cameracv/libs/opencv/modules/core/src/directx.cpp

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/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2010-2013, Advanced Micro Devices, Inc., all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors as is and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the copyright holders or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
#include "precomp.hpp"
#include "opencv2/core.hpp"
#include "opencv2/core/ocl.hpp"
#include "opencv2/core/directx.hpp"
#include "opencl_kernels_core.hpp"
#ifdef HAVE_DIRECTX
#include <vector>
#include "directx.inc.hpp"
#else // HAVE_DIRECTX
#define NO_DIRECTX_SUPPORT_ERROR CV_Error(cv::Error::StsBadFunc, "OpenCV was build without DirectX support")
#endif
#ifndef HAVE_OPENCL
#define NO_OPENCL_SUPPORT_ERROR CV_Error(cv::Error::StsBadFunc, "OpenCV was build without OpenCL support")
#endif // HAVE_OPENCL
using namespace cv::ocl;
namespace cv { namespace directx {
int getTypeFromDXGI_FORMAT(const int iDXGI_FORMAT)
{
CV_UNUSED(iDXGI_FORMAT);
#if !defined(HAVE_DIRECTX)
NO_DIRECTX_SUPPORT_ERROR;
#else
const int errorType = -1;
switch ((enum DXGI_FORMAT)iDXGI_FORMAT)
{
//case DXGI_FORMAT_UNKNOWN:
//case DXGI_FORMAT_R32G32B32A32_TYPELESS:
case DXGI_FORMAT_R32G32B32A32_FLOAT: return CV_32FC4;
case DXGI_FORMAT_R32G32B32A32_UINT:
case DXGI_FORMAT_R32G32B32A32_SINT: return CV_32SC4;
//case DXGI_FORMAT_R32G32B32_TYPELESS:
case DXGI_FORMAT_R32G32B32_FLOAT: return CV_32FC3;
case DXGI_FORMAT_R32G32B32_UINT:
case DXGI_FORMAT_R32G32B32_SINT: return CV_32SC3;
//case DXGI_FORMAT_R16G16B16A16_TYPELESS:
case DXGI_FORMAT_R16G16B16A16_FLOAT: return CV_16FC4;
case DXGI_FORMAT_R16G16B16A16_UNORM:
case DXGI_FORMAT_R16G16B16A16_UINT: return CV_16UC4;
case DXGI_FORMAT_R16G16B16A16_SNORM:
case DXGI_FORMAT_R16G16B16A16_SINT: return CV_16SC4;
//case DXGI_FORMAT_R32G32_TYPELESS:
case DXGI_FORMAT_R32G32_FLOAT: return CV_32FC2;
case DXGI_FORMAT_R32G32_UINT:
case DXGI_FORMAT_R32G32_SINT: return CV_32SC2;
//case DXGI_FORMAT_R32G8X24_TYPELESS:
//case DXGI_FORMAT_D32_FLOAT_S8X24_UINT:
//case DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS:
//case DXGI_FORMAT_X32_TYPELESS_G8X24_UINT:
//case DXGI_FORMAT_R10G10B10A2_TYPELESS:
//case DXGI_FORMAT_R10G10B10A2_UNORM:
//case DXGI_FORMAT_R10G10B10A2_UINT:
//case DXGI_FORMAT_R11G11B10_FLOAT:
//case DXGI_FORMAT_R8G8B8A8_TYPELESS:
case DXGI_FORMAT_R8G8B8A8_UNORM:
case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB:
case DXGI_FORMAT_R8G8B8A8_UINT: return CV_8UC4;
case DXGI_FORMAT_R8G8B8A8_SNORM:
case DXGI_FORMAT_R8G8B8A8_SINT: return CV_8SC4;
//case DXGI_FORMAT_R16G16_TYPELESS:
case DXGI_FORMAT_R16G16_FLOAT: return CV_16FC2;
case DXGI_FORMAT_R16G16_UNORM:
case DXGI_FORMAT_R16G16_UINT: return CV_16UC2;
case DXGI_FORMAT_R16G16_SNORM:
case DXGI_FORMAT_R16G16_SINT: return CV_16SC2;
//case DXGI_FORMAT_R32_TYPELESS:
case DXGI_FORMAT_D32_FLOAT:
case DXGI_FORMAT_R32_FLOAT: return CV_32FC1;
case DXGI_FORMAT_R32_UINT:
case DXGI_FORMAT_R32_SINT: return CV_32SC1;
//case DXGI_FORMAT_R24G8_TYPELESS:
//case DXGI_FORMAT_D24_UNORM_S8_UINT:
//case DXGI_FORMAT_R24_UNORM_X8_TYPELESS:
//case DXGI_FORMAT_X24_TYPELESS_G8_UINT:
//case DXGI_FORMAT_R8G8_TYPELESS:
case DXGI_FORMAT_R8G8_UNORM:
case DXGI_FORMAT_R8G8_UINT: return CV_8UC2;
case DXGI_FORMAT_R8G8_SNORM:
case DXGI_FORMAT_R8G8_SINT: return CV_8SC2;
//case DXGI_FORMAT_R16_TYPELESS:
case DXGI_FORMAT_R16_FLOAT: return CV_16FC1;
case DXGI_FORMAT_D16_UNORM:
case DXGI_FORMAT_R16_UNORM:
case DXGI_FORMAT_R16_UINT: return CV_16UC1;
case DXGI_FORMAT_R16_SNORM:
case DXGI_FORMAT_R16_SINT: return CV_16SC1;
//case DXGI_FORMAT_R8_TYPELESS:
case DXGI_FORMAT_R8_UNORM:
case DXGI_FORMAT_R8_UINT: return CV_8UC1;
case DXGI_FORMAT_R8_SNORM:
case DXGI_FORMAT_R8_SINT: return CV_8SC1;
case DXGI_FORMAT_A8_UNORM: return CV_8UC1;
//case DXGI_FORMAT_R1_UNORM:
//case DXGI_FORMAT_R9G9B9E5_SHAREDEXP:
case DXGI_FORMAT_R8G8_B8G8_UNORM:
case DXGI_FORMAT_G8R8_G8B8_UNORM: return CV_8UC4;
//case DXGI_FORMAT_BC1_TYPELESS:
//case DXGI_FORMAT_BC1_UNORM:
//case DXGI_FORMAT_BC1_UNORM_SRGB:
//case DXGI_FORMAT_BC2_TYPELESS:
//case DXGI_FORMAT_BC2_UNORM:
//case DXGI_FORMAT_BC2_UNORM_SRGB:
//case DXGI_FORMAT_BC3_TYPELESS:
//case DXGI_FORMAT_BC3_UNORM:
//case DXGI_FORMAT_BC3_UNORM_SRGB:
//case DXGI_FORMAT_BC4_TYPELESS:
//case DXGI_FORMAT_BC4_UNORM:
//case DXGI_FORMAT_BC4_SNORM:
//case DXGI_FORMAT_BC5_TYPELESS:
//case DXGI_FORMAT_BC5_UNORM:
//case DXGI_FORMAT_BC5_SNORM:
//case DXGI_FORMAT_B5G6R5_UNORM:
//case DXGI_FORMAT_B5G5R5A1_UNORM:
case DXGI_FORMAT_B8G8R8A8_UNORM:
case DXGI_FORMAT_B8G8R8X8_UNORM: return CV_8UC4;
//case DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM:
//case DXGI_FORMAT_B8G8R8A8_TYPELESS:
case DXGI_FORMAT_B8G8R8A8_UNORM_SRGB: return CV_8UC4;
//case DXGI_FORMAT_B8G8R8X8_TYPELESS:
case DXGI_FORMAT_B8G8R8X8_UNORM_SRGB: return CV_8UC4;
//case DXGI_FORMAT_BC6H_TYPELESS:
//case DXGI_FORMAT_BC6H_UF16:
//case DXGI_FORMAT_BC6H_SF16:
//case DXGI_FORMAT_BC7_TYPELESS:
//case DXGI_FORMAT_BC7_UNORM:
//case DXGI_FORMAT_BC7_UNORM_SRGB:
#ifdef HAVE_DIRECTX_NV12 //D3DX11 should support DXGI_FORMAT_NV12.
case DXGI_FORMAT_NV12: return CV_8UC3;
#endif
default: break;
}
return errorType;
#endif
}
int getTypeFromD3DFORMAT(const int iD3DFORMAT)
{
CV_UNUSED(iD3DFORMAT);
#if !defined(HAVE_DIRECTX)
NO_DIRECTX_SUPPORT_ERROR;
#else
const int errorType = -1;
switch ((enum _D3DFORMAT)iD3DFORMAT)
{
//case D3DFMT_UNKNOWN:
case D3DFMT_R8G8B8: return CV_8UC3;
case D3DFMT_A8R8G8B8:
case D3DFMT_X8R8G8B8: return CV_8UC4;
//case D3DFMT_R5G6B5:
//case D3DFMT_X1R5G5B5:
//case D3DFMT_A1R5G5B5:
//case D3DFMT_A4R4G4B4:
//case D3DFMT_R3G3B2:
case D3DFMT_A8: return CV_8UC1;
//case D3DFMT_A8R3G3B2:
//case D3DFMT_X4R4G4B4:
//case D3DFMT_A2B10G10R10:
case D3DFMT_A8B8G8R8:
case D3DFMT_X8B8G8R8: return CV_8UC4;
//case D3DFMT_G16R16:
//case D3DFMT_A2R10G10B10:
//case D3DFMT_A16B16G16R16:
case D3DFMT_A8P8: return CV_8UC2;
case D3DFMT_P8: return CV_8UC1;
case D3DFMT_L8: return CV_8UC1;
case D3DFMT_A8L8: return CV_8UC2;
//case D3DFMT_A4L4:
case D3DFMT_V8U8: return CV_8UC2;
//case D3DFMT_L6V5U5:
case D3DFMT_X8L8V8U8:
case D3DFMT_Q8W8V8U8: return CV_8UC4;
case D3DFMT_V16U16: return CV_16UC4; // TODO 16SC4 ?
//case D3DFMT_A2W10V10U10:
case D3DFMT_D16_LOCKABLE: return CV_16UC1;
case D3DFMT_D32: return CV_32SC1;
//case D3DFMT_D15S1:
//case D3DFMT_D24S8:
//case D3DFMT_D24X8:
//case D3DFMT_D24X4S4:
case D3DFMT_D16: return CV_16UC1;
case D3DFMT_D32F_LOCKABLE: return CV_32FC1;
default: break;
}
return errorType;
#endif
}
#if defined(HAVE_DIRECTX) && defined(HAVE_OPENCL)
#ifdef HAVE_OPENCL_D3D11_NV
class OpenCL_D3D11_NV : public ocl::Context::UserContext
{
public:
OpenCL_D3D11_NV(cl_platform_id platform, ID3D11Device*_device) : device(_device)
{
clCreateFromD3D11Texture2DNV = (clCreateFromD3D11Texture2DNV_fn)
clGetExtensionFunctionAddressForPlatform(platform, "clCreateFromD3D11Texture2DNV");
clEnqueueAcquireD3D11ObjectsNV = (clEnqueueAcquireD3D11ObjectsNV_fn)
clGetExtensionFunctionAddressForPlatform(platform, "clEnqueueAcquireD3D11ObjectsNV");
clEnqueueReleaseD3D11ObjectsNV = (clEnqueueReleaseD3D11ObjectsNV_fn)
clGetExtensionFunctionAddressForPlatform(platform, "clEnqueueReleaseD3D11ObjectsNV");
if (!clCreateFromD3D11Texture2DNV || !clEnqueueAcquireD3D11ObjectsNV || !clEnqueueReleaseD3D11ObjectsNV)
{
CV_Error(cv::Error::OpenCLInitError, "OpenCL: Can't find functions for D3D11_NV");
}
device->AddRef();
}
~OpenCL_D3D11_NV() {
device->Release();
}
ID3D11Device* device;
clCreateFromD3D11Texture2DNV_fn clCreateFromD3D11Texture2DNV;
clEnqueueAcquireD3D11ObjectsNV_fn clEnqueueAcquireD3D11ObjectsNV;
clEnqueueReleaseD3D11ObjectsNV_fn clEnqueueReleaseD3D11ObjectsNV;
};
#endif
class OpenCL_D3D11 : public ocl::Context::UserContext
{
public:
OpenCL_D3D11(cl_platform_id platform, ID3D11Device* _device) : device(_device)
{
clCreateFromD3D11Texture2DKHR = (clCreateFromD3D11Texture2DKHR_fn)
clGetExtensionFunctionAddressForPlatform(platform, "clCreateFromD3D11Texture2DKHR");
clEnqueueAcquireD3D11ObjectsKHR = (clEnqueueAcquireD3D11ObjectsKHR_fn)
clGetExtensionFunctionAddressForPlatform(platform, "clEnqueueAcquireD3D11ObjectsKHR");
clEnqueueReleaseD3D11ObjectsKHR = (clEnqueueReleaseD3D11ObjectsKHR_fn)
clGetExtensionFunctionAddressForPlatform(platform, "clEnqueueReleaseD3D11ObjectsKHR");
if (!clCreateFromD3D11Texture2DKHR || !clEnqueueAcquireD3D11ObjectsKHR || !clEnqueueReleaseD3D11ObjectsKHR)
{
CV_Error(cv::Error::OpenCLInitError, "OpenCL: Can't find functions for D3D11");
}
device->AddRef();
}
~OpenCL_D3D11() {
device->Release();
}
ID3D11Device* device;
clCreateFromD3D11Texture2DKHR_fn clCreateFromD3D11Texture2DKHR;
clEnqueueAcquireD3D11ObjectsKHR_fn clEnqueueAcquireD3D11ObjectsKHR;
clEnqueueReleaseD3D11ObjectsKHR_fn clEnqueueReleaseD3D11ObjectsKHR;
};
class OpenCL_D3D9 : public ocl::Context::UserContext
{
public:
OpenCL_D3D9(cl_platform_id platform, IDirect3DDevice9* _device, IDirect3DDevice9Ex* _deviceEx)
: device(_device)
, deviceEx(_deviceEx)
{
clCreateFromDX9MediaSurfaceKHR = (clCreateFromDX9MediaSurfaceKHR_fn)
clGetExtensionFunctionAddressForPlatform(platform, "clCreateFromDX9MediaSurfaceKHR");
clEnqueueAcquireDX9MediaSurfacesKHR = (clEnqueueAcquireDX9MediaSurfacesKHR_fn)
clGetExtensionFunctionAddressForPlatform(platform, "clEnqueueAcquireDX9MediaSurfacesKHR");
clEnqueueReleaseDX9MediaSurfacesKHR = (clEnqueueReleaseDX9MediaSurfacesKHR_fn)
clGetExtensionFunctionAddressForPlatform(platform, "clEnqueueReleaseDX9MediaSurfacesKHR");
if (!clCreateFromDX9MediaSurfaceKHR || !clEnqueueAcquireDX9MediaSurfacesKHR || !clEnqueueReleaseDX9MediaSurfacesKHR)
{
CV_Error(cv::Error::OpenCLInitError, "OpenCL: Can't find functions for D3D9");
}
if (device)
device->AddRef();
if (deviceEx)
deviceEx->AddRef();
}
~OpenCL_D3D9() {
if (device)
device->Release();
if (deviceEx)
deviceEx->Release();
}
IDirect3DDevice9* device;
IDirect3DDevice9Ex* deviceEx;
clCreateFromDX9MediaSurfaceKHR_fn clCreateFromDX9MediaSurfaceKHR;
clEnqueueAcquireDX9MediaSurfacesKHR_fn clEnqueueAcquireDX9MediaSurfacesKHR;
clEnqueueReleaseDX9MediaSurfacesKHR_fn clEnqueueReleaseDX9MediaSurfacesKHR;
};
class OpenCL_D3D10 : public ocl::Context::UserContext
{
public:
OpenCL_D3D10(cl_platform_id platform, ID3D10Device* _device) : device(_device)
{
clCreateFromD3D10Texture2DKHR = (clCreateFromD3D10Texture2DKHR_fn)
clGetExtensionFunctionAddressForPlatform(platform, "clCreateFromD3D10Texture2DKHR");
clEnqueueAcquireD3D10ObjectsKHR = (clEnqueueAcquireD3D10ObjectsKHR_fn)
clGetExtensionFunctionAddressForPlatform(platform, "clEnqueueAcquireD3D10ObjectsKHR");
clEnqueueReleaseD3D10ObjectsKHR = (clEnqueueReleaseD3D10ObjectsKHR_fn)
clGetExtensionFunctionAddressForPlatform(platform, "clEnqueueReleaseD3D10ObjectsKHR");
if (!clCreateFromD3D10Texture2DKHR || !clEnqueueAcquireD3D10ObjectsKHR || !clEnqueueReleaseD3D10ObjectsKHR)
{
CV_Error(cv::Error::OpenCLInitError, "OpenCL: Can't find functions for D3D10");
}
device->AddRef();
}
~OpenCL_D3D10() {
device->Release();
}
ID3D10Device* device;
clCreateFromD3D10Texture2DKHR_fn clCreateFromD3D10Texture2DKHR;
clEnqueueAcquireD3D10ObjectsKHR_fn clEnqueueAcquireD3D10ObjectsKHR;
clEnqueueReleaseD3D10ObjectsKHR_fn clEnqueueReleaseD3D10ObjectsKHR;
};
#endif
namespace ocl {
Context& initializeContextFromD3D11Device(ID3D11Device* pD3D11Device)
{
CV_UNUSED(pD3D11Device);
#if !defined(HAVE_DIRECTX)
NO_DIRECTX_SUPPORT_ERROR;
#elif !defined(HAVE_OPENCL)
NO_OPENCL_SUPPORT_ERROR;
#else
cl_uint numPlatforms;
cl_int status = clGetPlatformIDs(0, NULL, &numPlatforms);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLInitError, "OpenCL: Can't get number of platforms");
if (numPlatforms == 0)
CV_Error(cv::Error::OpenCLInitError, "OpenCL: No available platforms");
std::vector<cl_platform_id> platforms(numPlatforms);
status = clGetPlatformIDs(numPlatforms, &platforms[0], NULL);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLInitError, "OpenCL: Can't get platforms");
// TODO Filter platforms by name from OPENCV_OPENCL_DEVICE
for (int i = 0; i < (int)numPlatforms; i++)
{
cl_platform_id platform = platforms[i];
std::string platformName = PlatformInfo(&platform).name();
int found = -1;
cl_device_id device = NULL;
cl_uint numDevices = 0;
cl_context context = NULL;
#ifdef HAVE_OPENCL_D3D11_NV
// Get extension function "clGetDeviceIDsFromD3D11NV" (part of OpenCL extension "cl_nv_d3d11_sharing")
clGetDeviceIDsFromD3D11NV_fn clGetDeviceIDsFromD3D11NV = (clGetDeviceIDsFromD3D11NV_fn)
clGetExtensionFunctionAddressForPlatform(platforms[i], "clGetDeviceIDsFromD3D11NV");
if (clGetDeviceIDsFromD3D11NV) {
// try with CL_PREFERRED_DEVICES_FOR_D3D11_NV
do {
device = NULL;
numDevices = 0;
status = clGetDeviceIDsFromD3D11NV(platforms[i], CL_D3D11_DEVICE_NV, pD3D11Device,
CL_PREFERRED_DEVICES_FOR_D3D11_NV, 1, &device, &numDevices);
if (status != CL_SUCCESS)
break;
if (numDevices > 0)
{
cl_context_properties properties[] = {
CL_CONTEXT_PLATFORM, (cl_context_properties)platforms[i],
CL_CONTEXT_D3D11_DEVICE_NV, (cl_context_properties)(pD3D11Device),
//CL_CONTEXT_INTEROP_USER_SYNC, CL_FALSE,
0
};
context = clCreateContext(properties, 1, &device, NULL, NULL, &status);
if (status != CL_SUCCESS)
{
clReleaseDevice(device);
}
else
{
found = i;
}
}
} while (0);
// try with CL_ALL_DEVICES_FOR_D3D11_NV
if (found < 0) do {
device = NULL;
numDevices = 0;
status = clGetDeviceIDsFromD3D11NV(platforms[i], CL_D3D11_DEVICE_NV, pD3D11Device,
CL_ALL_DEVICES_FOR_D3D11_NV, 1, &device, &numDevices);
if (status != CL_SUCCESS)
break;
if (numDevices > 0)
{
cl_context_properties properties[] = {
CL_CONTEXT_PLATFORM, (cl_context_properties)platforms[i],
CL_CONTEXT_D3D11_DEVICE_NV, (cl_context_properties)(pD3D11Device),
//CL_CONTEXT_INTEROP_USER_SYNC, CL_FALSE,
0
};
context = clCreateContext(properties, 1, &device, NULL, NULL, &status);
if (status != CL_SUCCESS)
{
clReleaseDevice(device);
}
else
{
found = i;
}
}
} while (0);
if (found >= 0) {
OpenCLExecutionContext clExecCtx;
try
{
clExecCtx = OpenCLExecutionContext::create(platformName, platform, context, device);
clExecCtx.getContext().setUserContext(std::make_shared<OpenCL_D3D11_NV>(platform, pD3D11Device));
}
catch (...)
{
clReleaseDevice(device);
clReleaseContext(context);
throw;
}
clExecCtx.bind();
return const_cast<Context&>(clExecCtx.getContext());
}
}
#endif
// Get extension function "clGetDeviceIDsFromD3D11KHR" (part of OpenCL extension "cl_khr_d3d11_sharing")
clGetDeviceIDsFromD3D11KHR_fn clGetDeviceIDsFromD3D11KHR = (clGetDeviceIDsFromD3D11KHR_fn)
clGetExtensionFunctionAddressForPlatform(platforms[i], "clGetDeviceIDsFromD3D11KHR");
if (clGetDeviceIDsFromD3D11KHR)
{
// try with CL_PREFERRED_DEVICES_FOR_D3D11_KHR
do {
device = NULL;
numDevices = 0;
status = clGetDeviceIDsFromD3D11KHR(platforms[i], CL_D3D11_DEVICE_KHR, pD3D11Device,
CL_PREFERRED_DEVICES_FOR_D3D11_KHR, 1, &device, &numDevices);
if (status != CL_SUCCESS)
break;
if (numDevices > 0)
{
cl_context_properties properties[] = {
CL_CONTEXT_PLATFORM, (cl_context_properties)platforms[i],
CL_CONTEXT_D3D11_DEVICE_KHR, (cl_context_properties)(pD3D11Device),
CL_CONTEXT_INTEROP_USER_SYNC, CL_FALSE,
NULL, NULL
};
context = clCreateContext(properties, 1, &device, NULL, NULL, &status);
if (status != CL_SUCCESS)
{
clReleaseDevice(device);
}
else
{
found = i;
}
}
} while (0);
// try with CL_ALL_DEVICES_FOR_D3D11_KHR
if (found < 0) do {
device = NULL;
numDevices = 0;
status = clGetDeviceIDsFromD3D11KHR(platforms[i], CL_D3D11_DEVICE_KHR, pD3D11Device,
CL_ALL_DEVICES_FOR_D3D11_KHR, 1, &device, &numDevices);
if (status != CL_SUCCESS)
break;
if (numDevices > 0)
{
cl_context_properties properties[] = {
CL_CONTEXT_PLATFORM, (cl_context_properties)platforms[i],
CL_CONTEXT_D3D11_DEVICE_KHR, (cl_context_properties)(pD3D11Device),
CL_CONTEXT_INTEROP_USER_SYNC, CL_FALSE,
NULL, NULL
};
context = clCreateContext(properties, 1, &device, NULL, NULL, &status);
if (status != CL_SUCCESS)
{
clReleaseDevice(device);
}
else
{
found = i;
}
}
} while (0);
if (found >= 0) {
OpenCLExecutionContext clExecCtx;
try
{
clExecCtx = OpenCLExecutionContext::create(platformName, platform, context, device);
clExecCtx.getContext().setUserContext(std::make_shared<OpenCL_D3D11>(platform, pD3D11Device));
}
catch (...)
{
clReleaseDevice(device);
clReleaseContext(context);
throw;
}
clExecCtx.bind();
return const_cast<Context&>(clExecCtx.getContext());
}
}
}
CV_Error(cv::Error::OpenCLInitError, "OpenCL: Can't create context for DirectX interop");
#endif
}
Context& initializeContextFromD3D10Device(ID3D10Device* pD3D10Device)
{
CV_UNUSED(pD3D10Device);
#if !defined(HAVE_DIRECTX)
NO_DIRECTX_SUPPORT_ERROR;
#elif !defined(HAVE_OPENCL)
NO_OPENCL_SUPPORT_ERROR;
#else
cl_uint numPlatforms;
cl_int status = clGetPlatformIDs(0, NULL, &numPlatforms);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLInitError, "OpenCL: Can't get number of platforms");
if (numPlatforms == 0)
CV_Error(cv::Error::OpenCLInitError, "OpenCL: No available platforms");
std::vector<cl_platform_id> platforms(numPlatforms);
status = clGetPlatformIDs(numPlatforms, &platforms[0], NULL);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLInitError, "OpenCL: Can't get platforms");
// TODO Filter platforms by name from OPENCV_OPENCL_DEVICE
for (int i = 0; i < (int)numPlatforms; i++)
{
cl_platform_id platform = platforms[i];
std::string platformName = PlatformInfo(&platform).name();
int found = -1;
cl_device_id device = NULL;
cl_uint numDevices = 0;
cl_context context = NULL;
clGetDeviceIDsFromD3D10KHR_fn clGetDeviceIDsFromD3D10KHR = (clGetDeviceIDsFromD3D10KHR_fn)
clGetExtensionFunctionAddressForPlatform(platforms[i], "clGetDeviceIDsFromD3D10KHR");
if (!clGetDeviceIDsFromD3D10KHR)
continue;
// try with CL_PREFERRED_DEVICES_FOR_D3D10_KHR
do {
device = NULL;
numDevices = 0;
status = clGetDeviceIDsFromD3D10KHR(platforms[i], CL_D3D10_DEVICE_KHR, pD3D10Device,
CL_PREFERRED_DEVICES_FOR_D3D10_KHR, 1, &device, &numDevices);
if (status != CL_SUCCESS)
break;
if (numDevices > 0)
{
cl_context_properties properties[] = {
CL_CONTEXT_PLATFORM, (cl_context_properties)platforms[i],
CL_CONTEXT_D3D10_DEVICE_KHR, (cl_context_properties)(pD3D10Device),
CL_CONTEXT_INTEROP_USER_SYNC, CL_FALSE,
NULL, NULL
};
context = clCreateContext(properties, 1, &device, NULL, NULL, &status);
if (status != CL_SUCCESS)
{
clReleaseDevice(device);
}
else
{
found = i;
}
}
} while (0);
// try with CL_ALL_DEVICES_FOR_D3D10_KHR
if (found < 0) do
{
device = NULL;
numDevices = 0;
status = clGetDeviceIDsFromD3D10KHR(platforms[i], CL_D3D10_DEVICE_KHR, pD3D10Device,
CL_ALL_DEVICES_FOR_D3D10_KHR, 1, &device, &numDevices);
if (status != CL_SUCCESS)
break;
if (numDevices > 0)
{
cl_context_properties properties[] = {
CL_CONTEXT_PLATFORM, (cl_context_properties)platforms[i],
CL_CONTEXT_D3D10_DEVICE_KHR, (cl_context_properties)(pD3D10Device),
CL_CONTEXT_INTEROP_USER_SYNC, CL_FALSE,
NULL, NULL
};
context = clCreateContext(properties, 1, &device, NULL, NULL, &status);
if (status != CL_SUCCESS)
{
clReleaseDevice(device);
}
else
{
found = i;
}
}
} while (0);
if (found >= 0) {
OpenCLExecutionContext clExecCtx;
try
{
clExecCtx = OpenCLExecutionContext::create(platformName, platform, context, device);
clExecCtx.getContext().setUserContext(std::make_shared<OpenCL_D3D10>(platform, pD3D10Device));
}
catch (...)
{
clReleaseDevice(device);
clReleaseContext(context);
throw;
}
clExecCtx.bind();
return const_cast<Context&>(clExecCtx.getContext());
}
}
CV_Error(cv::Error::OpenCLInitError, "OpenCL: Can't create context for DirectX interop");
#endif
}
Context& initializeContextFromDirect3DDevice9Ex(IDirect3DDevice9Ex* pDirect3DDevice9Ex)
{
CV_UNUSED(pDirect3DDevice9Ex);
#if !defined(HAVE_DIRECTX)
NO_DIRECTX_SUPPORT_ERROR;
#elif !defined(HAVE_OPENCL)
NO_OPENCL_SUPPORT_ERROR;
#else
cl_uint numPlatforms;
cl_int status = clGetPlatformIDs(0, NULL, &numPlatforms);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLInitError, "OpenCL: Can't get number of platforms");
if (numPlatforms == 0)
CV_Error(cv::Error::OpenCLInitError, "OpenCL: No available platforms");
std::vector<cl_platform_id> platforms(numPlatforms);
status = clGetPlatformIDs(numPlatforms, &platforms[0], NULL);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLInitError, "OpenCL: Can't get platforms");
// TODO Filter platforms by name from OPENCV_OPENCL_DEVICE
for (int i = 0; i < (int)numPlatforms; i++)
{
cl_platform_id platform = platforms[i];
std::string platformName = PlatformInfo(&platform).name();
int found = -1;
cl_device_id device = NULL;
cl_uint numDevices = 0;
cl_context context = NULL;
clGetDeviceIDsFromDX9MediaAdapterKHR_fn clGetDeviceIDsFromDX9MediaAdapterKHR = (clGetDeviceIDsFromDX9MediaAdapterKHR_fn)
clGetExtensionFunctionAddressForPlatform(platforms[i], "clGetDeviceIDsFromDX9MediaAdapterKHR");
if (!clGetDeviceIDsFromDX9MediaAdapterKHR)
continue;
// try with CL_PREFERRED_DEVICES_FOR_DX9_MEDIA_ADAPTER_KHR
do {
device = NULL;
numDevices = 0;
cl_dx9_media_adapter_type_khr type = CL_ADAPTER_D3D9EX_KHR;
status = clGetDeviceIDsFromDX9MediaAdapterKHR(platforms[i], 1, &type, &pDirect3DDevice9Ex,
CL_PREFERRED_DEVICES_FOR_DX9_MEDIA_ADAPTER_KHR, 1, &device, &numDevices);
if (status != CL_SUCCESS)
break;
if (numDevices > 0)
{
cl_context_properties properties[] = {
CL_CONTEXT_PLATFORM, (cl_context_properties)platforms[i],
CL_CONTEXT_ADAPTER_D3D9EX_KHR, (cl_context_properties)(pDirect3DDevice9Ex),
CL_CONTEXT_INTEROP_USER_SYNC, CL_FALSE,
NULL, NULL
};
context = clCreateContext(properties, 1, &device, NULL, NULL, &status);
if (status != CL_SUCCESS)
{
clReleaseDevice(device);
}
else
{
found = i;
}
}
} while (0);
// try with CL_ALL_DEVICES_FOR_DX9_MEDIA_ADAPTER_KHR
if (found < 0) do
{
device = NULL;
numDevices = 0;
cl_dx9_media_adapter_type_khr type = CL_ADAPTER_D3D9EX_KHR;
status = clGetDeviceIDsFromDX9MediaAdapterKHR(platforms[i], 1, &type, &pDirect3DDevice9Ex,
CL_ALL_DEVICES_FOR_DX9_MEDIA_ADAPTER_KHR, 1, &device, &numDevices);
if (status != CL_SUCCESS)
break;
if (numDevices > 0)
{
cl_context_properties properties[] = {
CL_CONTEXT_PLATFORM, (cl_context_properties)platforms[i],
CL_CONTEXT_ADAPTER_D3D9EX_KHR, (cl_context_properties)(pDirect3DDevice9Ex),
CL_CONTEXT_INTEROP_USER_SYNC, CL_FALSE,
NULL, NULL
};
context = clCreateContext(properties, 1, &device, NULL, NULL, &status);
if (status != CL_SUCCESS)
{
clReleaseDevice(device);
}
else
{
found = i;
}
}
} while (0);
if (found >= 0) {
OpenCLExecutionContext clExecCtx;
try
{
clExecCtx = OpenCLExecutionContext::create(platformName, platform, context, device);
clExecCtx.getContext().setUserContext(std::make_shared<OpenCL_D3D9>(platform, nullptr, pDirect3DDevice9Ex));
}
catch (...)
{
clReleaseDevice(device);
clReleaseContext(context);
throw;
}
clExecCtx.bind();
return const_cast<Context&>(clExecCtx.getContext());
}
}
CV_Error(cv::Error::OpenCLInitError, "OpenCL: Can't create context for DirectX interop");
#endif
}
Context& initializeContextFromDirect3DDevice9(IDirect3DDevice9* pDirect3DDevice9)
{
CV_UNUSED(pDirect3DDevice9);
#if !defined(HAVE_DIRECTX)
NO_DIRECTX_SUPPORT_ERROR;
#elif !defined(HAVE_OPENCL)
NO_OPENCL_SUPPORT_ERROR;
#else
cl_uint numPlatforms;
cl_int status = clGetPlatformIDs(0, NULL, &numPlatforms);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLInitError, "OpenCL: Can't get number of platforms");
if (numPlatforms == 0)
CV_Error(cv::Error::OpenCLInitError, "OpenCL: No available platforms");
std::vector<cl_platform_id> platforms(numPlatforms);
status = clGetPlatformIDs(numPlatforms, &platforms[0], NULL);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLInitError, "OpenCL: Can't get platforms");
// TODO Filter platforms by name from OPENCV_OPENCL_DEVICE
for (int i = 0; i < (int)numPlatforms; i++)
{
cl_platform_id platform = platforms[i];
std::string platformName = PlatformInfo(&platform).name();
int found = -1;
cl_device_id device = NULL;
cl_uint numDevices = 0;
cl_context context = NULL;
clGetDeviceIDsFromDX9MediaAdapterKHR_fn clGetDeviceIDsFromDX9MediaAdapterKHR = (clGetDeviceIDsFromDX9MediaAdapterKHR_fn)
clGetExtensionFunctionAddressForPlatform(platforms[i], "clGetDeviceIDsFromDX9MediaAdapterKHR");
if (!clGetDeviceIDsFromDX9MediaAdapterKHR)
continue;
// try with CL_PREFERRED_DEVICES_FOR_DX9_MEDIA_ADAPTER_KHR
do {
device = NULL;
numDevices = 0;
cl_dx9_media_adapter_type_khr type = CL_ADAPTER_D3D9_KHR;
status = clGetDeviceIDsFromDX9MediaAdapterKHR(platforms[i], 1, &type, &pDirect3DDevice9,
CL_PREFERRED_DEVICES_FOR_DX9_MEDIA_ADAPTER_KHR, 1, &device, &numDevices);
if (status != CL_SUCCESS)
break;
if (numDevices > 0)
{
cl_context_properties properties[] = {
CL_CONTEXT_PLATFORM, (cl_context_properties)platforms[i],
CL_CONTEXT_ADAPTER_D3D9_KHR, (cl_context_properties)(pDirect3DDevice9),
CL_CONTEXT_INTEROP_USER_SYNC, CL_FALSE,
NULL, NULL
};
context = clCreateContext(properties, 1, &device, NULL, NULL, &status);
if (status != CL_SUCCESS)
{
clReleaseDevice(device);
}
else
{
found = i;
break;
}
}
} while (0);
// try with CL_ALL_DEVICES_FOR_DX9_MEDIA_ADAPTER_KHR
if (found < 0) do
{
device = NULL;
numDevices = 0;
cl_dx9_media_adapter_type_khr type = CL_ADAPTER_D3D9_KHR;
status = clGetDeviceIDsFromDX9MediaAdapterKHR(platforms[i], 1, &type, &pDirect3DDevice9,
CL_ALL_DEVICES_FOR_DX9_MEDIA_ADAPTER_KHR, 1, &device, &numDevices);
if (status != CL_SUCCESS)
break;
if (numDevices > 0)
{
cl_context_properties properties[] = {
CL_CONTEXT_PLATFORM, (cl_context_properties)platforms[i],
CL_CONTEXT_ADAPTER_D3D9_KHR, (cl_context_properties)(pDirect3DDevice9),
CL_CONTEXT_INTEROP_USER_SYNC, CL_FALSE,
NULL, NULL
};
context = clCreateContext(properties, 1, &device, NULL, NULL, &status);
if (status != CL_SUCCESS)
{
clReleaseDevice(device);
}
else
{
found = i;
break;
}
}
} while (0);
if (found >= 0) {
OpenCLExecutionContext clExecCtx;
try
{
clExecCtx = OpenCLExecutionContext::create(platformName, platform, context, device);
clExecCtx.getContext().setUserContext(std::make_shared<OpenCL_D3D9>(platform, pDirect3DDevice9, nullptr));
}
catch (...)
{
clReleaseDevice(device);
clReleaseContext(context);
throw;
}
clExecCtx.bind();
return const_cast<Context&>(clExecCtx.getContext());
}
}
CV_Error(cv::Error::OpenCLInitError, "OpenCL: Can't create context for DirectX interop");
#endif
}
} // namespace cv::ocl
} // namespace directx
namespace ocl {
#if defined(HAVE_DIRECTX) && defined(HAVE_OPENCL)
#ifdef HAVE_DIRECTX_NV12
static
bool ocl_convert_nv12_to_bgr(
cl_mem clImageY,
cl_mem clImageUV,
cl_mem clBuffer,
int step,
int cols,
int rows)
{
ocl::Kernel k;
k.create("YUV2BGR_NV12_8u", cv::ocl::core::cvtclr_dx_oclsrc, "");
if (k.empty())
return false;
k.args(clImageY, clImageUV, clBuffer, step, cols, rows);
size_t globalsize[] = { (size_t)cols/2, (size_t)rows/2 };
return k.run(2, globalsize, 0, false);
}
static
bool ocl_convert_bgr_to_nv12(
cl_mem clBuffer,
int step,
int cols,
int rows,
cl_mem clImageY,
cl_mem clImageUV)
{
ocl::Kernel k;
k.create("BGR2YUV_NV12_8u", cv::ocl::core::cvtclr_dx_oclsrc, "");
if (k.empty())
return false;
k.args(clBuffer, step, cols, rows, clImageY, clImageUV);
size_t globalsize[] = { (size_t)cols/2, (size_t)rows/2 };
return k.run(2, globalsize, 0, false);
}
#endif // HAVE_DIRECTX_NV12
#endif // HAVE_DIRECTX && HAVE_OPENCL
} // namespace ocl
namespace directx {
#if defined(HAVE_DIRECTX) && defined(HAVE_OPENCL)
static void __convertToD3D11Texture2DKHR(InputArray src, ID3D11Texture2D* pD3D11Texture2D)
{
D3D11_TEXTURE2D_DESC desc = { 0 };
pD3D11Texture2D->GetDesc(&desc);
int srcType = src.type();
int textureType = getTypeFromDXGI_FORMAT(desc.Format);
CV_Assert(textureType == srcType);
Size srcSize = src.size();
CV_Assert(srcSize.width == (int)desc.Width && srcSize.height == (int)desc.Height);
UMat u = src.getUMat();
// TODO Add support for roi
CV_Assert(u.offset == 0);
CV_Assert(u.isContinuous());
cl_mem clBuffer = (cl_mem)u.handle(ACCESS_READ);
ocl::Context& ctx = ocl::OpenCLExecutionContext::getCurrent().getContext();
cl_context context = (cl_context)ctx.ptr();
OpenCL_D3D11* impl = ctx.getUserContext<OpenCL_D3D11>().get();
if (nullptr == impl)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: Context initilized without DirectX interoperability");
cl_int status = 0;
cl_mem clImage = 0;
#ifdef HAVE_DIRECTX_NV12
cl_mem clImageUV = 0;
#endif
clImage = impl->clCreateFromD3D11Texture2DKHR(context, CL_MEM_WRITE_ONLY, pD3D11Texture2D, 0, &status);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clCreateFromD3D11Texture2DKHR failed");
#ifdef HAVE_DIRECTX_NV12
if(DXGI_FORMAT_NV12 == desc.Format)
{
clImageUV = impl->clCreateFromD3D11Texture2DKHR(context, CL_MEM_WRITE_ONLY, pD3D11Texture2D, 1, &status);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clCreateFromD3D11Texture2DKHR failed");
}
#endif
cl_command_queue q = (cl_command_queue)Queue::getDefault().ptr();
status = impl->clEnqueueAcquireD3D11ObjectsKHR(q, 1, &clImage, 0, NULL, NULL);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueAcquireD3D11ObjectsKHR failed");
#ifdef HAVE_DIRECTX_NV12
if(DXGI_FORMAT_NV12 == desc.Format)
{
status = impl->clEnqueueAcquireD3D11ObjectsKHR(q, 1, &clImageUV, 0, NULL, NULL);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueAcquireD3D11ObjectsKHR failed");
if(!ocl::ocl_convert_bgr_to_nv12(clBuffer, (int)u.step[0], u.cols, u.rows, clImage, clImageUV))
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: ocl_convert_bgr_to_nv12 failed");
status = impl->clEnqueueReleaseD3D11ObjectsKHR(q, 1, &clImageUV, 0, NULL, NULL);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueReleaseD3D11ObjectsKHR failed");
}
else
#endif
{
size_t offset = 0; // TODO
size_t origin[3] = { 0, 0, 0 };
size_t region[3] = { (size_t)u.cols, (size_t)u.rows, 1 };
status = clEnqueueCopyBufferToImage(q, clBuffer, clImage, offset, origin, region, 0, NULL, NULL);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueCopyBufferToImage failed");
}
status = impl->clEnqueueReleaseD3D11ObjectsKHR(q, 1, &clImage, 0, NULL, NULL);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueReleaseD3D11ObjectsKHR failed");
status = clFinish(q); // TODO Use events
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clFinish failed");
status = clReleaseMemObject(clImage); // TODO RAII
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clReleaseMem failed");
#ifdef HAVE_DIRECTX_NV12
if(DXGI_FORMAT_NV12 == desc.Format)
{
status = clReleaseMemObject(clImageUV);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clReleaseMem failed");
}
#endif
}
#endif
#if defined(HAVE_OPENCL_D3D11_NV)
static void __convertToD3D11Texture2DNV(InputArray src, ID3D11Texture2D* pD3D11Texture2D)
{
D3D11_TEXTURE2D_DESC desc = { 0 };
pD3D11Texture2D->GetDesc(&desc);
int srcType = src.type();
int textureType = getTypeFromDXGI_FORMAT(desc.Format);
CV_Assert(textureType == srcType);
Size srcSize = src.size();
CV_Assert(srcSize.width == (int)desc.Width && srcSize.height == (int)desc.Height);
UMat u = src.getUMat();
// TODO Add support for roi
CV_Assert(u.offset == 0);
CV_Assert(u.isContinuous());
cl_mem clBuffer = (cl_mem)u.handle(ACCESS_READ);
ocl::Context& ctx = ocl::OpenCLExecutionContext::getCurrent().getContext();
cl_context context = (cl_context)ctx.ptr();
OpenCL_D3D11_NV* impl = ctx.getUserContext<OpenCL_D3D11_NV>().get();
if (nullptr == impl)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: Context initilized without DirectX interoperability");
cl_int status = 0;
cl_mem clImage = 0;
#ifdef HAVE_DIRECTX_NV12
cl_mem clImageUV = 0;
#endif
clImage = impl->clCreateFromD3D11Texture2DNV(context, CL_MEM_WRITE_ONLY, pD3D11Texture2D, 0, &status);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clCreateFromD3D11Texture2DNV failed");
#ifdef HAVE_DIRECTX_NV12
if (DXGI_FORMAT_NV12 == desc.Format)
{
clImageUV = impl->clCreateFromD3D11Texture2DNV(context, CL_MEM_WRITE_ONLY, pD3D11Texture2D, 1, &status);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clCreateFromD3D11Texture2DNV failed");
}
#endif
cl_command_queue q = (cl_command_queue)Queue::getDefault().ptr();
status = impl->clEnqueueAcquireD3D11ObjectsNV(q, 1, &clImage, 0, NULL, NULL);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueAcquireD3D11ObjectsNV failed");
#ifdef HAVE_DIRECTX_NV12
if(DXGI_FORMAT_NV12 == desc.Format)
{
status = impl->clEnqueueAcquireD3D11ObjectsNV(q, 1, &clImageUV, 0, NULL, NULL);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueAcquireD3D11ObjectsNV failed");
if(!ocl::ocl_convert_bgr_to_nv12(clBuffer, (int)u.step[0], u.cols, u.rows, clImage, clImageUV))
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: ocl_convert_bgr_to_nv12 failed");
status = impl->clEnqueueReleaseD3D11ObjectsNV(q, 1, &clImageUV, 0, NULL, NULL);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueReleaseD3D11ObjectsNV failed");
}
else
#endif
{
size_t offset = 0; // TODO
size_t origin[3] = { 0, 0, 0 };
size_t region[3] = { (size_t)u.cols, (size_t)u.rows, 1 };
status = clEnqueueCopyBufferToImage(q, clBuffer, clImage, offset, origin, region, 0, NULL, NULL);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueCopyBufferToImage failed");
}
status = impl->clEnqueueReleaseD3D11ObjectsNV(q, 1, &clImage, 0, NULL, NULL);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueReleaseD3D11ObjectsNV failed");
status = clFinish(q); // TODO Use events
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clFinish failed");
status = clReleaseMemObject(clImage); // TODO RAII
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clReleaseMem failed");
#ifdef HAVE_DIRECTX_NV12
if(DXGI_FORMAT_NV12 == desc.Format)
{
status = clReleaseMemObject(clImageUV);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clReleaseMem failed");
}
#endif
}
#endif
#if defined(HAVE_DIRECTX) && defined(HAVE_OPENCL)
static void __convertFromD3D11Texture2DKHR(ID3D11Texture2D* pD3D11Texture2D, OutputArray dst)
{
D3D11_TEXTURE2D_DESC desc = { 0 };
pD3D11Texture2D->GetDesc(&desc);
int textureType = getTypeFromDXGI_FORMAT(desc.Format);
CV_Assert(textureType >= 0);
// TODO Need to specify ACCESS_WRITE here somehow to prevent useless data copying!
dst.create(Size(desc.Width, desc.Height), textureType);
UMat u = dst.getUMat();
// TODO Add support for roi
CV_Assert(u.offset == 0);
CV_Assert(u.isContinuous());
cl_mem clBuffer = (cl_mem)u.handle(ACCESS_READ);
ocl::Context& ctx = ocl::OpenCLExecutionContext::getCurrent().getContext();
cl_context context = (cl_context)ctx.ptr();
OpenCL_D3D11* impl = ctx.getUserContext<OpenCL_D3D11>().get();
if (nullptr == impl)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: Context initilized without DirectX interoperability");
cl_int status = 0;
cl_mem clImage = 0;
clImage = impl->clCreateFromD3D11Texture2DKHR(context, CL_MEM_READ_ONLY, pD3D11Texture2D, 0, &status);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clCreateFromD3D11Texture2DKHR failed");
#ifdef HAVE_DIRECTX_NV12
cl_mem clImageUV = 0;
if(DXGI_FORMAT_NV12 == desc.Format)
{
clImageUV = impl->clCreateFromD3D11Texture2DKHR(context, CL_MEM_READ_ONLY, pD3D11Texture2D, 1, &status);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clCreateFromD3D11Texture2DKHR failed");
}
#endif
cl_command_queue q = (cl_command_queue)Queue::getDefault().ptr();
status = impl->clEnqueueAcquireD3D11ObjectsKHR(q, 1, &clImage, 0, NULL, NULL);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueAcquireD3D11ObjectsKHR failed");
#ifdef HAVE_DIRECTX_NV12
if(DXGI_FORMAT_NV12 == desc.Format)
{
status = impl->clEnqueueAcquireD3D11ObjectsKHR(q, 1, &clImageUV, 0, NULL, NULL);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueAcquireD3D11ObjectsKHR failed");
if(!ocl::ocl_convert_nv12_to_bgr(clImage, clImageUV, clBuffer, (int)u.step[0], u.cols, u.rows))
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: ocl_convert_nv12_to_bgr failed");
status = impl->clEnqueueReleaseD3D11ObjectsKHR(q, 1, &clImageUV, 0, NULL, NULL);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueReleaseD3D11ObjectsKHR failed");
}
else
#endif
{
size_t offset = 0; // TODO
size_t origin[3] = { 0, 0, 0 };
size_t region[3] = { (size_t)u.cols, (size_t)u.rows, 1 };
status = clEnqueueCopyImageToBuffer(q, clImage, clBuffer, origin, region, offset, 0, NULL, NULL);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueCopyImageToBuffer failed");
}
status = impl->clEnqueueReleaseD3D11ObjectsKHR(q, 1, &clImage, 0, NULL, NULL);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueReleaseD3D11ObjectsKHR failed");
status = clFinish(q); // TODO Use events
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clFinish failed");
status = clReleaseMemObject(clImage); // TODO RAII
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clReleaseMem failed");
#ifdef HAVE_DIRECTX_NV12
if(DXGI_FORMAT_NV12 == desc.Format)
{
status = clReleaseMemObject(clImageUV);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clReleaseMem failed");
}
#endif
}
#endif
#if defined(HAVE_OPENCL_D3D11_NV)
static void __convertFromD3D11Texture2DNV(ID3D11Texture2D* pD3D11Texture2D, OutputArray dst)
{
D3D11_TEXTURE2D_DESC desc = { 0 };
pD3D11Texture2D->GetDesc(&desc);
int textureType = getTypeFromDXGI_FORMAT(desc.Format);
CV_Assert(textureType >= 0);
// TODO Need to specify ACCESS_WRITE here somehow to prevent useless data copying!
dst.create(Size(desc.Width, desc.Height), textureType);
UMat u = dst.getUMat();
// TODO Add support for roi
CV_Assert(u.offset == 0);
CV_Assert(u.isContinuous());
cl_mem clBuffer = (cl_mem)u.handle(ACCESS_READ);
ocl::Context& ctx = ocl::OpenCLExecutionContext::getCurrent().getContext();
cl_context context = (cl_context)ctx.ptr();
OpenCL_D3D11_NV* impl = ctx.getUserContext<OpenCL_D3D11_NV>().get();
if (nullptr == impl)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: Context initilized without DirectX interoperability");
cl_int status = 0;
cl_mem clImage = 0;
clImage = impl->clCreateFromD3D11Texture2DNV(context, CL_MEM_READ_ONLY, pD3D11Texture2D, 0, &status);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clCreateFromD3D11Texture2DNV failed");
#ifdef HAVE_DIRECTX_NV12
cl_mem clImageUV = 0;
if(DXGI_FORMAT_NV12 == desc.Format)
{
clImageUV = impl->clCreateFromD3D11Texture2DNV(context, CL_MEM_READ_ONLY, pD3D11Texture2D, 1, &status);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clCreateFromD3D11Texture2DNV failed");
}
#endif
cl_command_queue q = (cl_command_queue)Queue::getDefault().ptr();
status = impl->clEnqueueAcquireD3D11ObjectsNV(q, 1, &clImage, 0, NULL, NULL);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueAcquireD3D11ObjectsNV failed");
#ifdef HAVE_DIRECTX_NV12
if (DXGI_FORMAT::DXGI_FORMAT_NV12 == desc.Format)
{
status = impl->clEnqueueAcquireD3D11ObjectsNV(q, 1, &clImageUV, 0, NULL, NULL);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueAcquireD3D11ObjectsNV failed");
if (!ocl::ocl_convert_nv12_to_bgr(clImage, clImageUV, clBuffer, (int)u.step[0], u.cols, u.rows))
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: ocl_convert_nv12_to_bgr failed");
status = impl->clEnqueueReleaseD3D11ObjectsNV(q, 1, &clImageUV, 0, NULL, NULL);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueReleaseD3D11ObjectsNV failed");
}
else
#endif
{
size_t offset = 0; // TODO
size_t origin[3] = { 0, 0, 0 };
size_t region[3] = { (size_t)u.cols, (size_t)u.rows, 1 };
status = clEnqueueCopyImageToBuffer(q, clImage, clBuffer, origin, region, offset, 0, NULL, NULL);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueCopyImageToBuffer failed");
}
status = impl->clEnqueueReleaseD3D11ObjectsNV(q, 1, &clImage, 0, NULL, NULL);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueReleaseD3D11ObjectsNV failed");
status = clFinish(q); // TODO Use events
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clFinish failed");
status = clReleaseMemObject(clImage); // TODO RAII
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clReleaseMem failed");
#ifdef HAVE_DIRECTX_NV12
if(DXGI_FORMAT_NV12 == desc.Format)
{
status = clReleaseMemObject(clImageUV);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clReleaseMem failed");
}
#endif
}
#endif
void convertToD3D11Texture2D(InputArray src, ID3D11Texture2D* pD3D11Texture2D)
{
CV_UNUSED(src); CV_UNUSED(pD3D11Texture2D);
#if !defined(HAVE_DIRECTX)
NO_DIRECTX_SUPPORT_ERROR;
#elif !defined(HAVE_OPENCL)
NO_OPENCL_SUPPORT_ERROR;
#else
ocl::Context& ctx = ocl::OpenCLExecutionContext::getCurrent().getContext();
#ifdef HAVE_OPENCL_D3D11_NV
OpenCL_D3D11_NV* impl_nv = ctx.getUserContext<OpenCL_D3D11_NV>().get();
if (impl_nv) {
__convertToD3D11Texture2DNV(src,pD3D11Texture2D);
return;
}
#endif
OpenCL_D3D11* impl = ctx.getUserContext<OpenCL_D3D11>().get();
if (impl) {
__convertToD3D11Texture2DKHR(src, pD3D11Texture2D);
}
else {
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: Context initilized without DirectX interoperability");
}
#endif
}
void convertFromD3D11Texture2D(ID3D11Texture2D* pD3D11Texture2D, OutputArray dst)
{
CV_UNUSED(pD3D11Texture2D); CV_UNUSED(dst);
#if !defined(HAVE_DIRECTX)
NO_DIRECTX_SUPPORT_ERROR;
#elif !defined(HAVE_OPENCL)
NO_OPENCL_SUPPORT_ERROR;
#else
ocl::Context& ctx = ocl::OpenCLExecutionContext::getCurrent().getContext();
#ifdef HAVE_OPENCL_D3D11_NV
OpenCL_D3D11_NV* impl_nv = ctx.getUserContext<OpenCL_D3D11_NV>().get();
if (impl_nv) {
__convertFromD3D11Texture2DNV(pD3D11Texture2D,dst);
return;
}
#endif
OpenCL_D3D11* impl = ctx.getUserContext<OpenCL_D3D11>().get();
if (impl) {
__convertFromD3D11Texture2DKHR(pD3D11Texture2D, dst);
}
else {
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: Context initilized without DirectX interoperability");
}
#endif
}
void convertToD3D10Texture2D(InputArray src, ID3D10Texture2D* pD3D10Texture2D)
{
CV_UNUSED(src); CV_UNUSED(pD3D10Texture2D);
#if !defined(HAVE_DIRECTX)
NO_DIRECTX_SUPPORT_ERROR;
#elif defined(HAVE_OPENCL)
ocl::Context& ctx = ocl::OpenCLExecutionContext::getCurrent().getContext();
OpenCL_D3D10* impl = ctx.getUserContext<OpenCL_D3D10>().get();
if (nullptr == impl)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: Context initilized without DirectX interoperability");
D3D10_TEXTURE2D_DESC desc = { 0 };
pD3D10Texture2D->GetDesc(&desc);
int srcType = src.type();
int textureType = getTypeFromDXGI_FORMAT(desc.Format);
CV_Assert(textureType == srcType);
Size srcSize = src.size();
CV_Assert(srcSize.width == (int)desc.Width && srcSize.height == (int)desc.Height);
cl_context context = (cl_context)ctx.ptr();
UMat u = src.getUMat();
// TODO Add support for roi
CV_Assert(u.offset == 0);
CV_Assert(u.isContinuous());
cl_int status = 0;
cl_mem clImage = impl->clCreateFromD3D10Texture2DKHR(context, CL_MEM_WRITE_ONLY, pD3D10Texture2D, 0, &status);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clCreateFromD3D10Texture2DKHR failed");
cl_mem clBuffer = (cl_mem)u.handle(ACCESS_READ);
cl_command_queue q = (cl_command_queue)Queue::getDefault().ptr();
status = impl->clEnqueueAcquireD3D10ObjectsKHR(q, 1, &clImage, 0, NULL, NULL);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueAcquireD3D10ObjectsKHR failed");
size_t offset = 0; // TODO
size_t dst_origin[3] = {0, 0, 0};
size_t region[3] = {(size_t)u.cols, (size_t)u.rows, 1};
status = clEnqueueCopyBufferToImage(q, clBuffer, clImage, offset, dst_origin, region, 0, NULL, NULL);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueCopyBufferToImage failed");
status = impl->clEnqueueReleaseD3D10ObjectsKHR(q, 1, &clImage, 0, NULL, NULL);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueReleaseD3D10ObjectsKHR failed");
status = clFinish(q); // TODO Use events
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clFinish failed");
status = clReleaseMemObject(clImage); // TODO RAII
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clReleaseMem failed");
#else
// TODO memcpy
NO_OPENCL_SUPPORT_ERROR;
#endif
}
void convertFromD3D10Texture2D(ID3D10Texture2D* pD3D10Texture2D, OutputArray dst)
{
CV_UNUSED(pD3D10Texture2D); CV_UNUSED(dst);
#if !defined(HAVE_DIRECTX)
NO_DIRECTX_SUPPORT_ERROR;
#elif defined(HAVE_OPENCL)
ocl::Context& ctx = ocl::OpenCLExecutionContext::getCurrent().getContext();
OpenCL_D3D10* impl = ctx.getUserContext<OpenCL_D3D10>().get();
if (nullptr == impl)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: Context initilized without DirectX interoperability");
D3D10_TEXTURE2D_DESC desc = { 0 };
pD3D10Texture2D->GetDesc(&desc);
int textureType = getTypeFromDXGI_FORMAT(desc.Format);
CV_Assert(textureType >= 0);
cl_context context = (cl_context)ctx.ptr();
// TODO Need to specify ACCESS_WRITE here somehow to prevent useless data copying!
dst.create(Size(desc.Width, desc.Height), textureType);
UMat u = dst.getUMat();
// TODO Add support for roi
CV_Assert(u.offset == 0);
CV_Assert(u.isContinuous());
cl_int status = 0;
cl_mem clImage = impl->clCreateFromD3D10Texture2DKHR(context, CL_MEM_READ_ONLY, pD3D10Texture2D, 0, &status);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clCreateFromD3D10Texture2DKHR failed");
cl_mem clBuffer = (cl_mem)u.handle(ACCESS_READ);
cl_command_queue q = (cl_command_queue)Queue::getDefault().ptr();
status = impl->clEnqueueAcquireD3D10ObjectsKHR(q, 1, &clImage, 0, NULL, NULL);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueAcquireD3D10ObjectsKHR failed");
size_t offset = 0; // TODO
size_t src_origin[3] = {0, 0, 0};
size_t region[3] = {(size_t)u.cols, (size_t)u.rows, 1};
status = clEnqueueCopyImageToBuffer(q, clImage, clBuffer, src_origin, region, offset, 0, NULL, NULL);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueCopyImageToBuffer failed");
status = impl->clEnqueueReleaseD3D10ObjectsKHR(q, 1, &clImage, 0, NULL, NULL);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueReleaseD3D10ObjectsKHR failed");
status = clFinish(q); // TODO Use events
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clFinish failed");
status = clReleaseMemObject(clImage); // TODO RAII
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clReleaseMem failed");
#else
// TODO memcpy
NO_OPENCL_SUPPORT_ERROR;
#endif
}
void convertToDirect3DSurface9(InputArray src, IDirect3DSurface9* pDirect3DSurface9, void* surfaceSharedHandle)
{
CV_UNUSED(src); CV_UNUSED(pDirect3DSurface9); CV_UNUSED(surfaceSharedHandle);
#if !defined(HAVE_DIRECTX)
NO_DIRECTX_SUPPORT_ERROR;
#elif defined(HAVE_OPENCL)
ocl::Context& ctx = ocl::OpenCLExecutionContext::getCurrent().getContext();
OpenCL_D3D9* impl = ctx.getUserContext<OpenCL_D3D9>().get();
if (nullptr == impl)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: Context initilized without DirectX interoperability");
D3DSURFACE_DESC desc;
if (FAILED(pDirect3DSurface9->GetDesc(&desc)))
{
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: Can't get D3D surface description");
}
int srcType = src.type();
int surfaceType = getTypeFromD3DFORMAT(desc.Format);
CV_Assert(surfaceType == srcType);
Size srcSize = src.size();
CV_Assert(srcSize.width == (int)desc.Width && srcSize.height == (int)desc.Height);
cl_context context = (cl_context)ctx.ptr();
UMat u = src.getUMat();
// TODO Add support for roi
CV_Assert(u.offset == 0);
CV_Assert(u.isContinuous());
cl_int status = 0;
cl_dx9_surface_info_khr surfaceInfo = {pDirect3DSurface9, (HANDLE)surfaceSharedHandle};
cl_mem clImage = impl->clCreateFromDX9MediaSurfaceKHR(context, CL_MEM_WRITE_ONLY,
impl->deviceEx ? CL_ADAPTER_D3D9EX_KHR : CL_ADAPTER_D3D9_KHR,
&surfaceInfo, 0, &status);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clCreateFromDX9MediaSurfaceKHR failed");
cl_mem clBuffer = (cl_mem)u.handle(ACCESS_READ);
cl_command_queue q = (cl_command_queue)Queue::getDefault().ptr();
status = impl->clEnqueueAcquireDX9MediaSurfacesKHR(q, 1, &clImage, 0, NULL, NULL);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueAcquireDX9MediaSurfacesKHR failed");
size_t offset = 0; // TODO
size_t dst_origin[3] = {0, 0, 0};
size_t region[3] = {(size_t)u.cols, (size_t)u.rows, 1};
status = clEnqueueCopyBufferToImage(q, clBuffer, clImage, offset, dst_origin, region, 0, NULL, NULL);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueCopyBufferToImage failed");
status = impl->clEnqueueReleaseDX9MediaSurfacesKHR(q, 1, &clImage, 0, NULL, NULL);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueReleaseDX9MediaSurfacesKHR failed");
status = clFinish(q); // TODO Use events
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clFinish failed");
status = clReleaseMemObject(clImage); // TODO RAII
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clReleaseMem failed");
#else
// TODO pDirect3DSurface9->LockRect() + memcpy + Unlock()
NO_OPENCL_SUPPORT_ERROR;
#endif
}
void convertFromDirect3DSurface9(IDirect3DSurface9* pDirect3DSurface9, OutputArray dst, void* surfaceSharedHandle)
{
CV_UNUSED(pDirect3DSurface9); CV_UNUSED(dst); CV_UNUSED(surfaceSharedHandle);
#if !defined(HAVE_DIRECTX)
NO_DIRECTX_SUPPORT_ERROR;
#elif defined(HAVE_OPENCL)
ocl::Context& ctx = ocl::OpenCLExecutionContext::getCurrent().getContext();
OpenCL_D3D9* impl = ctx.getUserContext<OpenCL_D3D9>().get();
if (nullptr == impl)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: Context initilized without DirectX interoperability");
D3DSURFACE_DESC desc;
if (FAILED(pDirect3DSurface9->GetDesc(&desc)))
{
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: Can't get D3D surface description");
}
int surfaceType = getTypeFromD3DFORMAT(desc.Format);
CV_Assert(surfaceType >= 0);
cl_context context = (cl_context)ctx.ptr();
// TODO Need to specify ACCESS_WRITE here somehow to prevent useless data copying!
dst.create(Size(desc.Width, desc.Height), surfaceType);
UMat u = dst.getUMat();
// TODO Add support for roi
CV_Assert(u.offset == 0);
CV_Assert(u.isContinuous());
cl_int status = 0;
cl_dx9_surface_info_khr surfaceInfo = {pDirect3DSurface9, (HANDLE)surfaceSharedHandle};
cl_mem clImage = impl->clCreateFromDX9MediaSurfaceKHR(context, CL_MEM_READ_ONLY,
impl->deviceEx ? CL_ADAPTER_D3D9EX_KHR : CL_ADAPTER_D3D9_KHR,
&surfaceInfo, 0, &status);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clCreateFromDX9MediaSurfaceKHR failed");
cl_mem clBuffer = (cl_mem)u.handle(ACCESS_WRITE);
cl_command_queue q = (cl_command_queue)Queue::getDefault().ptr();
status = impl->clEnqueueAcquireDX9MediaSurfacesKHR(q, 1, &clImage, 0, NULL, NULL);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueAcquireDX9MediaSurfacesKHR failed");
size_t offset = 0; // TODO
size_t src_origin[3] = {0, 0, 0};
size_t region[3] = {(size_t)u.cols, (size_t)u.rows, 1};
status = clEnqueueCopyImageToBuffer(q, clImage, clBuffer, src_origin, region, offset, 0, NULL, NULL);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueCopyImageToBuffer failed");
status = impl->clEnqueueReleaseDX9MediaSurfacesKHR(q, 1, &clImage, 0, NULL, NULL);
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueReleaseDX9MediaSurfacesKHR failed");
status = clFinish(q); // TODO Use events
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clFinish failed");
status = clReleaseMemObject(clImage); // TODO RAII
if (status != CL_SUCCESS)
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clReleaseMem failed");
#else
// TODO pDirect3DSurface9->LockRect() + memcpy + Unlock()
NO_OPENCL_SUPPORT_ERROR;
#endif
}
} } // namespace cv::directx