27,25}; // Teensy 3.2 I/O numbers for columns
// Declare variables that will be used by functions
boolean touchpad_error = LOW; // set high if the touchpad failes to give the correct response
boolean slots_full = LOW; // Goes high when slots 1 thru 6 contain normal keys
// slot 1 thru slot 6 hold the normal key values to be sent over USB.
int slot1 = 0; //value of 0 means the slot is empty and can be used.
int slot2 = 0;
int slot3 = 0;
int slot4 = 0;
int slot5 = 0;
int slot6 = 0;
//
int mod_shift_l = 0; // These variables are sent over USB as modifier keys.
int mod_shift_r = 0; // Each is either set to 0 or MODIFIER_ ...
int mod_ctrl_l = 0;
int mod_ctrl_r = 0;
int mod_alt_l = 0;
int mod_alt_r = 0;
int mod_gui = 0;
//
// Function to load the key name into the first available slot
void load_slot(int key) {
if (!slot1) {
slot1 = key;
}
else if (!slot2) {
slot2 = key;
}
else if (!slot3) {
slot3 = key;
}
else if (!slot4) {
slot4 = key;
}
else if (!slot5) {
slot5 = key;
}
else if (!slot6) {
slot6 = key;
}
if (!slot1 || !slot2 || !slot3 || !slot4 || !slot5 || !slot6) {
slots_full = LOW; // slots are not full
}
else {
slots_full = HIGH; // slots are full
}
}
//
// Function to clear the slot that contains the key name
void clear_slot(int key) {
if (slot1 == key) {
slot1 = 0;
}
else if (slot2 == key) {
slot2 = 0;
}
else if (slot3 == key) {
slot3 = 0;
}
else if (slot4 == key) {
slot4 = 0;
}
else if (slot5 == key) {
slot5 = 0;
}
else if (slot6 == key) {
slot6 = 0;
}
slots_full = LOW;
}
//
// Function to load the modifier key name into the appropriate mod variable
void load_mod(int m_key) {
if (m_key == MODIFIERKEY_LEFT_SHIFT) {
mod_shift_l = m_key;
}
else if (m_key == MODIFIERKEY_RIGHT_SHIFT) {
mod_shift_r = m_key;
}
else if (m_key == MODIFIERKEY_LEFT_CTRL) {
mod_ctrl_l = m_key;
}
else if (m_key == MODIFIERKEY_RIGHT_CTRL) {
mod_ctrl_r = m_key;
}
else if (m_key == MODIFIERKEY_LEFT_ALT) {
mod_alt_l = m_key;
}
else if (m_key == MODIFIERKEY_RIGHT_ALT) {
mod_alt_r = m_key;
}
else if (m_key == MODIFIERKEY_GUI) {
mod_gui = m_key;
}
}
//
// Function to load 0 into the appropriate mod variable
void clear_mod(int m_key) {
if (m_key == MODIFIERKEY_LEFT_SHIFT) {
mod_shift_l = 0;
}
else if (m_key == MODIFIERKEY_RIGHT_SHIFT) {
mod_shift_r = 0;
}
else if (m_key == MODIFIERKEY_LEFT_CTRL) {
mod_ctrl_l = 0;
}
else if (m_key == MODIFIERKEY_RIGHT_CTRL) {
mod_ctrl_r = 0;
}
else if (m_key == MODIFIERKEY_LEFT_ALT) {
mod_alt_l = 0;
}
else if (m_key == MODIFIERKEY_RIGHT_ALT) {
mod_alt_r = 0;
}
else if (m_key == MODIFIERKEY_GUI) {
mod_gui = 0;
}
}
//
// Function to send the modifier keys over usb
void send_mod() {
Keyboard.set_modifier(mod_shift_l | mod_shift_r | mod_ctrl_l | mod_ctrl_r | mod_alt_l | mod_alt_r | mod_gui);
Keyboard.send_now();
}
//
// Function to send the normal keys in the 6 slots over usb
void send_normals() {
Keyboard.set_key1(slot1);
Keyboard.set_key2(slot2);
Keyboard.set_key3(slot3);
Keyboard.set_key4(slot4);
Keyboard.set_key5(slot5);
Keyboard.set_key6(slot6);
Keyboard.send_now();
}
//
// Function to set a pin to high impedance (acts like open drain output)
void go_z(int pin)
{
pinMode(pin, INPUT);
digitalWrite(pin, HIGH);
}
//
// Function to set a pin as an input with a pullup
void go_pu(int pin)
{
pinMode(pin, INPUT_PULLUP);
digitalWrite(pin, HIGH);
}
//
// Function to send a pin to a logic low
void go_0(int pin)
{
pinMode(pin, OUTPUT);
digitalWrite(pin, LOW);
}
//
// Function to send a pin to a logic high
void go_1(int pin)
{
pinMode(pin, OUTPUT);
digitalWrite(pin, HIGH);
}
//
// *****************Functions for Touchpad***************************
//
// Function to send the touchpad a byte of data (command)
//
void tp_write(char send_data)
{
unsigned int timeout = 200; // breakout of loop if over this value in msec
elapsedMillis watchdog; // zero the watchdog timer clock
char odd_parity = 0; // clear parity bit count
// Enable the bus by floating the clock and data
go_pu(TP_CLK); //
go_pu(TP_DATA); //
delayMicroseconds(250); // wait before requesting the bus
go_0(TP_CLK); // Send the Clock line low to request to transmit data
delayMicroseconds(100); // wait for 100 microseconds per bus spec
go_0(TP_DATA); // Send the Data line low (the start bit)
delayMicroseconds(1); //
go_pu(TP_CLK); // Release the Clock line so it is pulled high
delayMicroseconds(1); // give some time to let the clock line go high
while (digitalRead(TP_CLK) == HIGH) { // loop until the clock goes low
if (watchdog >= timeout) { //check for infinite loop
// touchpad_error = HIGH; // set error flag
break; // break out of infinite loop
}
}
// send the 8 bits of send_data
for (int j=0; j<8; j++) {
if (send_data & 1) { //check if lsb is set
go_pu(TP_DATA); // send a 1 to TP
odd_parity = odd_parity + 1; // keep running total of 1's sent
}
else {
go_0(TP_DATA); // send a 0 to TP
}
delayMicroseconds(1); // delay to let the clock settle out
while (digitalRead(TP_CLK) == LOW) { // loop until the clock goes high
if (watchdog >= timeout) { //check for infinite loop
break; // break out of infinite loop
}
}
delayMicroseconds(1); // delay to let the clock settle out
while (digitalRead(TP_CLK) == HIGH) { // loop until the clock goes low
if (watchdog >= timeout) { //check for infinite loop
break; // break out of infinite loop
}
}
send_data = send_data >> 1; // shift data right by 1 to prepare for next loop
}
// send the parity bit
if (odd_parity & 1) { //check if lsb of parity is set
go_0(TP_DATA); // already odd so send a 0 to TP
}
else {
go_pu(TP_DATA); // send a 1 to TP to make parity odd
}
delayMicroseconds(1); // delay to let the clock settle out
while (digitalRead(TP_CLK) == LOW) { // loop until the clock goes high
if (watchdog >= timeout) { //check for infinite loop
break; // break out of infinite loop
}
}
delayMicroseconds(1); // delay to let the clock settle out
while (digitalRead(TP_CLK) == HIGH) { // loop until the clock goes low
if (watchdog >= timeout) { //check for infinite loop
break; // break out of infinite loop
}
}
go_pu(TP_DATA); // Release the Data line so it goes high as the stop bit
delayMicroseconds(80); // testing shows delay at least 40us
while (digitalRead(TP_CLK) == HIGH) { // loop until the clock goes low
if (watchdog >= timeout) { //check for infinite loop
break; // break out of infinite loop
}
}
delayMicroseconds(1); // wait to let the data settle
if (digitalRead(TP_DATA)) { // Ack bit s/b low if good transfer
}
while ((digitalRead(TP_CLK) == LOW) || (digitalRead(TP_DATA) == LOW)) { // loop if clock or data are low
if (watchdog >= timeout) { //check for infinite loop
break; // break out of infinite loop
}
}
// Inhibit the bus so the tp only talks when we're listening
go_0(TP_CLK);
}
//
// Function to get a byte of data from the touchpad
//
char tp_read(void)
{
unsigned int timeout = 200; // breakout of loop if over this value in msec
elapsedMillis watchdog; // zero the watchdog timer clock
char rcv_data = 0; // initialize to zero
char mask = 1; // shift a 1 across the 8 bits to select where to load the data
char rcv_parity = 0; // count the ones received
go_pu(TP_CLK); // release the clock
go_pu(TP_DATA); // release the data
delayMicroseconds(5); // delay to let clock go high
while (digitalRead(TP_CLK) == HIGH) { // loop until the clock goes low
if (watchdog >= timeout) { //check for infinite loop
break; // break out of infinite loop
}
}
if (digitalRead(TP_DATA)) { // Start bit s/b low from tp
// start bit not correct - put error handler here if desired
}
delayMicroseconds(1); // delay to let the clock settle out
while (digitalRead(TP_CLK) == LOW) { // loop until the clock goes high
if (watchdog >= timeout) { //check for infinite loop
break; // break out of infinite loop
}
}
for (int k=0; k<8; k++) {
delayMicroseconds(1); // delay to let the clock settle out
while (digitalRead(TP_CLK) == HIGH) { // loop until the clock goes low
if (watchdog >= timeout) { //check for infinite loop
break; // break out of infinite loop
}
}
if (digitalRead(TP_DATA)) { // check if data is high
rcv_data = rcv_data | mask; // set the appropriate bit in the rcv data
rcv_parity++; // increment the parity bit counter
}
mask = mask << 1;
delayMicroseconds(1); // delay to let the clock settle out
while (digitalRead(TP_CLK) == LOW) { // loop until the clock goes high
if (watchdog >= timeout) { //check for infinite loop
break; // break out of infinite loop
}
}
}
// receive parity
delayMicroseconds(1); // delay to let the clock settle out
while (digitalRead(TP_CLK) == HIGH) { // loop until the clock goes low
if (watchdog >= timeout) { //check for infinite loop
break; // break out of infinite loop
}
}
if (digitalRead(TP_DATA)) { // check if received parity is high
rcv_parity++; // increment the parity bit counter
}
rcv_parity = rcv_parity & 1; // mask off all bits except the lsb
if (rcv_parity == 0) { // check for bad (even) parity
// bad parity - pass to future error handler
}
delayMicroseconds(1); // delay to let the clock settle out
while (digitalRead(TP_CLK) == LOW) { // loop until the clock goes high
if (watchdog >= timeout) { //check for infinite loop
break; // break out of infinite loop
}
}
// stop bit
delayMicroseconds(1); // delay to let the clock settle out
while (digitalRead(TP_CLK) == HIGH) { // loop until the clock goes low
if (watchdog >= timeout) { //check for infinite loop
break; // break out of infinite loop
}
}
if (digitalRead(TP_DATA) == LOW) { // check if stop bit is bad (low)
// send bad stop bit to future error handler
}
delayMicroseconds(1); // delay to let the clock settle out
while (digitalRead(TP_CLK) == LOW) { // loop until the clock goes high
if (watchdog >= timeout) { //check for infinite loop
break; // break out of infinite loop
}
}
// Inhibit the bus so the tp only talks when we're listening
go_0(TP_CLK);
return rcv_data; // pass the received data back
}
//
void touchpad_init()
{
touchpad_error = LOW; // start with no error
go_pu(TP_CLK); // float the clock and data to touchpad
go_pu(TP_DATA);
// Sending reset command to touchpad
tp_write(0xff);
if (tp_read() != 0xfa) { // verify correct ack byte
touchpad_error = HIGH;
}
delay(350); // wait 350ms so tp can run its self diagnostic
// verify proper response from tp
if (tp_read() != 0xaa) { // verify basic assurance test passed
touchpad_error = HIGH;
}
if (tp_read() != 0x00) { // verify basic assurance test passed
touchpad_error = HIGH;
}
// increase resolution from 4 counts/mm to 8 counts/mm
tp_write(0xe8); // Sending resolution command
if (tp_read() != 0xfa) { // verify correct ack byte
touchpad_error = HIGH;
}
tp_write(0x03); // value of 03 = 8 counts/mm resolution (default is 4 counts/mm)
if (tp_read() != 0xfa) { // verify correct ack byte
touchpad_error = HIGH;
}
// Sending remote mode code so the touchpad will send data only when polled
tp_write(0xf0); // remote mode
if (tp_read() != 0xfa) { // verify correct ack byte
touchpad_error = HIGH;
}
}
//----------------------------------Setup-------------------------------------------
void setup() {
pinMode(HEARTBEAT_LED, OUTPUT);
go_1(NUM_LED); // Turn off all LEDs
go_1(CAPS_LED);
go_1(SCRL_LED);
for (int a = 0; a < cols_max; a++) { // loop thru all column pins
go_pu(Col_IO[a]); // set each column pin as an input with a pullup
}
//
for (int b = 0; b < rows_max; b++) { // loop thru all row pins
go_z(Row_IO[b]); // set each row pin as a floating output
}
touchpad_init(); // reset touchpad, set resolution and put it in remote mode. Set touchpad_error if bad response from tp
}
//
boolean Fn_pressed = HIGH; // Initialize Fn key to HIGH = "not pressed"
extern volatile uint8_t keyboard_leds; // 8 bits sent from Host to Teensy that give keyboard caps, num, and scroll lock LED status.
char blink_count = 0; // Blink loop counter
boolean blinky = HIGH; // Blink LED state
//
// declare and initialize touchpad variables
char mstat; // touchpad status reg = Y overflow, X overflow, Y sign bit, X sign bit, Always 1, Middle Btn, Right Btn, Left Btn
char mx; // touchpad x movement = 8 data bits. The sign bit is in the status register to
// make a 9 bit 2's complement value. Left to right on the touchpad gives a positive value.
char my; // touchpad y movement also 8 bits plus sign. Touchpad movement away from the user gives a positive value.
boolean over_flow; // set if x or y movement values are bad due to overflow
boolean left_button = 0; // on/off variable for left button = bit 0 of mstat
boolean right_button = 0; // on/off variable for right button = bit 1 of mstat
boolean old_left_button = 0; // on/off variable for left button status the previous polling cycle
boolean old_right_button = 0; // on/off variable for right button status the previous polling cycle
boolean button_change = 0; // Active high, shows when a touchpad left or right button has changed since last polling cycle
//---------------------------------Main Loop---------------------------------------------
//
void loop() {
// Scan keyboard matrix with an outer loop that drives each row low and an inner loop that reads every column (with pull ups).
// The routine looks at each key's present state (by reading the column input pin) and also the previous state from the last scan
// that was 30msec ago. The status of a key that was just pressed or just released is sent over USB and the state is saved in the old_key matrix.
// The keyboard keys will read as logic low if they are pressed (negative logic).
// The old_key matrix also uses negative logic (low=pressed).
//
for (int x = 0; x < rows_max; x++) { // loop thru the rows
go_0(Row_IO[x]); // Activate Row (send it low)
delayMicroseconds(10); // give the row time to go low and settle out
for (int y = 0; y < cols_max; y++) { // loop thru the columns
// **********Modifier keys including the Fn special case
if (modifier[x][y] != 0) { // check if modifier key exists at this location in the array (a non-zero value)
if (!digitalRead(Col_IO[y]) && (old_key[x][y])) { // Read column to see if key is low (pressed) and was previously not pressed
if (modifier[x][y] != MODIFIERKEY_FN) { // Exclude Fn modifier key
load_mod(modifier[x][y]); // function reads which modifier key is pressed and loads it into the appropriate mod_... variable
send_mod(); // function sends the state of all modifier keys over usb including the one that just got pressed
old_key[x][y] = LOW; // Save state of key as "pressed"
}
else {
Fn_pressed = LOW; // Fn status variable is active low
old_key[x][y] = LOW; // old_key state is "pressed" (active low)
}
}
else if (digitalRead(Col_IO[y]) && (!old_key[x][y])) { //check if key is not pressed and was previously pressed
if (modifier[x][y] != MODIFIERKEY_FN) { // Exclude Fn modifier key
clear_mod(modifier[x][y]); // function reads which modifier key was released and loads 0 into the appropriate mod_... variable
send_mod(); // function sends all mod's over usb including the one that just released
old_key[x][y] = HIGH; // Save state of key as "not pressed"
}
else {
Fn_pressed = HIGH; // Fn is no longer active
old_key[x][y] = HIGH; // old_key state is "not pressed"
}
}
}
// ***********end of modifier section
//
// ***********Normal keys and media keys in this section
else if ((normal[x][y] != 0) || (media[x][y] != 0)) { // check if normal or media key exists at this location in the array
if (!digitalRead(Col_IO[y]) && (old_key[x][y])) { // check if key is pressed and was not previously pressed
old_key[x][y] = LOW; // Save state of key as "pressed"
if (Fn_pressed) { // Fn_pressed is active low so it is not pressed and normal key needs to be sent
load_slot(normal[x][y]); //update first available slot with normal key name
send_normals(); // send all slots over USB including the key that just got pressed
}
else if (media[x][y] != 0) { // Fn is pressed so send media if a key exists in the matrix
Keyboard.press(media[x][y]); // media key is sent using keyboard press function per PJRC
delay(5); // delay 5 milliseconds before releasing to make sure it gets sent over USB
Keyboard.release(media[x][y]); // send media key release
}
}
else if (digitalRead(Col_IO[y]) && (!old_key[x][y])) { //check if key is not pressed, but was previously pressed
old_key[x][y] = HIGH; // Save state of key as "not pressed"
if (Fn_pressed) { // Fn is not pressed
clear_slot(normal[x][y]); //clear the slot that contains the normal key name
send_normals(); // send all slots over USB including the key that was just released
}
}
}
// **************end of normal and media key section
//
}
go_z(Row_IO[x]); // De-activate Row (send it to hi-z)
}
//
// Turn on or off the LEDs for Num Lock, Caps Lock, and Scroll Lock based on bit 0, 1, and 2 from the keyboard_leds
// variable controlled by the USB host computer
//
if (keyboard_leds & 1) { // mask off all bits but D0 and test if set
go_0(NUM_LED); // turn on the Num Lock LED
}
else {
go_1(NUM_LED); // turn off the Num Lock LED
}
//
//
if (keyboard_leds & 1<<1) { // mask off all bits but D1 and test if set
go_0(CAPS_LED); // turn on the Caps Lock LED
}
else {
go_1(CAPS_LED); // turn off the Caps Lock LED
}
//
//
if (keyboard_leds & 1<<2) { // mask off all bits but D2 and test if set
go_0(SCRL_LED); // turn on the Scroll Lock LED
}
else {
go_1(SCRL_LED); // turn off the Scroll Lock LED
}
//
// **********Keyboard scan complete
//
// ***********Touchpad Section
//
if (touchpad_error == LOW) { // check if touchpad is present
//
// poll the touchpad for new movement data
over_flow = 0; // assume no overflow until status is received
tp_write(0xeb); // request data
if (tp_read() != 0xfa) { // verify correct ack byte
// bad ack - pass to future error handler
}
mstat = tp_read(); // save into status variable
mx = tp_read(); // save into x variable
my = tp_read(); // save into y variable
if (((0x80 & mstat) == 0x80) || ((0x40 & mstat) == 0x40)) { // x or y overflow bits set?
over_flow = 1; // set the overflow flag
}
// change the x data from 9 bit to 8 bit 2's complement
mx = mx & 0x7f; // mask off 8th bit
if ((0x10 & mstat) == 0x10) { // move the sign into
mx = 0x80 | mx; // the 8th bit position
}
// change the y data from 9 bit to 8 bit 2's complement and then take the 2's complement
// because y movement on ps/2 format is opposite of touchpad.move function
my = my & 0x7f; // mask off 8th bit
if ((0x20 & mstat) == 0x20) { // move the sign into
my = 0x80 | my; // the 8th bit position
}
my = (~my + 0x01); // change the sign of y data by taking the 2's complement (invert and add 1)
// zero out mx and my if over_flow is set
if (over_flow) {
mx = 0x00; // data is garbage so zero it out
my = 0x00;
}
// send the x and y data back via usb if either one is non-zero
if ((mx != 0x00) || (my != 0x00)) {
Mouse.move(mx,my);
}
//
// send the touchpad left and right button status over usb if no error
if ((0x01 & mstat) == 0x01) { // if left button set
left_button = 1;
}
else { // clear left button
left_button = 0;
}
if ((0x02 & mstat) == 0x02) { // if right button set
right_button = 1;
}
else { // clear right button
right_button = 0;
}
// Determine if the left or right touchpad buttons have changed since last polling cycle
button_change = (left_button ^ old_left_button) | (right_button ^ old_right_button);
// Don't send button status if there's no change since last time.
if (button_change){
Mouse.set_buttons(left_button, 0, right_button); // send button status
}
old_left_button = left_button; // remember new button status for next polling cycle
old_right_button = right_button;
}
//
// End of touchpad routine
//
// Blink LED on Teensy to show a heart beat
//
if (blink_count == 0x17) {
digitalWrite(HEARTBEAT_LED, blinky);
blinky = !blinky;
blink_count = 0;
}
else {
blink_count = blink_count + 1;
}
//
delay(22); // The overall keyboard scanning rate is about 30ms
}