1664 lines
63 KiB
C++
1664 lines
63 KiB
C++
/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2010-2013, Advanced Micro Devices, Inc., all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// * The name of the copyright holders may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors as is and
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// any express or implied warranties, including, but not limited to, the implied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the copyright holders or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#include "precomp.hpp"
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#include "opencv2/core.hpp"
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#include "opencv2/core/ocl.hpp"
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#include "opencv2/core/directx.hpp"
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#include "opencl_kernels_core.hpp"
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#ifdef HAVE_DIRECTX
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#include <vector>
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#include "directx.inc.hpp"
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#else // HAVE_DIRECTX
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#define NO_DIRECTX_SUPPORT_ERROR CV_Error(cv::Error::StsBadFunc, "OpenCV was build without DirectX support")
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#endif
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#ifndef HAVE_OPENCL
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#define NO_OPENCL_SUPPORT_ERROR CV_Error(cv::Error::StsBadFunc, "OpenCV was build without OpenCL support")
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#endif // HAVE_OPENCL
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using namespace cv::ocl;
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namespace cv { namespace directx {
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int getTypeFromDXGI_FORMAT(const int iDXGI_FORMAT)
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{
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CV_UNUSED(iDXGI_FORMAT);
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#if !defined(HAVE_DIRECTX)
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NO_DIRECTX_SUPPORT_ERROR;
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#else
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const int errorType = -1;
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switch ((enum DXGI_FORMAT)iDXGI_FORMAT)
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{
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//case DXGI_FORMAT_UNKNOWN:
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//case DXGI_FORMAT_R32G32B32A32_TYPELESS:
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case DXGI_FORMAT_R32G32B32A32_FLOAT: return CV_32FC4;
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case DXGI_FORMAT_R32G32B32A32_UINT:
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case DXGI_FORMAT_R32G32B32A32_SINT: return CV_32SC4;
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//case DXGI_FORMAT_R32G32B32_TYPELESS:
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case DXGI_FORMAT_R32G32B32_FLOAT: return CV_32FC3;
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case DXGI_FORMAT_R32G32B32_UINT:
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case DXGI_FORMAT_R32G32B32_SINT: return CV_32SC3;
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//case DXGI_FORMAT_R16G16B16A16_TYPELESS:
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case DXGI_FORMAT_R16G16B16A16_FLOAT: return CV_16FC4;
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case DXGI_FORMAT_R16G16B16A16_UNORM:
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case DXGI_FORMAT_R16G16B16A16_UINT: return CV_16UC4;
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case DXGI_FORMAT_R16G16B16A16_SNORM:
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case DXGI_FORMAT_R16G16B16A16_SINT: return CV_16SC4;
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//case DXGI_FORMAT_R32G32_TYPELESS:
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case DXGI_FORMAT_R32G32_FLOAT: return CV_32FC2;
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case DXGI_FORMAT_R32G32_UINT:
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case DXGI_FORMAT_R32G32_SINT: return CV_32SC2;
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//case DXGI_FORMAT_R32G8X24_TYPELESS:
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//case DXGI_FORMAT_D32_FLOAT_S8X24_UINT:
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//case DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS:
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//case DXGI_FORMAT_X32_TYPELESS_G8X24_UINT:
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//case DXGI_FORMAT_R10G10B10A2_TYPELESS:
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//case DXGI_FORMAT_R10G10B10A2_UNORM:
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//case DXGI_FORMAT_R10G10B10A2_UINT:
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//case DXGI_FORMAT_R11G11B10_FLOAT:
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//case DXGI_FORMAT_R8G8B8A8_TYPELESS:
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case DXGI_FORMAT_R8G8B8A8_UNORM:
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case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB:
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case DXGI_FORMAT_R8G8B8A8_UINT: return CV_8UC4;
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case DXGI_FORMAT_R8G8B8A8_SNORM:
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case DXGI_FORMAT_R8G8B8A8_SINT: return CV_8SC4;
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//case DXGI_FORMAT_R16G16_TYPELESS:
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case DXGI_FORMAT_R16G16_FLOAT: return CV_16FC2;
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case DXGI_FORMAT_R16G16_UNORM:
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case DXGI_FORMAT_R16G16_UINT: return CV_16UC2;
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case DXGI_FORMAT_R16G16_SNORM:
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case DXGI_FORMAT_R16G16_SINT: return CV_16SC2;
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//case DXGI_FORMAT_R32_TYPELESS:
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case DXGI_FORMAT_D32_FLOAT:
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case DXGI_FORMAT_R32_FLOAT: return CV_32FC1;
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case DXGI_FORMAT_R32_UINT:
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case DXGI_FORMAT_R32_SINT: return CV_32SC1;
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//case DXGI_FORMAT_R24G8_TYPELESS:
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//case DXGI_FORMAT_D24_UNORM_S8_UINT:
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//case DXGI_FORMAT_R24_UNORM_X8_TYPELESS:
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//case DXGI_FORMAT_X24_TYPELESS_G8_UINT:
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//case DXGI_FORMAT_R8G8_TYPELESS:
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case DXGI_FORMAT_R8G8_UNORM:
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case DXGI_FORMAT_R8G8_UINT: return CV_8UC2;
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case DXGI_FORMAT_R8G8_SNORM:
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case DXGI_FORMAT_R8G8_SINT: return CV_8SC2;
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//case DXGI_FORMAT_R16_TYPELESS:
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case DXGI_FORMAT_R16_FLOAT: return CV_16FC1;
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case DXGI_FORMAT_D16_UNORM:
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case DXGI_FORMAT_R16_UNORM:
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case DXGI_FORMAT_R16_UINT: return CV_16UC1;
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case DXGI_FORMAT_R16_SNORM:
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case DXGI_FORMAT_R16_SINT: return CV_16SC1;
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//case DXGI_FORMAT_R8_TYPELESS:
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case DXGI_FORMAT_R8_UNORM:
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case DXGI_FORMAT_R8_UINT: return CV_8UC1;
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case DXGI_FORMAT_R8_SNORM:
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case DXGI_FORMAT_R8_SINT: return CV_8SC1;
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case DXGI_FORMAT_A8_UNORM: return CV_8UC1;
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//case DXGI_FORMAT_R1_UNORM:
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//case DXGI_FORMAT_R9G9B9E5_SHAREDEXP:
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case DXGI_FORMAT_R8G8_B8G8_UNORM:
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case DXGI_FORMAT_G8R8_G8B8_UNORM: return CV_8UC4;
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//case DXGI_FORMAT_BC1_TYPELESS:
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//case DXGI_FORMAT_BC1_UNORM:
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//case DXGI_FORMAT_BC1_UNORM_SRGB:
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//case DXGI_FORMAT_BC2_TYPELESS:
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//case DXGI_FORMAT_BC2_UNORM:
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//case DXGI_FORMAT_BC2_UNORM_SRGB:
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//case DXGI_FORMAT_BC3_TYPELESS:
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//case DXGI_FORMAT_BC3_UNORM:
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//case DXGI_FORMAT_BC3_UNORM_SRGB:
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//case DXGI_FORMAT_BC4_TYPELESS:
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//case DXGI_FORMAT_BC4_UNORM:
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//case DXGI_FORMAT_BC4_SNORM:
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//case DXGI_FORMAT_BC5_TYPELESS:
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//case DXGI_FORMAT_BC5_UNORM:
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//case DXGI_FORMAT_BC5_SNORM:
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//case DXGI_FORMAT_B5G6R5_UNORM:
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//case DXGI_FORMAT_B5G5R5A1_UNORM:
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case DXGI_FORMAT_B8G8R8A8_UNORM:
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case DXGI_FORMAT_B8G8R8X8_UNORM: return CV_8UC4;
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//case DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM:
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//case DXGI_FORMAT_B8G8R8A8_TYPELESS:
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case DXGI_FORMAT_B8G8R8A8_UNORM_SRGB: return CV_8UC4;
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//case DXGI_FORMAT_B8G8R8X8_TYPELESS:
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case DXGI_FORMAT_B8G8R8X8_UNORM_SRGB: return CV_8UC4;
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//case DXGI_FORMAT_BC6H_TYPELESS:
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//case DXGI_FORMAT_BC6H_UF16:
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//case DXGI_FORMAT_BC6H_SF16:
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//case DXGI_FORMAT_BC7_TYPELESS:
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//case DXGI_FORMAT_BC7_UNORM:
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//case DXGI_FORMAT_BC7_UNORM_SRGB:
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#ifdef HAVE_DIRECTX_NV12 //D3DX11 should support DXGI_FORMAT_NV12.
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case DXGI_FORMAT_NV12: return CV_8UC3;
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#endif
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default: break;
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}
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return errorType;
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#endif
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}
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int getTypeFromD3DFORMAT(const int iD3DFORMAT)
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{
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CV_UNUSED(iD3DFORMAT);
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#if !defined(HAVE_DIRECTX)
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NO_DIRECTX_SUPPORT_ERROR;
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#else
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const int errorType = -1;
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switch ((enum _D3DFORMAT)iD3DFORMAT)
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{
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//case D3DFMT_UNKNOWN:
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case D3DFMT_R8G8B8: return CV_8UC3;
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case D3DFMT_A8R8G8B8:
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case D3DFMT_X8R8G8B8: return CV_8UC4;
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//case D3DFMT_R5G6B5:
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//case D3DFMT_X1R5G5B5:
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//case D3DFMT_A1R5G5B5:
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//case D3DFMT_A4R4G4B4:
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//case D3DFMT_R3G3B2:
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case D3DFMT_A8: return CV_8UC1;
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//case D3DFMT_A8R3G3B2:
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//case D3DFMT_X4R4G4B4:
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//case D3DFMT_A2B10G10R10:
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case D3DFMT_A8B8G8R8:
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case D3DFMT_X8B8G8R8: return CV_8UC4;
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//case D3DFMT_G16R16:
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//case D3DFMT_A2R10G10B10:
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//case D3DFMT_A16B16G16R16:
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case D3DFMT_A8P8: return CV_8UC2;
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case D3DFMT_P8: return CV_8UC1;
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case D3DFMT_L8: return CV_8UC1;
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case D3DFMT_A8L8: return CV_8UC2;
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//case D3DFMT_A4L4:
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case D3DFMT_V8U8: return CV_8UC2;
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//case D3DFMT_L6V5U5:
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case D3DFMT_X8L8V8U8:
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case D3DFMT_Q8W8V8U8: return CV_8UC4;
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case D3DFMT_V16U16: return CV_16UC4; // TODO 16SC4 ?
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//case D3DFMT_A2W10V10U10:
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case D3DFMT_D16_LOCKABLE: return CV_16UC1;
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case D3DFMT_D32: return CV_32SC1;
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//case D3DFMT_D15S1:
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//case D3DFMT_D24S8:
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//case D3DFMT_D24X8:
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//case D3DFMT_D24X4S4:
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case D3DFMT_D16: return CV_16UC1;
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case D3DFMT_D32F_LOCKABLE: return CV_32FC1;
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default: break;
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}
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return errorType;
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#endif
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}
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#if defined(HAVE_DIRECTX) && defined(HAVE_OPENCL)
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#ifdef HAVE_OPENCL_D3D11_NV
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class OpenCL_D3D11_NV : public ocl::Context::UserContext
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{
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public:
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OpenCL_D3D11_NV(cl_platform_id platform, ID3D11Device*_device) : device(_device)
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{
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clCreateFromD3D11Texture2DNV = (clCreateFromD3D11Texture2DNV_fn)
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clGetExtensionFunctionAddressForPlatform(platform, "clCreateFromD3D11Texture2DNV");
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clEnqueueAcquireD3D11ObjectsNV = (clEnqueueAcquireD3D11ObjectsNV_fn)
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clGetExtensionFunctionAddressForPlatform(platform, "clEnqueueAcquireD3D11ObjectsNV");
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clEnqueueReleaseD3D11ObjectsNV = (clEnqueueReleaseD3D11ObjectsNV_fn)
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clGetExtensionFunctionAddressForPlatform(platform, "clEnqueueReleaseD3D11ObjectsNV");
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if (!clCreateFromD3D11Texture2DNV || !clEnqueueAcquireD3D11ObjectsNV || !clEnqueueReleaseD3D11ObjectsNV)
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{
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CV_Error(cv::Error::OpenCLInitError, "OpenCL: Can't find functions for D3D11_NV");
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}
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device->AddRef();
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}
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~OpenCL_D3D11_NV() {
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device->Release();
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}
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ID3D11Device* device;
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clCreateFromD3D11Texture2DNV_fn clCreateFromD3D11Texture2DNV;
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clEnqueueAcquireD3D11ObjectsNV_fn clEnqueueAcquireD3D11ObjectsNV;
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clEnqueueReleaseD3D11ObjectsNV_fn clEnqueueReleaseD3D11ObjectsNV;
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};
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#endif
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class OpenCL_D3D11 : public ocl::Context::UserContext
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{
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public:
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OpenCL_D3D11(cl_platform_id platform, ID3D11Device* _device) : device(_device)
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{
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clCreateFromD3D11Texture2DKHR = (clCreateFromD3D11Texture2DKHR_fn)
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clGetExtensionFunctionAddressForPlatform(platform, "clCreateFromD3D11Texture2DKHR");
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clEnqueueAcquireD3D11ObjectsKHR = (clEnqueueAcquireD3D11ObjectsKHR_fn)
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clGetExtensionFunctionAddressForPlatform(platform, "clEnqueueAcquireD3D11ObjectsKHR");
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clEnqueueReleaseD3D11ObjectsKHR = (clEnqueueReleaseD3D11ObjectsKHR_fn)
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clGetExtensionFunctionAddressForPlatform(platform, "clEnqueueReleaseD3D11ObjectsKHR");
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if (!clCreateFromD3D11Texture2DKHR || !clEnqueueAcquireD3D11ObjectsKHR || !clEnqueueReleaseD3D11ObjectsKHR)
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{
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CV_Error(cv::Error::OpenCLInitError, "OpenCL: Can't find functions for D3D11");
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}
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device->AddRef();
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}
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~OpenCL_D3D11() {
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device->Release();
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}
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ID3D11Device* device;
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clCreateFromD3D11Texture2DKHR_fn clCreateFromD3D11Texture2DKHR;
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clEnqueueAcquireD3D11ObjectsKHR_fn clEnqueueAcquireD3D11ObjectsKHR;
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clEnqueueReleaseD3D11ObjectsKHR_fn clEnqueueReleaseD3D11ObjectsKHR;
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};
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class OpenCL_D3D9 : public ocl::Context::UserContext
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{
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public:
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OpenCL_D3D9(cl_platform_id platform, IDirect3DDevice9* _device, IDirect3DDevice9Ex* _deviceEx)
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: device(_device)
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, deviceEx(_deviceEx)
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{
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clCreateFromDX9MediaSurfaceKHR = (clCreateFromDX9MediaSurfaceKHR_fn)
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clGetExtensionFunctionAddressForPlatform(platform, "clCreateFromDX9MediaSurfaceKHR");
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clEnqueueAcquireDX9MediaSurfacesKHR = (clEnqueueAcquireDX9MediaSurfacesKHR_fn)
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clGetExtensionFunctionAddressForPlatform(platform, "clEnqueueAcquireDX9MediaSurfacesKHR");
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clEnqueueReleaseDX9MediaSurfacesKHR = (clEnqueueReleaseDX9MediaSurfacesKHR_fn)
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clGetExtensionFunctionAddressForPlatform(platform, "clEnqueueReleaseDX9MediaSurfacesKHR");
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if (!clCreateFromDX9MediaSurfaceKHR || !clEnqueueAcquireDX9MediaSurfacesKHR || !clEnqueueReleaseDX9MediaSurfacesKHR)
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{
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CV_Error(cv::Error::OpenCLInitError, "OpenCL: Can't find functions for D3D9");
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}
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if (device)
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device->AddRef();
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if (deviceEx)
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deviceEx->AddRef();
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}
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~OpenCL_D3D9() {
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if (device)
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device->Release();
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if (deviceEx)
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deviceEx->Release();
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}
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IDirect3DDevice9* device;
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IDirect3DDevice9Ex* deviceEx;
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clCreateFromDX9MediaSurfaceKHR_fn clCreateFromDX9MediaSurfaceKHR;
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clEnqueueAcquireDX9MediaSurfacesKHR_fn clEnqueueAcquireDX9MediaSurfacesKHR;
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clEnqueueReleaseDX9MediaSurfacesKHR_fn clEnqueueReleaseDX9MediaSurfacesKHR;
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};
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class OpenCL_D3D10 : public ocl::Context::UserContext
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{
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public:
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OpenCL_D3D10(cl_platform_id platform, ID3D10Device* _device) : device(_device)
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{
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clCreateFromD3D10Texture2DKHR = (clCreateFromD3D10Texture2DKHR_fn)
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clGetExtensionFunctionAddressForPlatform(platform, "clCreateFromD3D10Texture2DKHR");
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clEnqueueAcquireD3D10ObjectsKHR = (clEnqueueAcquireD3D10ObjectsKHR_fn)
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clGetExtensionFunctionAddressForPlatform(platform, "clEnqueueAcquireD3D10ObjectsKHR");
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clEnqueueReleaseD3D10ObjectsKHR = (clEnqueueReleaseD3D10ObjectsKHR_fn)
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clGetExtensionFunctionAddressForPlatform(platform, "clEnqueueReleaseD3D10ObjectsKHR");
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if (!clCreateFromD3D10Texture2DKHR || !clEnqueueAcquireD3D10ObjectsKHR || !clEnqueueReleaseD3D10ObjectsKHR)
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{
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CV_Error(cv::Error::OpenCLInitError, "OpenCL: Can't find functions for D3D10");
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}
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device->AddRef();
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}
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~OpenCL_D3D10() {
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device->Release();
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}
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ID3D10Device* device;
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clCreateFromD3D10Texture2DKHR_fn clCreateFromD3D10Texture2DKHR;
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clEnqueueAcquireD3D10ObjectsKHR_fn clEnqueueAcquireD3D10ObjectsKHR;
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clEnqueueReleaseD3D10ObjectsKHR_fn clEnqueueReleaseD3D10ObjectsKHR;
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};
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#endif
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namespace ocl {
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Context& initializeContextFromD3D11Device(ID3D11Device* pD3D11Device)
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{
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CV_UNUSED(pD3D11Device);
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#if !defined(HAVE_DIRECTX)
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NO_DIRECTX_SUPPORT_ERROR;
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#elif !defined(HAVE_OPENCL)
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NO_OPENCL_SUPPORT_ERROR;
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#else
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cl_uint numPlatforms;
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cl_int status = clGetPlatformIDs(0, NULL, &numPlatforms);
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if (status != CL_SUCCESS)
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CV_Error(cv::Error::OpenCLInitError, "OpenCL: Can't get number of platforms");
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if (numPlatforms == 0)
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CV_Error(cv::Error::OpenCLInitError, "OpenCL: No available platforms");
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std::vector<cl_platform_id> platforms(numPlatforms);
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status = clGetPlatformIDs(numPlatforms, &platforms[0], NULL);
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if (status != CL_SUCCESS)
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CV_Error(cv::Error::OpenCLInitError, "OpenCL: Can't get platforms");
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// TODO Filter platforms by name from OPENCV_OPENCL_DEVICE
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for (int i = 0; i < (int)numPlatforms; i++)
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{
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cl_platform_id platform = platforms[i];
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std::string platformName = PlatformInfo(&platform).name();
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int found = -1;
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cl_device_id device = NULL;
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cl_uint numDevices = 0;
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cl_context context = NULL;
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#ifdef HAVE_OPENCL_D3D11_NV
|
|
// Get extension function "clGetDeviceIDsFromD3D11NV" (part of OpenCL extension "cl_nv_d3d11_sharing")
|
|
clGetDeviceIDsFromD3D11NV_fn clGetDeviceIDsFromD3D11NV = (clGetDeviceIDsFromD3D11NV_fn)
|
|
clGetExtensionFunctionAddressForPlatform(platforms[i], "clGetDeviceIDsFromD3D11NV");
|
|
if (clGetDeviceIDsFromD3D11NV) {
|
|
// try with CL_PREFERRED_DEVICES_FOR_D3D11_NV
|
|
do {
|
|
device = NULL;
|
|
numDevices = 0;
|
|
status = clGetDeviceIDsFromD3D11NV(platforms[i], CL_D3D11_DEVICE_NV, pD3D11Device,
|
|
CL_PREFERRED_DEVICES_FOR_D3D11_NV, 1, &device, &numDevices);
|
|
if (status != CL_SUCCESS)
|
|
break;
|
|
if (numDevices > 0)
|
|
{
|
|
cl_context_properties properties[] = {
|
|
CL_CONTEXT_PLATFORM, (cl_context_properties)platforms[i],
|
|
CL_CONTEXT_D3D11_DEVICE_NV, (cl_context_properties)(pD3D11Device),
|
|
//CL_CONTEXT_INTEROP_USER_SYNC, CL_FALSE,
|
|
0
|
|
};
|
|
|
|
context = clCreateContext(properties, 1, &device, NULL, NULL, &status);
|
|
if (status != CL_SUCCESS)
|
|
{
|
|
clReleaseDevice(device);
|
|
}
|
|
else
|
|
{
|
|
found = i;
|
|
}
|
|
}
|
|
} while (0);
|
|
// try with CL_ALL_DEVICES_FOR_D3D11_NV
|
|
if (found < 0) do {
|
|
device = NULL;
|
|
numDevices = 0;
|
|
status = clGetDeviceIDsFromD3D11NV(platforms[i], CL_D3D11_DEVICE_NV, pD3D11Device,
|
|
CL_ALL_DEVICES_FOR_D3D11_NV, 1, &device, &numDevices);
|
|
if (status != CL_SUCCESS)
|
|
break;
|
|
if (numDevices > 0)
|
|
{
|
|
cl_context_properties properties[] = {
|
|
CL_CONTEXT_PLATFORM, (cl_context_properties)platforms[i],
|
|
CL_CONTEXT_D3D11_DEVICE_NV, (cl_context_properties)(pD3D11Device),
|
|
//CL_CONTEXT_INTEROP_USER_SYNC, CL_FALSE,
|
|
0
|
|
};
|
|
context = clCreateContext(properties, 1, &device, NULL, NULL, &status);
|
|
if (status != CL_SUCCESS)
|
|
{
|
|
clReleaseDevice(device);
|
|
}
|
|
else
|
|
{
|
|
found = i;
|
|
}
|
|
}
|
|
} while (0);
|
|
if (found >= 0) {
|
|
OpenCLExecutionContext clExecCtx;
|
|
try
|
|
{
|
|
clExecCtx = OpenCLExecutionContext::create(platformName, platform, context, device);
|
|
clExecCtx.getContext().setUserContext(std::make_shared<OpenCL_D3D11_NV>(platform, pD3D11Device));
|
|
}
|
|
catch (...)
|
|
{
|
|
clReleaseDevice(device);
|
|
clReleaseContext(context);
|
|
throw;
|
|
}
|
|
clExecCtx.bind();
|
|
return const_cast<Context&>(clExecCtx.getContext());
|
|
}
|
|
}
|
|
#endif
|
|
// Get extension function "clGetDeviceIDsFromD3D11KHR" (part of OpenCL extension "cl_khr_d3d11_sharing")
|
|
clGetDeviceIDsFromD3D11KHR_fn clGetDeviceIDsFromD3D11KHR = (clGetDeviceIDsFromD3D11KHR_fn)
|
|
clGetExtensionFunctionAddressForPlatform(platforms[i], "clGetDeviceIDsFromD3D11KHR");
|
|
if (clGetDeviceIDsFromD3D11KHR)
|
|
{
|
|
// try with CL_PREFERRED_DEVICES_FOR_D3D11_KHR
|
|
do {
|
|
|
|
device = NULL;
|
|
numDevices = 0;
|
|
|
|
status = clGetDeviceIDsFromD3D11KHR(platforms[i], CL_D3D11_DEVICE_KHR, pD3D11Device,
|
|
CL_PREFERRED_DEVICES_FOR_D3D11_KHR, 1, &device, &numDevices);
|
|
|
|
if (status != CL_SUCCESS)
|
|
break;
|
|
if (numDevices > 0)
|
|
{
|
|
cl_context_properties properties[] = {
|
|
CL_CONTEXT_PLATFORM, (cl_context_properties)platforms[i],
|
|
CL_CONTEXT_D3D11_DEVICE_KHR, (cl_context_properties)(pD3D11Device),
|
|
CL_CONTEXT_INTEROP_USER_SYNC, CL_FALSE,
|
|
NULL, NULL
|
|
};
|
|
context = clCreateContext(properties, 1, &device, NULL, NULL, &status);
|
|
if (status != CL_SUCCESS)
|
|
{
|
|
clReleaseDevice(device);
|
|
}
|
|
else
|
|
{
|
|
found = i;
|
|
}
|
|
}
|
|
} while (0);
|
|
// try with CL_ALL_DEVICES_FOR_D3D11_KHR
|
|
if (found < 0) do {
|
|
device = NULL;
|
|
numDevices = 0;
|
|
status = clGetDeviceIDsFromD3D11KHR(platforms[i], CL_D3D11_DEVICE_KHR, pD3D11Device,
|
|
CL_ALL_DEVICES_FOR_D3D11_KHR, 1, &device, &numDevices);
|
|
if (status != CL_SUCCESS)
|
|
break;
|
|
if (numDevices > 0)
|
|
{
|
|
cl_context_properties properties[] = {
|
|
CL_CONTEXT_PLATFORM, (cl_context_properties)platforms[i],
|
|
CL_CONTEXT_D3D11_DEVICE_KHR, (cl_context_properties)(pD3D11Device),
|
|
CL_CONTEXT_INTEROP_USER_SYNC, CL_FALSE,
|
|
NULL, NULL
|
|
};
|
|
context = clCreateContext(properties, 1, &device, NULL, NULL, &status);
|
|
if (status != CL_SUCCESS)
|
|
{
|
|
clReleaseDevice(device);
|
|
}
|
|
else
|
|
{
|
|
found = i;
|
|
}
|
|
}
|
|
} while (0);
|
|
|
|
if (found >= 0) {
|
|
OpenCLExecutionContext clExecCtx;
|
|
try
|
|
{
|
|
clExecCtx = OpenCLExecutionContext::create(platformName, platform, context, device);
|
|
clExecCtx.getContext().setUserContext(std::make_shared<OpenCL_D3D11>(platform, pD3D11Device));
|
|
}
|
|
catch (...)
|
|
{
|
|
clReleaseDevice(device);
|
|
clReleaseContext(context);
|
|
throw;
|
|
}
|
|
clExecCtx.bind();
|
|
return const_cast<Context&>(clExecCtx.getContext());
|
|
}
|
|
}
|
|
}
|
|
|
|
CV_Error(cv::Error::OpenCLInitError, "OpenCL: Can't create context for DirectX interop");
|
|
#endif
|
|
}
|
|
|
|
Context& initializeContextFromD3D10Device(ID3D10Device* pD3D10Device)
|
|
{
|
|
CV_UNUSED(pD3D10Device);
|
|
#if !defined(HAVE_DIRECTX)
|
|
NO_DIRECTX_SUPPORT_ERROR;
|
|
#elif !defined(HAVE_OPENCL)
|
|
NO_OPENCL_SUPPORT_ERROR;
|
|
#else
|
|
cl_uint numPlatforms;
|
|
cl_int status = clGetPlatformIDs(0, NULL, &numPlatforms);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLInitError, "OpenCL: Can't get number of platforms");
|
|
if (numPlatforms == 0)
|
|
CV_Error(cv::Error::OpenCLInitError, "OpenCL: No available platforms");
|
|
|
|
std::vector<cl_platform_id> platforms(numPlatforms);
|
|
status = clGetPlatformIDs(numPlatforms, &platforms[0], NULL);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLInitError, "OpenCL: Can't get platforms");
|
|
|
|
// TODO Filter platforms by name from OPENCV_OPENCL_DEVICE
|
|
for (int i = 0; i < (int)numPlatforms; i++)
|
|
{
|
|
cl_platform_id platform = platforms[i];
|
|
std::string platformName = PlatformInfo(&platform).name();
|
|
int found = -1;
|
|
cl_device_id device = NULL;
|
|
cl_uint numDevices = 0;
|
|
cl_context context = NULL;
|
|
|
|
clGetDeviceIDsFromD3D10KHR_fn clGetDeviceIDsFromD3D10KHR = (clGetDeviceIDsFromD3D10KHR_fn)
|
|
clGetExtensionFunctionAddressForPlatform(platforms[i], "clGetDeviceIDsFromD3D10KHR");
|
|
if (!clGetDeviceIDsFromD3D10KHR)
|
|
continue;
|
|
|
|
// try with CL_PREFERRED_DEVICES_FOR_D3D10_KHR
|
|
do {
|
|
device = NULL;
|
|
numDevices = 0;
|
|
status = clGetDeviceIDsFromD3D10KHR(platforms[i], CL_D3D10_DEVICE_KHR, pD3D10Device,
|
|
CL_PREFERRED_DEVICES_FOR_D3D10_KHR, 1, &device, &numDevices);
|
|
if (status != CL_SUCCESS)
|
|
break;
|
|
if (numDevices > 0)
|
|
{
|
|
cl_context_properties properties[] = {
|
|
CL_CONTEXT_PLATFORM, (cl_context_properties)platforms[i],
|
|
CL_CONTEXT_D3D10_DEVICE_KHR, (cl_context_properties)(pD3D10Device),
|
|
CL_CONTEXT_INTEROP_USER_SYNC, CL_FALSE,
|
|
NULL, NULL
|
|
};
|
|
context = clCreateContext(properties, 1, &device, NULL, NULL, &status);
|
|
if (status != CL_SUCCESS)
|
|
{
|
|
clReleaseDevice(device);
|
|
}
|
|
else
|
|
{
|
|
found = i;
|
|
}
|
|
}
|
|
} while (0);
|
|
// try with CL_ALL_DEVICES_FOR_D3D10_KHR
|
|
if (found < 0) do
|
|
{
|
|
device = NULL;
|
|
numDevices = 0;
|
|
status = clGetDeviceIDsFromD3D10KHR(platforms[i], CL_D3D10_DEVICE_KHR, pD3D10Device,
|
|
CL_ALL_DEVICES_FOR_D3D10_KHR, 1, &device, &numDevices);
|
|
if (status != CL_SUCCESS)
|
|
break;
|
|
if (numDevices > 0)
|
|
{
|
|
cl_context_properties properties[] = {
|
|
CL_CONTEXT_PLATFORM, (cl_context_properties)platforms[i],
|
|
CL_CONTEXT_D3D10_DEVICE_KHR, (cl_context_properties)(pD3D10Device),
|
|
CL_CONTEXT_INTEROP_USER_SYNC, CL_FALSE,
|
|
NULL, NULL
|
|
};
|
|
context = clCreateContext(properties, 1, &device, NULL, NULL, &status);
|
|
if (status != CL_SUCCESS)
|
|
{
|
|
clReleaseDevice(device);
|
|
}
|
|
else
|
|
{
|
|
found = i;
|
|
}
|
|
}
|
|
} while (0);
|
|
|
|
if (found >= 0) {
|
|
OpenCLExecutionContext clExecCtx;
|
|
try
|
|
{
|
|
clExecCtx = OpenCLExecutionContext::create(platformName, platform, context, device);
|
|
clExecCtx.getContext().setUserContext(std::make_shared<OpenCL_D3D10>(platform, pD3D10Device));
|
|
}
|
|
catch (...)
|
|
{
|
|
clReleaseDevice(device);
|
|
clReleaseContext(context);
|
|
throw;
|
|
}
|
|
clExecCtx.bind();
|
|
return const_cast<Context&>(clExecCtx.getContext());
|
|
}
|
|
}
|
|
CV_Error(cv::Error::OpenCLInitError, "OpenCL: Can't create context for DirectX interop");
|
|
#endif
|
|
}
|
|
|
|
Context& initializeContextFromDirect3DDevice9Ex(IDirect3DDevice9Ex* pDirect3DDevice9Ex)
|
|
{
|
|
CV_UNUSED(pDirect3DDevice9Ex);
|
|
#if !defined(HAVE_DIRECTX)
|
|
NO_DIRECTX_SUPPORT_ERROR;
|
|
#elif !defined(HAVE_OPENCL)
|
|
NO_OPENCL_SUPPORT_ERROR;
|
|
#else
|
|
cl_uint numPlatforms;
|
|
cl_int status = clGetPlatformIDs(0, NULL, &numPlatforms);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLInitError, "OpenCL: Can't get number of platforms");
|
|
if (numPlatforms == 0)
|
|
CV_Error(cv::Error::OpenCLInitError, "OpenCL: No available platforms");
|
|
|
|
std::vector<cl_platform_id> platforms(numPlatforms);
|
|
status = clGetPlatformIDs(numPlatforms, &platforms[0], NULL);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLInitError, "OpenCL: Can't get platforms");
|
|
|
|
// TODO Filter platforms by name from OPENCV_OPENCL_DEVICE
|
|
for (int i = 0; i < (int)numPlatforms; i++)
|
|
{
|
|
cl_platform_id platform = platforms[i];
|
|
std::string platformName = PlatformInfo(&platform).name();
|
|
int found = -1;
|
|
cl_device_id device = NULL;
|
|
cl_uint numDevices = 0;
|
|
cl_context context = NULL;
|
|
|
|
clGetDeviceIDsFromDX9MediaAdapterKHR_fn clGetDeviceIDsFromDX9MediaAdapterKHR = (clGetDeviceIDsFromDX9MediaAdapterKHR_fn)
|
|
clGetExtensionFunctionAddressForPlatform(platforms[i], "clGetDeviceIDsFromDX9MediaAdapterKHR");
|
|
if (!clGetDeviceIDsFromDX9MediaAdapterKHR)
|
|
continue;
|
|
|
|
// try with CL_PREFERRED_DEVICES_FOR_DX9_MEDIA_ADAPTER_KHR
|
|
do {
|
|
device = NULL;
|
|
numDevices = 0;
|
|
cl_dx9_media_adapter_type_khr type = CL_ADAPTER_D3D9EX_KHR;
|
|
status = clGetDeviceIDsFromDX9MediaAdapterKHR(platforms[i], 1, &type, &pDirect3DDevice9Ex,
|
|
CL_PREFERRED_DEVICES_FOR_DX9_MEDIA_ADAPTER_KHR, 1, &device, &numDevices);
|
|
if (status != CL_SUCCESS)
|
|
break;
|
|
if (numDevices > 0)
|
|
{
|
|
cl_context_properties properties[] = {
|
|
CL_CONTEXT_PLATFORM, (cl_context_properties)platforms[i],
|
|
CL_CONTEXT_ADAPTER_D3D9EX_KHR, (cl_context_properties)(pDirect3DDevice9Ex),
|
|
CL_CONTEXT_INTEROP_USER_SYNC, CL_FALSE,
|
|
NULL, NULL
|
|
};
|
|
context = clCreateContext(properties, 1, &device, NULL, NULL, &status);
|
|
if (status != CL_SUCCESS)
|
|
{
|
|
clReleaseDevice(device);
|
|
}
|
|
else
|
|
{
|
|
found = i;
|
|
}
|
|
}
|
|
} while (0);
|
|
// try with CL_ALL_DEVICES_FOR_DX9_MEDIA_ADAPTER_KHR
|
|
if (found < 0) do
|
|
{
|
|
device = NULL;
|
|
numDevices = 0;
|
|
cl_dx9_media_adapter_type_khr type = CL_ADAPTER_D3D9EX_KHR;
|
|
status = clGetDeviceIDsFromDX9MediaAdapterKHR(platforms[i], 1, &type, &pDirect3DDevice9Ex,
|
|
CL_ALL_DEVICES_FOR_DX9_MEDIA_ADAPTER_KHR, 1, &device, &numDevices);
|
|
if (status != CL_SUCCESS)
|
|
break;
|
|
if (numDevices > 0)
|
|
{
|
|
cl_context_properties properties[] = {
|
|
CL_CONTEXT_PLATFORM, (cl_context_properties)platforms[i],
|
|
CL_CONTEXT_ADAPTER_D3D9EX_KHR, (cl_context_properties)(pDirect3DDevice9Ex),
|
|
CL_CONTEXT_INTEROP_USER_SYNC, CL_FALSE,
|
|
NULL, NULL
|
|
};
|
|
context = clCreateContext(properties, 1, &device, NULL, NULL, &status);
|
|
if (status != CL_SUCCESS)
|
|
{
|
|
clReleaseDevice(device);
|
|
}
|
|
else
|
|
{
|
|
found = i;
|
|
}
|
|
}
|
|
} while (0);
|
|
|
|
if (found >= 0) {
|
|
OpenCLExecutionContext clExecCtx;
|
|
try
|
|
{
|
|
clExecCtx = OpenCLExecutionContext::create(platformName, platform, context, device);
|
|
clExecCtx.getContext().setUserContext(std::make_shared<OpenCL_D3D9>(platform, nullptr, pDirect3DDevice9Ex));
|
|
}
|
|
catch (...)
|
|
{
|
|
clReleaseDevice(device);
|
|
clReleaseContext(context);
|
|
throw;
|
|
}
|
|
clExecCtx.bind();
|
|
return const_cast<Context&>(clExecCtx.getContext());
|
|
}
|
|
}
|
|
CV_Error(cv::Error::OpenCLInitError, "OpenCL: Can't create context for DirectX interop");
|
|
#endif
|
|
}
|
|
|
|
Context& initializeContextFromDirect3DDevice9(IDirect3DDevice9* pDirect3DDevice9)
|
|
{
|
|
CV_UNUSED(pDirect3DDevice9);
|
|
#if !defined(HAVE_DIRECTX)
|
|
NO_DIRECTX_SUPPORT_ERROR;
|
|
#elif !defined(HAVE_OPENCL)
|
|
NO_OPENCL_SUPPORT_ERROR;
|
|
#else
|
|
cl_uint numPlatforms;
|
|
cl_int status = clGetPlatformIDs(0, NULL, &numPlatforms);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLInitError, "OpenCL: Can't get number of platforms");
|
|
if (numPlatforms == 0)
|
|
CV_Error(cv::Error::OpenCLInitError, "OpenCL: No available platforms");
|
|
|
|
std::vector<cl_platform_id> platforms(numPlatforms);
|
|
status = clGetPlatformIDs(numPlatforms, &platforms[0], NULL);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLInitError, "OpenCL: Can't get platforms");
|
|
|
|
// TODO Filter platforms by name from OPENCV_OPENCL_DEVICE
|
|
for (int i = 0; i < (int)numPlatforms; i++)
|
|
{
|
|
cl_platform_id platform = platforms[i];
|
|
std::string platformName = PlatformInfo(&platform).name();
|
|
int found = -1;
|
|
cl_device_id device = NULL;
|
|
cl_uint numDevices = 0;
|
|
cl_context context = NULL;
|
|
|
|
clGetDeviceIDsFromDX9MediaAdapterKHR_fn clGetDeviceIDsFromDX9MediaAdapterKHR = (clGetDeviceIDsFromDX9MediaAdapterKHR_fn)
|
|
clGetExtensionFunctionAddressForPlatform(platforms[i], "clGetDeviceIDsFromDX9MediaAdapterKHR");
|
|
if (!clGetDeviceIDsFromDX9MediaAdapterKHR)
|
|
continue;
|
|
|
|
// try with CL_PREFERRED_DEVICES_FOR_DX9_MEDIA_ADAPTER_KHR
|
|
do {
|
|
device = NULL;
|
|
numDevices = 0;
|
|
cl_dx9_media_adapter_type_khr type = CL_ADAPTER_D3D9_KHR;
|
|
status = clGetDeviceIDsFromDX9MediaAdapterKHR(platforms[i], 1, &type, &pDirect3DDevice9,
|
|
CL_PREFERRED_DEVICES_FOR_DX9_MEDIA_ADAPTER_KHR, 1, &device, &numDevices);
|
|
if (status != CL_SUCCESS)
|
|
break;
|
|
if (numDevices > 0)
|
|
{
|
|
cl_context_properties properties[] = {
|
|
CL_CONTEXT_PLATFORM, (cl_context_properties)platforms[i],
|
|
CL_CONTEXT_ADAPTER_D3D9_KHR, (cl_context_properties)(pDirect3DDevice9),
|
|
CL_CONTEXT_INTEROP_USER_SYNC, CL_FALSE,
|
|
NULL, NULL
|
|
};
|
|
context = clCreateContext(properties, 1, &device, NULL, NULL, &status);
|
|
if (status != CL_SUCCESS)
|
|
{
|
|
clReleaseDevice(device);
|
|
}
|
|
else
|
|
{
|
|
found = i;
|
|
break;
|
|
}
|
|
}
|
|
} while (0);
|
|
// try with CL_ALL_DEVICES_FOR_DX9_MEDIA_ADAPTER_KHR
|
|
if (found < 0) do
|
|
{
|
|
device = NULL;
|
|
numDevices = 0;
|
|
cl_dx9_media_adapter_type_khr type = CL_ADAPTER_D3D9_KHR;
|
|
status = clGetDeviceIDsFromDX9MediaAdapterKHR(platforms[i], 1, &type, &pDirect3DDevice9,
|
|
CL_ALL_DEVICES_FOR_DX9_MEDIA_ADAPTER_KHR, 1, &device, &numDevices);
|
|
if (status != CL_SUCCESS)
|
|
break;
|
|
if (numDevices > 0)
|
|
{
|
|
cl_context_properties properties[] = {
|
|
CL_CONTEXT_PLATFORM, (cl_context_properties)platforms[i],
|
|
CL_CONTEXT_ADAPTER_D3D9_KHR, (cl_context_properties)(pDirect3DDevice9),
|
|
CL_CONTEXT_INTEROP_USER_SYNC, CL_FALSE,
|
|
NULL, NULL
|
|
};
|
|
context = clCreateContext(properties, 1, &device, NULL, NULL, &status);
|
|
if (status != CL_SUCCESS)
|
|
{
|
|
clReleaseDevice(device);
|
|
}
|
|
else
|
|
{
|
|
found = i;
|
|
break;
|
|
}
|
|
}
|
|
} while (0);
|
|
|
|
if (found >= 0) {
|
|
OpenCLExecutionContext clExecCtx;
|
|
try
|
|
{
|
|
clExecCtx = OpenCLExecutionContext::create(platformName, platform, context, device);
|
|
clExecCtx.getContext().setUserContext(std::make_shared<OpenCL_D3D9>(platform, pDirect3DDevice9, nullptr));
|
|
}
|
|
catch (...)
|
|
{
|
|
clReleaseDevice(device);
|
|
clReleaseContext(context);
|
|
throw;
|
|
}
|
|
clExecCtx.bind();
|
|
return const_cast<Context&>(clExecCtx.getContext());
|
|
}
|
|
}
|
|
CV_Error(cv::Error::OpenCLInitError, "OpenCL: Can't create context for DirectX interop");
|
|
#endif
|
|
}
|
|
|
|
} // namespace cv::ocl
|
|
|
|
} // namespace directx
|
|
|
|
|
|
namespace ocl {
|
|
|
|
#if defined(HAVE_DIRECTX) && defined(HAVE_OPENCL)
|
|
#ifdef HAVE_DIRECTX_NV12
|
|
|
|
static
|
|
bool ocl_convert_nv12_to_bgr(
|
|
cl_mem clImageY,
|
|
cl_mem clImageUV,
|
|
cl_mem clBuffer,
|
|
int step,
|
|
int cols,
|
|
int rows)
|
|
{
|
|
ocl::Kernel k;
|
|
k.create("YUV2BGR_NV12_8u", cv::ocl::core::cvtclr_dx_oclsrc, "");
|
|
if (k.empty())
|
|
return false;
|
|
|
|
k.args(clImageY, clImageUV, clBuffer, step, cols, rows);
|
|
|
|
size_t globalsize[] = { (size_t)cols/2, (size_t)rows/2 };
|
|
return k.run(2, globalsize, 0, false);
|
|
}
|
|
|
|
|
|
static
|
|
bool ocl_convert_bgr_to_nv12(
|
|
cl_mem clBuffer,
|
|
int step,
|
|
int cols,
|
|
int rows,
|
|
cl_mem clImageY,
|
|
cl_mem clImageUV)
|
|
{
|
|
ocl::Kernel k;
|
|
k.create("BGR2YUV_NV12_8u", cv::ocl::core::cvtclr_dx_oclsrc, "");
|
|
if (k.empty())
|
|
return false;
|
|
|
|
k.args(clBuffer, step, cols, rows, clImageY, clImageUV);
|
|
|
|
size_t globalsize[] = { (size_t)cols/2, (size_t)rows/2 };
|
|
return k.run(2, globalsize, 0, false);
|
|
}
|
|
|
|
#endif // HAVE_DIRECTX_NV12
|
|
#endif // HAVE_DIRECTX && HAVE_OPENCL
|
|
|
|
} // namespace ocl
|
|
|
|
|
|
namespace directx {
|
|
|
|
#if defined(HAVE_DIRECTX) && defined(HAVE_OPENCL)
|
|
static void __convertToD3D11Texture2DKHR(InputArray src, ID3D11Texture2D* pD3D11Texture2D)
|
|
{
|
|
D3D11_TEXTURE2D_DESC desc = { 0 };
|
|
pD3D11Texture2D->GetDesc(&desc);
|
|
|
|
int srcType = src.type();
|
|
int textureType = getTypeFromDXGI_FORMAT(desc.Format);
|
|
CV_Assert(textureType == srcType);
|
|
|
|
Size srcSize = src.size();
|
|
CV_Assert(srcSize.width == (int)desc.Width && srcSize.height == (int)desc.Height);
|
|
|
|
UMat u = src.getUMat();
|
|
|
|
// TODO Add support for roi
|
|
CV_Assert(u.offset == 0);
|
|
CV_Assert(u.isContinuous());
|
|
|
|
cl_mem clBuffer = (cl_mem)u.handle(ACCESS_READ);
|
|
|
|
ocl::Context& ctx = ocl::OpenCLExecutionContext::getCurrent().getContext();
|
|
cl_context context = (cl_context)ctx.ptr();
|
|
OpenCL_D3D11* impl = ctx.getUserContext<OpenCL_D3D11>().get();
|
|
if (nullptr == impl)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: Context initilized without DirectX interoperability");
|
|
|
|
cl_int status = 0;
|
|
cl_mem clImage = 0;
|
|
#ifdef HAVE_DIRECTX_NV12
|
|
cl_mem clImageUV = 0;
|
|
#endif
|
|
clImage = impl->clCreateFromD3D11Texture2DKHR(context, CL_MEM_WRITE_ONLY, pD3D11Texture2D, 0, &status);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clCreateFromD3D11Texture2DKHR failed");
|
|
|
|
#ifdef HAVE_DIRECTX_NV12
|
|
if(DXGI_FORMAT_NV12 == desc.Format)
|
|
{
|
|
clImageUV = impl->clCreateFromD3D11Texture2DKHR(context, CL_MEM_WRITE_ONLY, pD3D11Texture2D, 1, &status);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clCreateFromD3D11Texture2DKHR failed");
|
|
}
|
|
#endif
|
|
|
|
cl_command_queue q = (cl_command_queue)Queue::getDefault().ptr();
|
|
|
|
status = impl->clEnqueueAcquireD3D11ObjectsKHR(q, 1, &clImage, 0, NULL, NULL);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueAcquireD3D11ObjectsKHR failed");
|
|
|
|
#ifdef HAVE_DIRECTX_NV12
|
|
if(DXGI_FORMAT_NV12 == desc.Format)
|
|
{
|
|
status = impl->clEnqueueAcquireD3D11ObjectsKHR(q, 1, &clImageUV, 0, NULL, NULL);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueAcquireD3D11ObjectsKHR failed");
|
|
|
|
if(!ocl::ocl_convert_bgr_to_nv12(clBuffer, (int)u.step[0], u.cols, u.rows, clImage, clImageUV))
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: ocl_convert_bgr_to_nv12 failed");
|
|
|
|
status = impl->clEnqueueReleaseD3D11ObjectsKHR(q, 1, &clImageUV, 0, NULL, NULL);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueReleaseD3D11ObjectsKHR failed");
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
size_t offset = 0; // TODO
|
|
size_t origin[3] = { 0, 0, 0 };
|
|
size_t region[3] = { (size_t)u.cols, (size_t)u.rows, 1 };
|
|
|
|
status = clEnqueueCopyBufferToImage(q, clBuffer, clImage, offset, origin, region, 0, NULL, NULL);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueCopyBufferToImage failed");
|
|
}
|
|
|
|
status = impl->clEnqueueReleaseD3D11ObjectsKHR(q, 1, &clImage, 0, NULL, NULL);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueReleaseD3D11ObjectsKHR failed");
|
|
|
|
status = clFinish(q); // TODO Use events
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clFinish failed");
|
|
|
|
status = clReleaseMemObject(clImage); // TODO RAII
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clReleaseMem failed");
|
|
|
|
#ifdef HAVE_DIRECTX_NV12
|
|
if(DXGI_FORMAT_NV12 == desc.Format)
|
|
{
|
|
status = clReleaseMemObject(clImageUV);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clReleaseMem failed");
|
|
}
|
|
#endif
|
|
}
|
|
#endif
|
|
|
|
#if defined(HAVE_OPENCL_D3D11_NV)
|
|
static void __convertToD3D11Texture2DNV(InputArray src, ID3D11Texture2D* pD3D11Texture2D)
|
|
{
|
|
D3D11_TEXTURE2D_DESC desc = { 0 };
|
|
pD3D11Texture2D->GetDesc(&desc);
|
|
|
|
int srcType = src.type();
|
|
int textureType = getTypeFromDXGI_FORMAT(desc.Format);
|
|
CV_Assert(textureType == srcType);
|
|
|
|
Size srcSize = src.size();
|
|
CV_Assert(srcSize.width == (int)desc.Width && srcSize.height == (int)desc.Height);
|
|
|
|
UMat u = src.getUMat();
|
|
|
|
// TODO Add support for roi
|
|
CV_Assert(u.offset == 0);
|
|
CV_Assert(u.isContinuous());
|
|
|
|
cl_mem clBuffer = (cl_mem)u.handle(ACCESS_READ);
|
|
|
|
ocl::Context& ctx = ocl::OpenCLExecutionContext::getCurrent().getContext();
|
|
cl_context context = (cl_context)ctx.ptr();
|
|
OpenCL_D3D11_NV* impl = ctx.getUserContext<OpenCL_D3D11_NV>().get();
|
|
if (nullptr == impl)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: Context initilized without DirectX interoperability");
|
|
|
|
cl_int status = 0;
|
|
cl_mem clImage = 0;
|
|
#ifdef HAVE_DIRECTX_NV12
|
|
cl_mem clImageUV = 0;
|
|
#endif
|
|
clImage = impl->clCreateFromD3D11Texture2DNV(context, CL_MEM_WRITE_ONLY, pD3D11Texture2D, 0, &status);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clCreateFromD3D11Texture2DNV failed");
|
|
|
|
#ifdef HAVE_DIRECTX_NV12
|
|
if (DXGI_FORMAT_NV12 == desc.Format)
|
|
{
|
|
clImageUV = impl->clCreateFromD3D11Texture2DNV(context, CL_MEM_WRITE_ONLY, pD3D11Texture2D, 1, &status);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clCreateFromD3D11Texture2DNV failed");
|
|
}
|
|
#endif
|
|
cl_command_queue q = (cl_command_queue)Queue::getDefault().ptr();
|
|
status = impl->clEnqueueAcquireD3D11ObjectsNV(q, 1, &clImage, 0, NULL, NULL);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueAcquireD3D11ObjectsNV failed");
|
|
|
|
#ifdef HAVE_DIRECTX_NV12
|
|
if(DXGI_FORMAT_NV12 == desc.Format)
|
|
{
|
|
status = impl->clEnqueueAcquireD3D11ObjectsNV(q, 1, &clImageUV, 0, NULL, NULL);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueAcquireD3D11ObjectsNV failed");
|
|
|
|
if(!ocl::ocl_convert_bgr_to_nv12(clBuffer, (int)u.step[0], u.cols, u.rows, clImage, clImageUV))
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: ocl_convert_bgr_to_nv12 failed");
|
|
|
|
status = impl->clEnqueueReleaseD3D11ObjectsNV(q, 1, &clImageUV, 0, NULL, NULL);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueReleaseD3D11ObjectsNV failed");
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
size_t offset = 0; // TODO
|
|
size_t origin[3] = { 0, 0, 0 };
|
|
size_t region[3] = { (size_t)u.cols, (size_t)u.rows, 1 };
|
|
|
|
status = clEnqueueCopyBufferToImage(q, clBuffer, clImage, offset, origin, region, 0, NULL, NULL);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueCopyBufferToImage failed");
|
|
}
|
|
|
|
status = impl->clEnqueueReleaseD3D11ObjectsNV(q, 1, &clImage, 0, NULL, NULL);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueReleaseD3D11ObjectsNV failed");
|
|
|
|
status = clFinish(q); // TODO Use events
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clFinish failed");
|
|
|
|
status = clReleaseMemObject(clImage); // TODO RAII
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clReleaseMem failed");
|
|
|
|
#ifdef HAVE_DIRECTX_NV12
|
|
if(DXGI_FORMAT_NV12 == desc.Format)
|
|
{
|
|
status = clReleaseMemObject(clImageUV);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clReleaseMem failed");
|
|
}
|
|
#endif
|
|
}
|
|
#endif
|
|
|
|
#if defined(HAVE_DIRECTX) && defined(HAVE_OPENCL)
|
|
static void __convertFromD3D11Texture2DKHR(ID3D11Texture2D* pD3D11Texture2D, OutputArray dst)
|
|
{
|
|
D3D11_TEXTURE2D_DESC desc = { 0 };
|
|
pD3D11Texture2D->GetDesc(&desc);
|
|
|
|
int textureType = getTypeFromDXGI_FORMAT(desc.Format);
|
|
CV_Assert(textureType >= 0);
|
|
|
|
// TODO Need to specify ACCESS_WRITE here somehow to prevent useless data copying!
|
|
dst.create(Size(desc.Width, desc.Height), textureType);
|
|
UMat u = dst.getUMat();
|
|
|
|
// TODO Add support for roi
|
|
CV_Assert(u.offset == 0);
|
|
CV_Assert(u.isContinuous());
|
|
|
|
cl_mem clBuffer = (cl_mem)u.handle(ACCESS_READ);
|
|
|
|
ocl::Context& ctx = ocl::OpenCLExecutionContext::getCurrent().getContext();
|
|
cl_context context = (cl_context)ctx.ptr();
|
|
OpenCL_D3D11* impl = ctx.getUserContext<OpenCL_D3D11>().get();
|
|
if (nullptr == impl)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: Context initilized without DirectX interoperability");
|
|
|
|
cl_int status = 0;
|
|
cl_mem clImage = 0;
|
|
|
|
clImage = impl->clCreateFromD3D11Texture2DKHR(context, CL_MEM_READ_ONLY, pD3D11Texture2D, 0, &status);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clCreateFromD3D11Texture2DKHR failed");
|
|
|
|
#ifdef HAVE_DIRECTX_NV12
|
|
cl_mem clImageUV = 0;
|
|
if(DXGI_FORMAT_NV12 == desc.Format)
|
|
{
|
|
clImageUV = impl->clCreateFromD3D11Texture2DKHR(context, CL_MEM_READ_ONLY, pD3D11Texture2D, 1, &status);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clCreateFromD3D11Texture2DKHR failed");
|
|
}
|
|
#endif
|
|
|
|
cl_command_queue q = (cl_command_queue)Queue::getDefault().ptr();
|
|
|
|
status = impl->clEnqueueAcquireD3D11ObjectsKHR(q, 1, &clImage, 0, NULL, NULL);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueAcquireD3D11ObjectsKHR failed");
|
|
|
|
#ifdef HAVE_DIRECTX_NV12
|
|
if(DXGI_FORMAT_NV12 == desc.Format)
|
|
{
|
|
status = impl->clEnqueueAcquireD3D11ObjectsKHR(q, 1, &clImageUV, 0, NULL, NULL);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueAcquireD3D11ObjectsKHR failed");
|
|
|
|
if(!ocl::ocl_convert_nv12_to_bgr(clImage, clImageUV, clBuffer, (int)u.step[0], u.cols, u.rows))
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: ocl_convert_nv12_to_bgr failed");
|
|
|
|
status = impl->clEnqueueReleaseD3D11ObjectsKHR(q, 1, &clImageUV, 0, NULL, NULL);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueReleaseD3D11ObjectsKHR failed");
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
size_t offset = 0; // TODO
|
|
size_t origin[3] = { 0, 0, 0 };
|
|
size_t region[3] = { (size_t)u.cols, (size_t)u.rows, 1 };
|
|
|
|
status = clEnqueueCopyImageToBuffer(q, clImage, clBuffer, origin, region, offset, 0, NULL, NULL);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueCopyImageToBuffer failed");
|
|
}
|
|
|
|
status = impl->clEnqueueReleaseD3D11ObjectsKHR(q, 1, &clImage, 0, NULL, NULL);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueReleaseD3D11ObjectsKHR failed");
|
|
|
|
status = clFinish(q); // TODO Use events
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clFinish failed");
|
|
|
|
status = clReleaseMemObject(clImage); // TODO RAII
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clReleaseMem failed");
|
|
|
|
#ifdef HAVE_DIRECTX_NV12
|
|
if(DXGI_FORMAT_NV12 == desc.Format)
|
|
{
|
|
status = clReleaseMemObject(clImageUV);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clReleaseMem failed");
|
|
}
|
|
#endif
|
|
}
|
|
#endif
|
|
|
|
#if defined(HAVE_OPENCL_D3D11_NV)
|
|
static void __convertFromD3D11Texture2DNV(ID3D11Texture2D* pD3D11Texture2D, OutputArray dst)
|
|
{
|
|
D3D11_TEXTURE2D_DESC desc = { 0 };
|
|
pD3D11Texture2D->GetDesc(&desc);
|
|
|
|
int textureType = getTypeFromDXGI_FORMAT(desc.Format);
|
|
CV_Assert(textureType >= 0);
|
|
|
|
// TODO Need to specify ACCESS_WRITE here somehow to prevent useless data copying!
|
|
dst.create(Size(desc.Width, desc.Height), textureType);
|
|
UMat u = dst.getUMat();
|
|
|
|
// TODO Add support for roi
|
|
CV_Assert(u.offset == 0);
|
|
CV_Assert(u.isContinuous());
|
|
|
|
cl_mem clBuffer = (cl_mem)u.handle(ACCESS_READ);
|
|
|
|
ocl::Context& ctx = ocl::OpenCLExecutionContext::getCurrent().getContext();
|
|
cl_context context = (cl_context)ctx.ptr();
|
|
OpenCL_D3D11_NV* impl = ctx.getUserContext<OpenCL_D3D11_NV>().get();
|
|
if (nullptr == impl)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: Context initilized without DirectX interoperability");
|
|
|
|
cl_int status = 0;
|
|
cl_mem clImage = 0;
|
|
|
|
clImage = impl->clCreateFromD3D11Texture2DNV(context, CL_MEM_READ_ONLY, pD3D11Texture2D, 0, &status);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clCreateFromD3D11Texture2DNV failed");
|
|
|
|
#ifdef HAVE_DIRECTX_NV12
|
|
cl_mem clImageUV = 0;
|
|
if(DXGI_FORMAT_NV12 == desc.Format)
|
|
{
|
|
clImageUV = impl->clCreateFromD3D11Texture2DNV(context, CL_MEM_READ_ONLY, pD3D11Texture2D, 1, &status);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clCreateFromD3D11Texture2DNV failed");
|
|
}
|
|
#endif
|
|
|
|
cl_command_queue q = (cl_command_queue)Queue::getDefault().ptr();
|
|
status = impl->clEnqueueAcquireD3D11ObjectsNV(q, 1, &clImage, 0, NULL, NULL);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueAcquireD3D11ObjectsNV failed");
|
|
|
|
#ifdef HAVE_DIRECTX_NV12
|
|
if (DXGI_FORMAT::DXGI_FORMAT_NV12 == desc.Format)
|
|
{
|
|
status = impl->clEnqueueAcquireD3D11ObjectsNV(q, 1, &clImageUV, 0, NULL, NULL);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueAcquireD3D11ObjectsNV failed");
|
|
|
|
if (!ocl::ocl_convert_nv12_to_bgr(clImage, clImageUV, clBuffer, (int)u.step[0], u.cols, u.rows))
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: ocl_convert_nv12_to_bgr failed");
|
|
|
|
status = impl->clEnqueueReleaseD3D11ObjectsNV(q, 1, &clImageUV, 0, NULL, NULL);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueReleaseD3D11ObjectsNV failed");
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
size_t offset = 0; // TODO
|
|
size_t origin[3] = { 0, 0, 0 };
|
|
size_t region[3] = { (size_t)u.cols, (size_t)u.rows, 1 };
|
|
|
|
status = clEnqueueCopyImageToBuffer(q, clImage, clBuffer, origin, region, offset, 0, NULL, NULL);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueCopyImageToBuffer failed");
|
|
}
|
|
|
|
status = impl->clEnqueueReleaseD3D11ObjectsNV(q, 1, &clImage, 0, NULL, NULL);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueReleaseD3D11ObjectsNV failed");
|
|
|
|
status = clFinish(q); // TODO Use events
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clFinish failed");
|
|
|
|
status = clReleaseMemObject(clImage); // TODO RAII
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clReleaseMem failed");
|
|
|
|
#ifdef HAVE_DIRECTX_NV12
|
|
if(DXGI_FORMAT_NV12 == desc.Format)
|
|
{
|
|
status = clReleaseMemObject(clImageUV);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clReleaseMem failed");
|
|
}
|
|
#endif
|
|
}
|
|
#endif
|
|
|
|
void convertToD3D11Texture2D(InputArray src, ID3D11Texture2D* pD3D11Texture2D)
|
|
{
|
|
CV_UNUSED(src); CV_UNUSED(pD3D11Texture2D);
|
|
#if !defined(HAVE_DIRECTX)
|
|
NO_DIRECTX_SUPPORT_ERROR;
|
|
#elif !defined(HAVE_OPENCL)
|
|
NO_OPENCL_SUPPORT_ERROR;
|
|
#else
|
|
|
|
ocl::Context& ctx = ocl::OpenCLExecutionContext::getCurrent().getContext();
|
|
#ifdef HAVE_OPENCL_D3D11_NV
|
|
OpenCL_D3D11_NV* impl_nv = ctx.getUserContext<OpenCL_D3D11_NV>().get();
|
|
if (impl_nv) {
|
|
__convertToD3D11Texture2DNV(src,pD3D11Texture2D);
|
|
return;
|
|
}
|
|
#endif
|
|
OpenCL_D3D11* impl = ctx.getUserContext<OpenCL_D3D11>().get();
|
|
if (impl) {
|
|
__convertToD3D11Texture2DKHR(src, pD3D11Texture2D);
|
|
}
|
|
else {
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: Context initilized without DirectX interoperability");
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void convertFromD3D11Texture2D(ID3D11Texture2D* pD3D11Texture2D, OutputArray dst)
|
|
{
|
|
CV_UNUSED(pD3D11Texture2D); CV_UNUSED(dst);
|
|
#if !defined(HAVE_DIRECTX)
|
|
NO_DIRECTX_SUPPORT_ERROR;
|
|
#elif !defined(HAVE_OPENCL)
|
|
NO_OPENCL_SUPPORT_ERROR;
|
|
#else
|
|
|
|
ocl::Context& ctx = ocl::OpenCLExecutionContext::getCurrent().getContext();
|
|
#ifdef HAVE_OPENCL_D3D11_NV
|
|
OpenCL_D3D11_NV* impl_nv = ctx.getUserContext<OpenCL_D3D11_NV>().get();
|
|
if (impl_nv) {
|
|
__convertFromD3D11Texture2DNV(pD3D11Texture2D,dst);
|
|
return;
|
|
}
|
|
#endif
|
|
OpenCL_D3D11* impl = ctx.getUserContext<OpenCL_D3D11>().get();
|
|
if (impl) {
|
|
__convertFromD3D11Texture2DKHR(pD3D11Texture2D, dst);
|
|
}
|
|
else {
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: Context initilized without DirectX interoperability");
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void convertToD3D10Texture2D(InputArray src, ID3D10Texture2D* pD3D10Texture2D)
|
|
{
|
|
CV_UNUSED(src); CV_UNUSED(pD3D10Texture2D);
|
|
#if !defined(HAVE_DIRECTX)
|
|
NO_DIRECTX_SUPPORT_ERROR;
|
|
#elif defined(HAVE_OPENCL)
|
|
|
|
ocl::Context& ctx = ocl::OpenCLExecutionContext::getCurrent().getContext();
|
|
OpenCL_D3D10* impl = ctx.getUserContext<OpenCL_D3D10>().get();
|
|
if (nullptr == impl)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: Context initilized without DirectX interoperability");
|
|
|
|
D3D10_TEXTURE2D_DESC desc = { 0 };
|
|
pD3D10Texture2D->GetDesc(&desc);
|
|
|
|
int srcType = src.type();
|
|
int textureType = getTypeFromDXGI_FORMAT(desc.Format);
|
|
CV_Assert(textureType == srcType);
|
|
|
|
Size srcSize = src.size();
|
|
CV_Assert(srcSize.width == (int)desc.Width && srcSize.height == (int)desc.Height);
|
|
|
|
cl_context context = (cl_context)ctx.ptr();
|
|
|
|
UMat u = src.getUMat();
|
|
|
|
// TODO Add support for roi
|
|
CV_Assert(u.offset == 0);
|
|
CV_Assert(u.isContinuous());
|
|
|
|
cl_int status = 0;
|
|
cl_mem clImage = impl->clCreateFromD3D10Texture2DKHR(context, CL_MEM_WRITE_ONLY, pD3D10Texture2D, 0, &status);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clCreateFromD3D10Texture2DKHR failed");
|
|
|
|
cl_mem clBuffer = (cl_mem)u.handle(ACCESS_READ);
|
|
|
|
cl_command_queue q = (cl_command_queue)Queue::getDefault().ptr();
|
|
status = impl->clEnqueueAcquireD3D10ObjectsKHR(q, 1, &clImage, 0, NULL, NULL);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueAcquireD3D10ObjectsKHR failed");
|
|
size_t offset = 0; // TODO
|
|
size_t dst_origin[3] = {0, 0, 0};
|
|
size_t region[3] = {(size_t)u.cols, (size_t)u.rows, 1};
|
|
status = clEnqueueCopyBufferToImage(q, clBuffer, clImage, offset, dst_origin, region, 0, NULL, NULL);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueCopyBufferToImage failed");
|
|
status = impl->clEnqueueReleaseD3D10ObjectsKHR(q, 1, &clImage, 0, NULL, NULL);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueReleaseD3D10ObjectsKHR failed");
|
|
|
|
status = clFinish(q); // TODO Use events
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clFinish failed");
|
|
|
|
status = clReleaseMemObject(clImage); // TODO RAII
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clReleaseMem failed");
|
|
#else
|
|
// TODO memcpy
|
|
NO_OPENCL_SUPPORT_ERROR;
|
|
#endif
|
|
}
|
|
|
|
void convertFromD3D10Texture2D(ID3D10Texture2D* pD3D10Texture2D, OutputArray dst)
|
|
{
|
|
CV_UNUSED(pD3D10Texture2D); CV_UNUSED(dst);
|
|
#if !defined(HAVE_DIRECTX)
|
|
NO_DIRECTX_SUPPORT_ERROR;
|
|
#elif defined(HAVE_OPENCL)
|
|
ocl::Context& ctx = ocl::OpenCLExecutionContext::getCurrent().getContext();
|
|
OpenCL_D3D10* impl = ctx.getUserContext<OpenCL_D3D10>().get();
|
|
if (nullptr == impl)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: Context initilized without DirectX interoperability");
|
|
|
|
D3D10_TEXTURE2D_DESC desc = { 0 };
|
|
pD3D10Texture2D->GetDesc(&desc);
|
|
|
|
int textureType = getTypeFromDXGI_FORMAT(desc.Format);
|
|
CV_Assert(textureType >= 0);
|
|
|
|
cl_context context = (cl_context)ctx.ptr();
|
|
|
|
// TODO Need to specify ACCESS_WRITE here somehow to prevent useless data copying!
|
|
dst.create(Size(desc.Width, desc.Height), textureType);
|
|
UMat u = dst.getUMat();
|
|
|
|
// TODO Add support for roi
|
|
CV_Assert(u.offset == 0);
|
|
CV_Assert(u.isContinuous());
|
|
|
|
cl_int status = 0;
|
|
cl_mem clImage = impl->clCreateFromD3D10Texture2DKHR(context, CL_MEM_READ_ONLY, pD3D10Texture2D, 0, &status);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clCreateFromD3D10Texture2DKHR failed");
|
|
|
|
cl_mem clBuffer = (cl_mem)u.handle(ACCESS_READ);
|
|
|
|
cl_command_queue q = (cl_command_queue)Queue::getDefault().ptr();
|
|
status = impl->clEnqueueAcquireD3D10ObjectsKHR(q, 1, &clImage, 0, NULL, NULL);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueAcquireD3D10ObjectsKHR failed");
|
|
size_t offset = 0; // TODO
|
|
size_t src_origin[3] = {0, 0, 0};
|
|
size_t region[3] = {(size_t)u.cols, (size_t)u.rows, 1};
|
|
status = clEnqueueCopyImageToBuffer(q, clImage, clBuffer, src_origin, region, offset, 0, NULL, NULL);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueCopyImageToBuffer failed");
|
|
status = impl->clEnqueueReleaseD3D10ObjectsKHR(q, 1, &clImage, 0, NULL, NULL);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueReleaseD3D10ObjectsKHR failed");
|
|
|
|
status = clFinish(q); // TODO Use events
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clFinish failed");
|
|
|
|
status = clReleaseMemObject(clImage); // TODO RAII
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clReleaseMem failed");
|
|
#else
|
|
// TODO memcpy
|
|
NO_OPENCL_SUPPORT_ERROR;
|
|
#endif
|
|
}
|
|
|
|
void convertToDirect3DSurface9(InputArray src, IDirect3DSurface9* pDirect3DSurface9, void* surfaceSharedHandle)
|
|
{
|
|
CV_UNUSED(src); CV_UNUSED(pDirect3DSurface9); CV_UNUSED(surfaceSharedHandle);
|
|
#if !defined(HAVE_DIRECTX)
|
|
NO_DIRECTX_SUPPORT_ERROR;
|
|
#elif defined(HAVE_OPENCL)
|
|
|
|
ocl::Context& ctx = ocl::OpenCLExecutionContext::getCurrent().getContext();
|
|
OpenCL_D3D9* impl = ctx.getUserContext<OpenCL_D3D9>().get();
|
|
if (nullptr == impl)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: Context initilized without DirectX interoperability");
|
|
|
|
D3DSURFACE_DESC desc;
|
|
if (FAILED(pDirect3DSurface9->GetDesc(&desc)))
|
|
{
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: Can't get D3D surface description");
|
|
}
|
|
|
|
int srcType = src.type();
|
|
int surfaceType = getTypeFromD3DFORMAT(desc.Format);
|
|
CV_Assert(surfaceType == srcType);
|
|
|
|
Size srcSize = src.size();
|
|
CV_Assert(srcSize.width == (int)desc.Width && srcSize.height == (int)desc.Height);
|
|
|
|
cl_context context = (cl_context)ctx.ptr();
|
|
|
|
UMat u = src.getUMat();
|
|
|
|
// TODO Add support for roi
|
|
CV_Assert(u.offset == 0);
|
|
CV_Assert(u.isContinuous());
|
|
|
|
cl_int status = 0;
|
|
cl_dx9_surface_info_khr surfaceInfo = {pDirect3DSurface9, (HANDLE)surfaceSharedHandle};
|
|
cl_mem clImage = impl->clCreateFromDX9MediaSurfaceKHR(context, CL_MEM_WRITE_ONLY,
|
|
impl->deviceEx ? CL_ADAPTER_D3D9EX_KHR : CL_ADAPTER_D3D9_KHR,
|
|
&surfaceInfo, 0, &status);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clCreateFromDX9MediaSurfaceKHR failed");
|
|
|
|
cl_mem clBuffer = (cl_mem)u.handle(ACCESS_READ);
|
|
|
|
cl_command_queue q = (cl_command_queue)Queue::getDefault().ptr();
|
|
status = impl->clEnqueueAcquireDX9MediaSurfacesKHR(q, 1, &clImage, 0, NULL, NULL);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueAcquireDX9MediaSurfacesKHR failed");
|
|
size_t offset = 0; // TODO
|
|
size_t dst_origin[3] = {0, 0, 0};
|
|
size_t region[3] = {(size_t)u.cols, (size_t)u.rows, 1};
|
|
status = clEnqueueCopyBufferToImage(q, clBuffer, clImage, offset, dst_origin, region, 0, NULL, NULL);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueCopyBufferToImage failed");
|
|
status = impl->clEnqueueReleaseDX9MediaSurfacesKHR(q, 1, &clImage, 0, NULL, NULL);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueReleaseDX9MediaSurfacesKHR failed");
|
|
|
|
status = clFinish(q); // TODO Use events
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clFinish failed");
|
|
|
|
status = clReleaseMemObject(clImage); // TODO RAII
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clReleaseMem failed");
|
|
#else
|
|
// TODO pDirect3DSurface9->LockRect() + memcpy + Unlock()
|
|
NO_OPENCL_SUPPORT_ERROR;
|
|
#endif
|
|
}
|
|
|
|
void convertFromDirect3DSurface9(IDirect3DSurface9* pDirect3DSurface9, OutputArray dst, void* surfaceSharedHandle)
|
|
{
|
|
CV_UNUSED(pDirect3DSurface9); CV_UNUSED(dst); CV_UNUSED(surfaceSharedHandle);
|
|
#if !defined(HAVE_DIRECTX)
|
|
NO_DIRECTX_SUPPORT_ERROR;
|
|
#elif defined(HAVE_OPENCL)
|
|
|
|
ocl::Context& ctx = ocl::OpenCLExecutionContext::getCurrent().getContext();
|
|
OpenCL_D3D9* impl = ctx.getUserContext<OpenCL_D3D9>().get();
|
|
if (nullptr == impl)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: Context initilized without DirectX interoperability");
|
|
|
|
D3DSURFACE_DESC desc;
|
|
if (FAILED(pDirect3DSurface9->GetDesc(&desc)))
|
|
{
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: Can't get D3D surface description");
|
|
}
|
|
|
|
int surfaceType = getTypeFromD3DFORMAT(desc.Format);
|
|
CV_Assert(surfaceType >= 0);
|
|
|
|
cl_context context = (cl_context)ctx.ptr();
|
|
|
|
// TODO Need to specify ACCESS_WRITE here somehow to prevent useless data copying!
|
|
dst.create(Size(desc.Width, desc.Height), surfaceType);
|
|
UMat u = dst.getUMat();
|
|
|
|
// TODO Add support for roi
|
|
CV_Assert(u.offset == 0);
|
|
CV_Assert(u.isContinuous());
|
|
|
|
cl_int status = 0;
|
|
cl_dx9_surface_info_khr surfaceInfo = {pDirect3DSurface9, (HANDLE)surfaceSharedHandle};
|
|
cl_mem clImage = impl->clCreateFromDX9MediaSurfaceKHR(context, CL_MEM_READ_ONLY,
|
|
impl->deviceEx ? CL_ADAPTER_D3D9EX_KHR : CL_ADAPTER_D3D9_KHR,
|
|
&surfaceInfo, 0, &status);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clCreateFromDX9MediaSurfaceKHR failed");
|
|
|
|
cl_mem clBuffer = (cl_mem)u.handle(ACCESS_WRITE);
|
|
|
|
cl_command_queue q = (cl_command_queue)Queue::getDefault().ptr();
|
|
status = impl->clEnqueueAcquireDX9MediaSurfacesKHR(q, 1, &clImage, 0, NULL, NULL);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueAcquireDX9MediaSurfacesKHR failed");
|
|
size_t offset = 0; // TODO
|
|
size_t src_origin[3] = {0, 0, 0};
|
|
size_t region[3] = {(size_t)u.cols, (size_t)u.rows, 1};
|
|
status = clEnqueueCopyImageToBuffer(q, clImage, clBuffer, src_origin, region, offset, 0, NULL, NULL);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueCopyImageToBuffer failed");
|
|
status = impl->clEnqueueReleaseDX9MediaSurfacesKHR(q, 1, &clImage, 0, NULL, NULL);
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueReleaseDX9MediaSurfacesKHR failed");
|
|
|
|
status = clFinish(q); // TODO Use events
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clFinish failed");
|
|
|
|
status = clReleaseMemObject(clImage); // TODO RAII
|
|
if (status != CL_SUCCESS)
|
|
CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clReleaseMem failed");
|
|
#else
|
|
// TODO pDirect3DSurface9->LockRect() + memcpy + Unlock()
|
|
NO_OPENCL_SUPPORT_ERROR;
|
|
#endif
|
|
}
|
|
|
|
} } // namespace cv::directx
|